player setVariable["zombieKills",random_value_here,true]; does only work if the value i want to set is higher than the actual value in database right now. If it is lower it is saved locally and the zombieKills value is changed to the correct one but remains the same as before in database...
Any ideas why that is the case and how to solve that problem?
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peipo118
Hey there smart pple!
player setVariable["zombieKills",random_value_here,true]; does only work if the value i want to set is higher than the actual value in database right now. If it is lower it is saved locally and the zombieKills value is changed to the correct one but remains the same as before in database...
Any ideas why that is the case and how to solve that problem?
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