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Found 745 results

  1. Hallo all, First I want to say i'm not the owner of this server. I just really like the server! Why? Well it reminds me of the good old days, and it has an 'OG Epoch feeling'. This is because the map isn't edited and the loot is really balanced. You can't just join, get 25000 coins and start shooting with a tank. It's not like those servers. Ow and another thing, if you open up a map, you won't see like 300 activities all going on at once, not turbid at all. The server also uses the original silver/gold system and everything you find/build/shoot feels really rewarding. The addons added to the server really add something special to the experience on the server, and not distract you from the original feeling. I have just played for a few days on the server, and there a few standard players (and the owner is really kind!). But we're still looking to share this amazing experience with other people who might be searching for the 'OG Epoch feeling'. Already sold? Here is the Server IP: 78.143.13.42 port: 2302 , Server name: [EU][PvP] GGWEZ DayZ Epoch Chernarus - FreshDB | HC | Gemcrafting Link to loading screen and rules: https://imgur.com/a/kIsfXaX Features: Deploy Bike (old bike). Gem Crafting (static Weapons, decorations and more). AI Base. Custom Vehicles. Missions. Indestructible bases. Take Clothes. Spawn Selection. Custom Economy and Loot (Really well balanced IMO). Lift object with heli. Custom Trader City (Really cozy). Refuel at gasstation. Dogs. Street, -Buildinglights (for at night). and much more! Mods: @Epoch There also is a Discord channel where you can meet up and share info (like about the AI base or player builds). Discord: discord.gg/M6w2fun Staff: Drashyy & Mfkrp9 & EditedSnow If you have any more questions, feel free to contact me! Hope to see you in Chernarus. Edit 10-05-2020: I'm now part of the staff! Im a moderator on their discord.
  2. Hi everyone, i would like to know if there is any torrent links for Epoch and Overpoch, if you know some send me the link here
  3. [EU/UK] SDF Epoch|Wiped April 1st|FPS++|WAI & DZMS|SSD|Coins|Hourly Paycheck|Custom Loot| AND MORE.... BRAND NEW DATABASE + SERVER 1st APRIL 2020! Server IP: 164.132.67.27:2302 Discord: https://discord.gg/BWJCjTe We offer 24 hour support via discord for any questions or issues with your game! Top Server Feature List: - Modded DZMS and WAI Mission System - Custom High Loot Tables and Improved Dynamic Vehicle Spawns - Paycheck Every Hour - Coin Based Currency with Storage Banking only - Deploy Bike & Mozzie - Locate Vehicle - Snap Build Pro - Group Management - Repair, Refuel and Rearm at Service Stations - Vehicle Key Changer - infiSTAR AntiHack - Virtual Garage - Change View Distance with Binoculars - 3 Hour Restarts starting from Midnight GMT - Garage Door Opener - Take Clothes - Indestructible Bases except doors
  4. Simple but fun little script I put together awhile ago. What it does? It is bound to a object in this case "ItemObsidian" as a right click, but can be changed to whatever you want. It then will sends out a message to the players on the server and marks the player with red smoke and a marker on the map. The player will then get 2 mins of god mod acting like the amour. Once the amour takes damage (All it is is a countdown timer really) The god mode is then disabled so they can be killed. I'm still working on this and will update it when it is done. If any of you better scriptwriters then myself ( I'm still a noob lol) have any ideas on how to improve this? contact me so I can give you credit in the update :) Known bugs: marker sometimes stays on map Credits to : @Schalldampfer For helping me understand map markers Install: Place this in your scripts folder name it something like Jugg.sqf //======================================================== //========= Juggernaut script-Written by Reaper5150 =========== //======================================================= sleep 2; [nil,nil,rTitleText,"THERE IS A JUGGERNAUT,FIND HIM AND KILL HIM IF YOU CAN!!!","PLAIN",3] call RE; sleep 1; [nil, player, rSAY, "YOURSOUND.OGG", 100] call RE; //Add your custom sound here when Juggernaut spawns [] spawn { player removeMagazine 'ItemObsidian';//Add whatever object you want and bound to your right click function sleep 5; [nil,nil,rTitleText,"THE JUGGERNAUT HAS BODY ARMOR,WE CAN'T KILL HIM...HELP!!!","PLAIN",3] call RE; ////////Set marker///////////////////////////////////////////////////////////////////// [] execVM "scripts\marker.sqf"; //Start Smoke Marker////////////////////////////////////////////////////////////////////////// sleep 5; PJ_grenade = "SmokeShellRed" createVehicle position player; PJ_grenade attachto [vehicle player,[0.1,0,0]]; sleep 2; [nil,nil,rTitleText,"THE JUGGERNAUT (PLAYER) HAS BEEN MARKED WITH SMOKE AND ON THE MAP!!!","PLAIN",3] call RE; //Temp Godmode for 2 mins//////////////////////////////////////////////////// (vehicle player) removeAllEventHandlers "handleDamage"; (vehicle player) addEventHandler ["handleDamage", { false }]; (vehicle player) allowDamage false; //Acts like a countdown timer////////////////////////////////////////////////////////////////// sleep 90; [nil,nil,rTitleText,"THE JUGGERNAUTS ARMOR HAS TAKEN 30% DAMAGE","PLAIN",3] call RE; sleep 100; [nil,nil,rTitleText,"THE JUGGERNAUTS ARMOR HAS TAKEN 50% DAMAGE","PLAIN",3] call RE; sleep 110; [nil,nil,rTitleText,"THE JUGGERNAUTS ARMOR HAS TAKEN 90% DAMAGE","PLAIN",3] call RE; uiSleep 120; [nil,nil,rTitleText,"THE JUGGERNAUTS ARMOR IS WEAK...TAKE HIM OUT NOW!!!","PLAIN",3] call RE; sleep 2; //Start ending Juggernaut/////////////////////////////////// (vehicle player) addEventHandler ["handleDamage", { true }]; (vehicle player) removeAllEventHandlers "handleDamage"; (vehicle player) allowDamage true; uiSleep 240; deleteVehicle PJ_grenade; END; Call it from your right click ["ItemObsidian","JUGGERNAUT","execVM 'scripts\Jugg.sqf';","true"], marker.sqf: _unit = player; _nameP = name _unit; _markerobjp = createMarker [_namep,[0,0]]; _markerobjp setMarkerShape "ICON"; _markerobjp setMarkerType "mil_dot"; _markerobjp setMarkerColor "ColorRed"; _markerobjp setMarkerText _nameP; _markerobjp setMarkerSize [1,1]; while {alive _unit} do { _markerobjp setmarkerdir (getdir _unit); _markerobjp setMarkerPos (getPos _unit); _markerobjp setMarkerText _nameP; sleep 5; }; //////////////////////////////////////////// uiSleep 240; deleteMarker _markerobjp;
  5. Made this in my free time awhile ago thought id make it public. Right Alt is the key to open the menu. Install instructions are inside the download. https://github.com/NWDZ-Trapxxgods/traps-menu here is a picture of the server menu
  6. so i have been making a server between trying to get my provider to update their mods section. after getting this don i found the server with epoch and infistar were conflicting each other such as: when joining i can use infistar but when i press f9 or i to enter my inventory or f10 for the mobile pad it then conflicts (i think) infistar and i can no longer use it. any ideas on how to stop this
  7. Greetings! So I recently started up in a new host and haven't gotten to make the server run, found that a ca/modules bis_fnc issue is recurring but doesn't affect players when running coop missions like the default arma 2 oa ones, but when trying with Epoch hive won't connect/start despite being configured. Hive error Meanwhile at line 23... I'm still bad with Pastebin, sorry. This error has been chasing me for 2 days now
  8. So I've been wanting to create a private ArmA 2 DayZ Epoch server for a bunch of my mates to play on, however I dont have a dedicated machine and want to run it on my PC. So I looked at the server download files on the GitHub page and followed the ReadMe, however I absolutely cannot figure out how to get the MySQL server and DB set up. I have downloaded MySQL Server on my PC and created the admin role, root passwords and ran it as a windows service. I now have no clue how to create the database and am wondering if anyone can help me set this up or let me know if I've done anything wrong. I can add on Steam or Discord if need be for convenience.
  9. Having issues with the epoch events, I don't seem to be getting my correct schedule timing the way I have it setup I should be getting an event spawn at 5 minutes and then another event spawn every 30, 5, and 20 minutes right? EpochEvents = [["any","any","any","any",5,"event1"],["any","any","any","any",35,"event1"],["any","any","any","any",5,"event2"],["any","any","any","any",10,"event2"],["any","any","any","any",5,"event3"],["any","any","any","any",25,"event3"]]; So with event number 2 it seems to spawn the first one around 5 minutes and then the other one around 10 minutes but it doesn't continue to spawn after the first two initial ones.
  10. Greetings! I'm new to all the arma 2 server config thing and after getting Epoch to run I added WAI + ZCS to the server, followed all the instructions just as required but came to a dead end. I installed WAI and ZSC according to their respective configuration files. I launched the server, joined (for some reason I'll solve later probably mission doesn't start until a player joins) and this error showed up on the RPT log, multiple times, leaving the player stuck in "Waiting for server to start authentication". Any solution for it? Attaching screenshots.
  11. For a while now I have wanted to put together an addon that makes available additional storage containers and, in the future, other craftable items like heli pads, additional lights and so forth. To that end, and with quite a lot of help from Grahame, I offer V 0.1 of Extended Base Objects for Epoch. It offers a variety of additional storage containers and an easy method for installation. Installation: download from my github here: https://github.com/Ghostrider-DbD-/EB4E Subscribe on Steam here: https://steamcommunity.com/sharedfiles/filedetails/?id=1475332817 Unpack your mission.pbo using PBO manager or its equivalent. Copy all files from the mapname.epoch folder to the folder created by unpacking your mission. Repack your mission. Copy @EB4E to the same folder containing @Epoch and @epochhive on your server. Copy the key found in @EB4E\Key to the \keys folder on your server. Add "EB4E" to the -mods="@Epoch;blahblah;" parameter for server startup. Players can subscribe to the mod here: https://github.com/Ghostrider-DbD-/EB4E
  12. To unlock vehicles left in your traders over a server restart, open your epoch_server.pbo In epoch_server\compile\epoch_vehicle\EPOCH_load_vehicles.sqf Find if (_allowDamage) then { Just above that, add this A3E_SafeZonePosArray = [ [[18451.9,14278.1,0]], //Altis East trader [[13333.5,14494.3,0]], //Altis Central trader [[6192.46,16834,0]] //Altis West trader ]; { if (_vehicle distance (_x select 0) < 200) then { _vehicle lock false; diag_log format["Vehicle %1 left in trader unlocked @ %2", _class, mapGridPosition _vehicle]; }; } forEach A3E_SafeZonePosArray; Pack pbo and you're good to go
  13. Hello, I am apart of the Global Chaos Gaming community. We currently are hosting a modified Arma 3 Epoch server, we have very active staff aswell as active community members, I urge you to stop by and check us out! TeamSpeak: ts.globalchaos.net Website : http://www.GlobalChaos.net
  14. Hello all, My name is Joseph. I am looking for active members on Arma 2-Overpoch to join a Team. You must have some knowledge in playing the game and you must have a working mic (No Echo). We will be playing on a server that has recently started up but has big hopes for its self. The staff/Admins are really helpful and have helped to create other servers in the past. We will be working together as a team to attend and capture missions also Helping with base building ECT. How you play is entirely up to you if you (this meaning if you want to be a bandit or a hero) You must be over the ages of 16 and have a strong sense of humor. ------------------------------------------------------------------------------------------------------------------------------------------------ Please ensure you have one of the following programs: ------------------------------------------------------------------------------------------------------------------------------------------------ Team-speak Skype Discord ------------------------------------------------------------------------------------------------------------------------------------------------ Please fill in this form if you are interested in joining us. ------------------------------------------------------------------------------------------------------------------------------------------------ Age- Name SteamName- SkypeName- DiscordName- Playtime- And last one: Are you from the UK?- ------------------------------------------------------------------------------------------------------------------------------------------------ If you would like to contact me Discord: Joseph_Richards#3973
  15. I know of some questions in the forums regarding custom loot crates with available missions systems. I have managed to create a custom loot crate thanks to @DAmNRelentless help, that randomizes items and weapons from user customizable arrays and integrate this with the mission system. This for the time being works for DZAI on Epoch 1.0.6.2. Following is my custom lootcrate.sqf , all the classnames used is from the official epoch 1.0.6.2 github repo with thanks to @salival found >here< From here I have added the following script to my custom DZAI spawns found in \z\addons\dayz_server\DZAI\init\world_spawn_configs\custom_spawns\cust_spawns_panthera2.sqf. Obviously you will use the sqf appropriate to your map etc. ["staticspawn",10,2,true] call DZAI_spawn_units; if {DZAI_spawn_units && DZAI_despawnWait == true} then { execVM "\z\addons\dayz_server\custom\lootcrate.sqf"; }; This method might need some tweaking and someone else might have a more effective way of doing this, but for me this works perfectly. Fully tested with random loot spawns after new AI group spawned.
  16. Can anyone familiar with DZAI help me with a way to time my custom crates to respawn with DZAI custom static AI. I have the randomized crate spawn at server startup, and essentially will be looted once the base has been cleared from all AI. Currently it will "refill" the crate based on a sleep timer. I would like to have the crate refill once the next round of AI spawns based on these values set: DZAI_respawnTimeMin = 300; DZAI_respawnTimeMax = 600; Any help will be appreciated. This is my current loot crate configuration. Thanks for @DAmNRelentless who guided me in creating this script.
  17. i have seen a lot of people looking for epoch 1.0.6.2 class names with very little information available on where to find the full lists if you are planning on doing some custom loot crates for static mission spawns. I found on the Epoch Github Repo all the items available to 1.0.6.2. I hope that others find it as useful as I have. >Full lists here<
  18. Every time i try and join my server its stuck at waiting for authorization and the logs say "failed to get id". Any idea whats going on here. I am very new to server hosting so please explain in easy terms. :)
  19. Usually it would state "You cannot gut this animal without a knife" but now the scroll action is dead and I don't get an error. Please help!
  20. its work Auction House dayz epoch 1.0.6.2 ?
  21. Hi everyone, As you can see im a freshy, ive not played much of Arma3 but i played some epoch/ ryans zombies and fell in love :) I have no experience in setting up a server but enjoy the epoch version so much so i had to try to set a server up and if im honest ive been struggling (alot) , ive managed to rent a server and put epoch onto it with ryans zombies, set the time so i play in day light. but now im having trouble with loot items not being in buildings and even though i have the zombie mod on i cant see any zombies :/ If anybody can help me it would be really appreciated , i do have discord if that helps and i dont mind paying for your time. I dont want anything to crazy just EPOCH and zombies with loot :D Bitten off more than i can chew :/
  22. Hi, is it possible that Epoch had big problems? All servers in my list are empty and when i will connect it works for 3 seconds and then i will kicked.
  23. webbie

    Vehicle Flip

    Hi all, Ive been looking for a while now for a vehicle flip script for a single player. Ive tried stuff ive used on previous servers but its not allowing the option so im guessing epoch has something that interferes with it. If anyone knows of a simple script to allow players to do this could you link it to me please, Thanks in advance. PS. Im aware the jacks flip vehicles but I actually find this to be incredibly painstaking unless theirs a trick to it.
  24. Hallo zusammen, Die glorreiche Idee den Fahrzeugen das Volumen zu nehmen war jetzt nicht gerade der Bringer. Alle beschweren. Jetzt hab ich mal geschaut aber finde nix wo die Kapazität der Fahrzeuge drin steht. Jemand Erfahrung damit? Hi, how can i change the Vehicle capacity? THX
  25. I have a server i started not too long ago hosted by GTX. I had InfiSTAR installed by the support and server was working decent. After EPOCH updated to 1.1 my server does not have loot in any building. Very few containers spawn with anything usefull in them....Furniture in houses and loot piles will have generic loot like moist towlettes and paint or minimal building supplies. I do not see blue tarps on the map anymore and cargo with loot spawns maybe 3 or 4 in an entire day of the server being up and running. No AI spawns in any area of map at any time of the day. Have been playing over a week now and nothing spawns anywhere. and it NEVER stops raining. I am VERY noob when it comes to adding scripts or mods to servers myself. I played an Arma 2 server about 2 years ago and learned a bit about this stuff. since then i have been re-learing everything. the only thing i have installed is Zombies and Demons. Nothing else has been changed or edited by me. Is there anything i can edit myself to change any of this? should i have the server reinstalled?
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