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3D Editor - I die when i get in vehicles / use static weapons


kingpapawawa

Question

so i learned how to use the 3d editor to create a base and then installed it on my server. im a noob to running the server but have managed to install several mods (working).

 

epoch napf

 

tried with battleye on and off but i dont think this is the issue as no message

 

i can sometimes use a gun/vehicle without problem then use it again and die

 

placed a static m240 for example and fired off 100 rounds, "get out" and then go to the gun again and die as soon as i get in.

 

any ideas?

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this is an issue with the anti-hack provided with epoch seeing a non-server spawned vehicle.

 

 

try putting this in the init line of your objects

_this setVariable["ObjectUID","0"];

If that doesn't work, you can remove the anti-hack code from: server_cleanup.fsm

 

look for setDamage 1

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Giving objects ID seems to be a way to go, you can also try to giving it ObjectID on top of ObjectUID using the same code that hambeast posted (separated by semicolon). I am not entirely sure what is the difference between these ID's to be honest and why some codes uses both (haven't investigated much).

If everything else fails, check my signature for a workaround, some coders won't agree with the solution, but it's still a workaround that works.

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this is an issue with the anti-hack provided with epoch seeing a non-server spawned vehicle.

 

 

try putting this in the init line of your objects

_this setVariable["ObjectUID","0"];

>> added this to each object with same results. 

 

If that doesn't work, you can remove the anti-hack code from: server_cleanup.fsm

 

look for setDamage 1

 

>> setdamage not present in my server_cleanup.fsm

 

 

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