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How to spawn zombies ?


lmapper

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You can also use Mass_grave_DZ just place some like a building or object on the map.

 

I believe it works like a trigger, when you are in range zombies emerge.  And, I also believe the zombies should work as normal zombies do.

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zombies are now spawning  thanks alot for the help insertcoints

 

just so people know this one dont seem to be working but im guessing  that may be due to no option to set an amount

 

/*    
    For DayZ Epoch
    Single Zed spawn by axeman
*/

private ["_zedTypes","_zedType","_zedPos","_agent","_zedTarget"];
_zedTypes = ["pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest"];
_zedPos = [6642.4,2439.6,0];//Position to spawn the Zed - Chernogorsk Central Garden
_zedTarget = [5956,7960,0];//Give the poor zed somewhere to walk to - Somewhere near Stary Sobor
_zedType = _zedTypes call BIS_fnc_selectRandom;
_agent = createAgent [_zedType, _zedPos, [], 40, "NONE"];
_agent disableAI "FSM";
_agent disableAI "AUTOTARGET";
_agent setBehaviour "COMBAT";
_agent setCombatMode "GREEN";
_agent setSkill 0;
_agent setUnitPos "UP";
_agent moveTo _zedTarget;
_agent forceSpeed 2;
[_zedPos,_agent,_zedTarget] execFSM "\z\addons\dayz_code\system\zombie_agent.fsm";//Set the normal Zed behaviour

 

 

this one how ever does work

 

_zombletypes = [
"zZombie_Base",
"z_worker1",
"z_worker2",
"z_worker3",
"z_villager1",
"z_villager2",
"z_villager3",
"z_suit1",
"z_suit2",
"z_soldier",
"z_soldier_heavy",
"z_soldier_pilot",
"z_policeman",
"z_teacher",
"z_doctor",
"z_hunter",
"z_priest"
];
_zomblesposition = [13616.088,3153.3975,5.3405762e-005]; //where you want the zombies to spawn, this location is xzy
_i = 1;
for "_i" from 1 to 30 do // spawns between 1 and 30 zombies
{
_genzombles = _zombletypes call BIS_fnc_selectRandom;
_agent = createAgent [_genzombles, _zomblesposition, [], 10, "NONE"];
_zombleselectedpos = getPosATL _agent;
[_zombleselectedpos,_agent] execFSM "\z\addons\dayz_code\system\zombie_agent.fsm";
};

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Hey all - Reaperxt666 - I've use the script you provided below, but the Z's appear, then vanish instantly!
 

Do you think this would be epoch cleaning up, or maybe infistar?

 

zombies are now spawning  thanks alot for the help insertcoints

 

just so people know this one dont seem to be working but im guessing  that may be due to no option to set an amount

 

 

this one how ever does work

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