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Posts posted by Picking
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Seriousjoker both of your files looks right to me but someone with more experience might see something i dont......
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i have mine set at 720 and spawns in about 16min after restart
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works for me on panthera epoch 1.0.3.1
hey is your god mode working mine isnt?
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did you install anything else at the same time ?
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i use PBO manager and never have a issue um wanna post your files iwll have a look?
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hi Seriousjoker what are you using to pack unpack your PBO?
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hey mate all good goot it working had a error in one of the loadouts ' and not this " lol damt it :) thanks for the help
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Hey mate the fix is out there on this forum and another just do a little searching :) need help will post the links
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Hey mate the fix is out there on this forum and another just do a little searching :) need help will post the links
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Hi run Blue Phoenix Admin tools on my server and my admins only have access to spectate player and flip car i feel like they don't need anything else to admin the server :) and track players what players are doing there is no need for them to spawn in or change there loadouts or esp that's just as bad as been a hacker. :)
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hey massasster i have the standard loadout working it the donator loadouts that are the issue they are only working some of time :/ dont know why they would only be sometimes thanks for your help
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hey guys does anyone have a fix for this only working sometimes in 1.0.3
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I did not understand where to throw the folder Wai.
into your server.pbo the WAI folder goes :)
Testing Fix for despawning ammo boxes on my server. Hopefully It will work.
the weapons crate stays but ammmo boxs despawns/not apear :)
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Hey mate getting this error in RPT
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 Error in expression <{
_aiskin = _skin
};this is my spawn
[[3066.6545, 7942.9028, 0], //Pustoshka
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"2", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;and heli patrols not running this is my helis
[[12877.6, 8081.0], //Position to patrol Berezeno3
[0,0,0], // Postition to spawn chopper at
2000, //Radius of patrol
10, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;thanks for your time
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_sHEYHEY erver\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 Error in expression <{
_aiskin = _skin
};
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 Error in expression <{
_aiskin = _skin
};
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 "WAI: Spawned a group of 4 Bandits at [11250.8,4274.08]"
2:06:30 "WAI: Mission Config File Loaded"
2:06:30 "WAI: Starting AI Missions Moniter"createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 Error in expression <{
_aiskin = _skin
};
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 Error in expression <{
_aiskin = _skin
};
_unit = _unitGroup createUnit [_aiskin, [(_position select >
2:06:30 Error position: <createUnit [_aiskin, [(_position select >
2:06:30 Error Type Any, expected Number
2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
2:06:30 "WAI: Spawned a group of 4 Bandits at [11250.8,4274.08]"
2:06:30 "WAI: Mission Config File Loaded"
2:06:30 "WAI: Starting AI Missions Moniter" -
and also sorry anyway to get heli patrols to spawn randomly?
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thanks heaps will look in the vehicle side of things again :) how about the extra ammo box for magazines so we can add loot like medical and stuff or can we add that to one that is already there cheers :)
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Hey mate great ai and mission system! Player response is that they love it!
Just wondering anyway of adding in a magazine ammo box?
And also with my blue Phoenix admin tools the vehicles keep despawning or blowing up has them working with dzai i just changed a part in each vehicle to stop that happening tried from DZAI to WAI and MISSION and no joy at this stage any ideas
Oh and ammo box despawn/not spawning atm
Thanks heaps!
Wicked AI/Mission system
in A2: Epoch Mods (1.0.5.1)
Posted
first number is how long it takes to spawn in, the second number is how long it takes to despawn if no one attempts to do the mission, so another mission can spawn