Hux Posted May 16, 2014 Report Share Posted May 16, 2014 Can the temperature effect be adjusted or disabled?I'm running an Epoch Taviana server with 2 carriers on it and would like to make it warmer on the carriers so we don't have to sit by fires or constantly use heatpacks.Is this possible?Thank you. Link to comment Share on other sites More sharing options...
0 fr1nk Posted May 16, 2014 Report Share Posted May 16, 2014 Check here. Link to comment Share on other sites More sharing options...
0 Hux Posted May 16, 2014 Author Report Share Posted May 16, 2014 _water_factor = -8;_rain_factor = -3;_night_factor = -1.5;_wind_factor = -1;So if I changed the 8 for water factor to 3 it would mean that water factor would be the same as rain?Being over or in the water would take the same amount of time to get chilled as being in the rain?Thanks for the reply. Link to comment Share on other sites More sharing options...
0 Hux Posted May 16, 2014 Author Report Share Posted May 16, 2014 DayZ-Epoch / SQF / dayz_code / compile / fn_temperatur.sqfWhere do I find this "fn_temperatur.sqf" file?Is it in the server pbo?Thanks. Link to comment Share on other sites More sharing options...
0 fr1nk Posted May 16, 2014 Report Share Posted May 16, 2014 _water_factor = -8; _rain_factor = -3; _night_factor = -1.5; _wind_factor = -1; So if I changed the 8 for water factor to 3 it would mean that water factor would be the same as rain? Being over or in the water would take the same amount of time to get chilled as being in the rain? Thanks for the reply. Yep. Link to comment Share on other sites More sharing options...
0 fr1nk Posted May 16, 2014 Report Share Posted May 16, 2014 DayZ-Epoch / SQF / dayz_code / compile / fn_temperatur.sqf Where do I find this "fn_temperatur.sqf" file? Is it in the server pbo? Thanks. It's not in the server pbo, you need to extract it from the dayz_code.pbo using something like PBO Manager. Then, make your changes and package it into your mission file. Do the usual overrides in compiles.sqf, etc. Link to comment Share on other sites More sharing options...
0 Hux Posted May 16, 2014 Author Report Share Posted May 16, 2014 Ok never mind, I found it in my DayZ-Epoch folder which was in my Arma 2 root folder.I appreciate the help. Link to comment Share on other sites More sharing options...
0 Hux Posted May 16, 2014 Author Report Share Posted May 16, 2014 It's not in the server pbo, you need to extract it from the dayz_code.pbo using something like PBO Manager. Then, make your changes and package it into your mission file. Do the usual overrides in compiles.sqf, etc.Do the usual overrides in compiles.sqf?What does this mean?I can't just change: _water_factor = -8;To: _water_factor = -3;Is there more involved? Link to comment Share on other sites More sharing options...
0 fr1nk Posted May 16, 2014 Report Share Posted May 16, 2014 You need a custom compiles.sqf and fn_temperatur.sqf in your mission file. You can't just change the files in dayz_code. 1) init.sqf https://github.com/vbawol/DayZ-Epoch/blob/master/Server%20Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf#L56 Change: call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; To: call compile preprocessFileLineNumbers "compiles.sqf"; 2) compiles.sqf https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_code/init/compiles.sqf#L16 Change: player_temp_calculation = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_temperatur.sqf"; To: player_temp_calculation = compile preprocessFileLineNumbers "fn_temperatur.sqf"; 3) Make sure the edited versions of compiles.sqf and fn_temperatur.sqf are in the same folder as init.sqf in your mission file. Link to comment Share on other sites More sharing options...
0 Hux Posted May 16, 2014 Author Report Share Posted May 16, 2014 Ok.Thank you. Link to comment Share on other sites More sharing options...
Question
Hux
Can the temperature effect be adjusted or disabled?
I'm running an Epoch Taviana server with 2 carriers on it and would like to make it warmer on the carriers so we don't have to sit by fires or constantly use heatpacks.
Is this possible?
Thank you.
Link to comment
Share on other sites
9 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now