ThaThing
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ThaThing reacted to Fuchs in [EMS] 0.2.6 Epoch Mission System
A big thx to the guys that were making this project better!
Im drunk im out ^^^^^^ way on tunis
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ThaThing got a reaction from Mr.Exodus in [EMS] 0.2.6 Epoch Mission System
I had the same problem untill i found out that i at first misunderstood the part on how to change the server_updateObject.sqf.
In the install instructions is says:
Around line 22 look for this:
{ diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _uid]); //force fail _objectID = "0"; _uid = "0"; }; Insert this after it:
if (_object getVariable "Sarge" == 1) exitWith {}; if (!_parachuteWest and !(locked _object)) then { //if (_objectID == "0" && _uid == "0") then if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then but actually you only need to insert the line that says:
if (_object getVariable "Sarge" == 1) exitWith {}; Then change the following:
if (!_parachuteWest and !(locked _object)) then { if (_objectID == "0" && _uid == "0") then { _object_position = getPosATL _object; _isNotOk = true; }; }; to
if (!_parachuteWest and !(locked _object)) then { //if (_objectID == "0" && _uid == "0") then if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then { _object_position = getPosATL _object; _isNotOk = true; }; }; Well that atleast fixed the problem for me, so if that's not your problem then i don't know, but atleast i might have helped someone who misunderstood the instructions as i did :)
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ThaThing got a reaction from prosims in [EMS] 0.2.6 Epoch Mission System
I had the same problem untill i found out that i at first misunderstood the part on how to change the server_updateObject.sqf.
In the install instructions is says:
Around line 22 look for this:
{ diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _uid]); //force fail _objectID = "0"; _uid = "0"; }; Insert this after it:
if (_object getVariable "Sarge" == 1) exitWith {}; if (!_parachuteWest and !(locked _object)) then { //if (_objectID == "0" && _uid == "0") then if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then but actually you only need to insert the line that says:
if (_object getVariable "Sarge" == 1) exitWith {}; Then change the following:
if (!_parachuteWest and !(locked _object)) then { if (_objectID == "0" && _uid == "0") then { _object_position = getPosATL _object; _isNotOk = true; }; }; to
if (!_parachuteWest and !(locked _object)) then { //if (_objectID == "0" && _uid == "0") then if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then { _object_position = getPosATL _object; _isNotOk = true; }; }; Well that atleast fixed the problem for me, so if that's not your problem then i don't know, but atleast i might have helped someone who misunderstood the instructions as i did :)