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Picking

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Posts posted by Picking

  1. For me is it working good - long time read the scripts for understanding it and still not sure :-) I am not so experienced like you guys.

     

    I am testing it on 1.0.3. - with 3.1 we have too much bugs with battle eye...

     

     

    But i have one question - there is :

    // Time between missions (seconds)
    wai_mission_timer = 1200;
    
    // How long before a mission times out (seconds)
    wai_mission_timeout = 2400;
    

    So first mission start after 1200 seconds after server start. And the second parameter is time, when mission ends? Than will all dissapear, incl. NPCS, wehicles and loot? And than will new mission start, with same time?

     

    EDIt : so by this example 2400-1200=1200s so duration of this misson is 20 minutes? And all next missions will have the same duration before it ends?

     

    Thx!

    first number is how long it takes to spawn in, the second number is how long it takes to despawn if no one attempts to do the mission, so another mission can spawn

  2. Hey mate getting this error in RPT

     

    _unit = _unitGroup createUnit [_aiskin, [(_position select >
     2:06:30   Error position: <createUnit [_aiskin, [(_position select >
     2:06:30   Error Type Any, expected Number
     2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
     2:06:30 Error in expression <{
    _aiskin = _skin
    };

     

    this is my spawn

     

    [[3066.6545, 7942.9028, 0], //Pustoshka
    4,                          //Number Of units
    1,                          //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "2",                  //Primary gun set number. "Random" for random weapon set.
    4,                          //Number of magazines
    "",                          //Backpack "" for random or classname here.
    "Bandit2_DZ",              //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

     

    and heli patrols not running this is my helis

     

    [[12877.6, 8081.0],    //Position to patrol Berezeno3
    [0,0,0],                 // Postition to spawn chopper at
    2000,                    //Radius of patrol
    10,                     //Number of waypoints to give
    "UH1H_DZ",                //Classname of vehicle (make sure it has driver and two gunners)
    1                        //Skill level of units
    ] spawn heli_patrol;

     

    thanks for your time

    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <
    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_sHEYHEY erver\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 Error in expression <{
    _aiskin = _skin
    };
    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 Error in expression <{
    _aiskin = _skin
    };
    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 "WAI: Spawned a group of 4 Bandits at [11250.8,4274.08]"
    2:06:30 "WAI: Mission Config File Loaded"
    2:06:30 "WAI: Starting AI Missions Moniter"createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 Error in expression <{
    _aiskin = _skin
    };
    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 Error in expression <{
    _aiskin = _skin
    };
    _unit = _unitGroup createUnit [_aiskin, [(_position select >
    2:06:30 Error position: <createUnit [_aiskin, [(_position select >
    2:06:30 Error Type Any, expected Number
    2:06:30 File z\addons\dayz_server\WAI\compile\SpawnGroup.sqf, line 53
    2:06:30 "WAI: Spawned a group of 4 Bandits at [11250.8,4274.08]"
    2:06:30 "WAI: Mission Config File Loaded"
    2:06:30 "WAI: Starting AI Missions Moniter"

  3. Hey mate great ai and mission system! Player response is that they love it!

    Just wondering anyway of adding in a magazine ammo box?

    And also with my blue Phoenix admin tools the vehicles keep despawning or blowing up has them working with dzai i just changed a part in each vehicle to stop that happening tried from DZAI to WAI and MISSION and no joy at this stage any ideas

    Oh and ammo box despawn/not spawning atm

    Thanks heaps!

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