Well title says most of it basically i have plot poles tying fine, users can build at their bases after dying fine the only problem is that the maintain option results in "0 building parts in range", whilst i'm not all that bothered about having to disable the cleanup in my HIVE file, i wanted the ability to leave it on, as said, everything works absolutely fine, playerUID's are getting stored in the DB to associate buildables with the original creator, tagging as friendly allows players to allow other people to build on their plots etc etc but only maintaining isn't working and i don't want the server getting too clogged up if people don't come back rendering their base permanently on the server, I'm using the guide posted along with the indestructible base stuff from , I've made the changes in server_swapObject.sqf to correct maintenance swap outs too, i just don't know why maintenance itself isn't working, thanks in advance
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KamikazeXeX
Well title says most of it basically i have plot poles tying fine, users can build at their bases after dying fine the only problem is that the maintain option results in "0 building parts in range", whilst i'm not all that bothered about having to disable the cleanup in my HIVE file, i wanted the ability to leave it on, as said, everything works absolutely fine, playerUID's are getting stored in the DB to associate buildables with the original creator, tagging as friendly allows players to allow other people to build on their plots etc etc but only maintaining isn't working and i don't want the server getting too clogged up if people don't come back rendering their base permanently on the server, I'm using the guide posted along with the indestructible base stuff from , I've made the changes in server_swapObject.sqf to correct maintenance swap outs too, i just don't know why maintenance itself isn't working, thanks in advance
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