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Picking

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Posts posted by Picking

  1. Picking, is your event essentially updating the lastupdatetime?

     

     

    here is my event in DB i run it once a day

     UPDATE `object_data` SET `Datestamp`=CURRENT_TIMESTAMP WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') )

     

    hope it helps 

  2. Hey guys! Ran into a couple of small issues with this EMS. 

     

    1. Crashed Heli Missions - There is never a heli, no crash site, no loot. Just the map marker. Doesn't go away.

     

    2. Supply Drop - Came across one at NWAF. Blew it up using satchel charge. Loot disappeared but the mission marker won't go away. Never got the all clear text either after coming upon it now that i think about it..

     

    Because those two missions won't go away, the AI MIssions have ceased. I guess it only runs two missions at a time? Server restart doesn't clear them. Any idea on how to get these to go away? 

     

    Thanks!

    hi mate a few of the missions are broken atm the if you cant fix them your self i suggest removing them so they dont spawn in any more :)

  3. i know a few people have had trouble with the custom spawns here are the spawns i was using they all work there are about 46 static ai spawns, 6 heli spawns and 6 para drop spawns.

    credit to butface as some of these are from dzai.

    //Custom Spawns file//
    /*
    Custom group spawns Eg.

    [[953.237,4486.48,0.001], //position
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    Place your custom group spawns below
    */

    [[4774.0439, 2507.7603], //Cherno3
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6970.9785, 2640.334], //Cherno1
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6566.5137, 2412.969], //Elektro1
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10186.388, 1936.0364, 3.4404879], //Elektro2
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10476.077, 2412.2297, 9.6632004], //Pusta
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[953.237,4486.48,0.001], //Tulga
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[9164.4277, 3832.1824], //Msta
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12855.01, 4457.4199, 0], //Solnichniy
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11299.008, 5460.605, 2.91008], //Solnichniy Factory
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[13332.188, 6258.8921], //Nizhnoye
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[13074.077, 6975.2202], //Berezino1
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12161.262, 7288.5391, -0.00061035156], //Berezino2
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12877.6, 8081.5957], //Berezeno3
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11938.791, 9118.6982], //Krasnostav
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12734.678, 9571.3135, -2.6702881e-005], //Gvozdno
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12870.976, 10060.382, 11.137758], //Grishino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11130.03, 12335.65, 9.50177], //Lopatino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[8710.1924, 11791.018, -3.0517578e-005], //Vybor
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6003.6455, 10296.365], //Kabanino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[2743.1543, 9997.4131], //Novy Sobor
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[3826.7798, 8926.0244, 8.6271362], //Gulglovo
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[5366.3472, 8591.8545, 0], //Vyshnoye
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[7038.3643, 7669.3857], //Mogilevka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10121.785, 5479.5034, 0], //Staroye
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4464.2275, 4616.3687], //Kozlovka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[5848.8809, 4707.165], //Nadezhdino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4930.3384, 5613.7847, 0], //Pulkovo
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4486.5034, 6420.5313, 0], //Pogorevka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4781.4141, 6797.9297], //Rogovo
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[3066.6545, 7942.9028, 0], //Pustoshka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[1986.5758, 7351.6929, 0], //Myshkino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[2529.2295, 6347.8228], //Sosnovka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[2744.5173, 5288.1021], //Zelenogorsk1
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[2344.5273, 5388.1021], //Zelenogorsk2
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[3336.4529, 3921.7053, 0], //Pavlovo
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[3411.4346, 4930.8711, 0], //Bor
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[3734.5662, 5990.0493, 0], //Drozhino
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[9572.3516, 8847.8584], //Green Mountain
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10420.348, 9844.5205, 0], //Gorka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10007.653, 10376.338], //Dubrovka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11229.258, 6583.4165], //Dubrovka NW
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[9654.4688, 6562.8745], //Polana
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[13661.255, 2914.5103], //Dolina
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11250.809, 4274.082], //Shakhovka
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6894.6455, 11438.785], //Skalisty Island
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11250.809, 4274.082], //Rog
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6894.6455, 11438.785], //Devil's Castle
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    3,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6551.4741, 5595.6704], //Zub
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[11458.502, 7483.2754, 12.369965], //Orlovets Factory
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12215.833, 6270.9868, 3.8146973e-006], //Dolina-Solnichniy
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[6490.1133, 2778.8921, -7.6293945e-006], //Cherno2
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    0,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[10456.71, 2247.2095], //SElektro3
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[12248.675, 9573.2344, 9.5367432e-007], //Cherno4
    3,        //Number Of units
    0,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[13365.159, 12852.25], //Berezino4
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    2,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4673.8091, 10449.009], //Olsha
    3,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    1,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4760.895, 10160.055, 0.080749512], //NWAF1
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4607.541, 9625.1084], //NWAF2
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[5222.3984, 9780.6406, 0], //NWAF3
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4763.522, 10760.788, 0], //NWAF4
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4103.6729, 10876.167], //NWAF5
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4147.1416, 10313.281, 0], //NWAF6
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    4,         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4673.8091, 10449.009], //NWAF7
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4760.895, 10160.055, 0.080749512], //NWAF8
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4760.895, 10160.055, 0.080749512], //NWAF9
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4607.541, 9625.1084], //"NWAF10
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[5222.3984, 9780.6406, 0], //NWAF11
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4763.522, 10760.788, 0], //NWAF12
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4103.6729, 10876.167], //NWAF13
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

    [[4147.1416, 10313.281, 0], //NWAF14
    4,        //Number Of units
    1,           //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",         //Primary gun set number. "Random" for random weapon set.
    4,        //Number of magazines
    "",        //Backpack "" for random or classname here.
    "Bandit2_DZ",     //Skin "" for random or classname here.
    "Random"                  //Gearset number. "Random" for random gear set.
    ] call spawn_group;

     

     

    /*
    Custom static weapon spawns Eg. (with one position)

    [[[911.21545,4532.7612,2.6292224]], //position(s) (can be multiple).
    "M2StaticMG",             //Classname of turret
    0.5,       //Skill level 0-1. Has no effect if using custom skills
    "Bandit2_DZ",     //Skin "" for random or classname here.
    1,        //Primary gun set number. "Random" for random weapon set. (not needed if ai_static_useweapon = False)
    2,        //Number of magazines. (not needed if ai_static_useweapon = False)
    "",        //Backpack "" for random or classname here. (not needed if ai_static_useweapon = False)
    "Random"      //Gearset number. "Random" for random gear set. (not needed if ai_static_useweapon = False)
    ] call spawn_static;

    Custom static weapon spawns Eg. (with mutiple positions)

    [[[911.21545,4532.7612,2.6292224],[921.21545,4532.7612,2.6292224]], //position(s) (can be multiple).
    "M2StaticMG",             //Classname of turret
    0.5,       //Skill level 0-1. Has no effect if using custom skills
    "Bandit2_DZ",     //Skin "" for random or classname here.
    1,        //Primary gun set number. "Random" for random weapon set. (not needed if ai_static_useweapon = False)
    2,        //Number of magazines. (not needed if ai_static_useweapon = False)
    "",        //Backpack "" for random or classname here. (not needed if ai_static_useweapon = False)
    "Random"      //Gearset number. "Random" for random gear set. (not needed if ai_static_useweapon = False)
    ] call spawn_static;

    Place your custom static weapon spawns below
    */

     

     

    /*
    Custom Chopper Patrol spawn Eg.

    [[725.391,4526.06,0],    //Position to patrol
    [0,0,0],              // Position to spawn chopper at
    2000,     //Radius of patrol
    10,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    Place your heli patrols below
    */

    [[2743.1543, 9997.0],    //Position to patrol Novy Sobor
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    [[12877.6, 8081.0],    //Position to patrol Berezeno3
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    [[6566.5137, 2412.0],    //Position to patrol Elektro1
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    [[953.237,4486.48,0],    //Position to patrol Balota AF
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    [[4147.1416, 10313.281,0],    //NWAF14
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

    [[6490.1133, 2778.8921,0],    //Cherno4
    [0,0,0],              // Postition to spawn chopper at
    3000,     //Radius of patrol
    15,                     //Number of waypoints to give
    "UH1H_DZ",          //Classname of vehicle (make sure it has driver and two gunners)
    1      //Skill level of units
    ] spawn heli_patrol;

     

     

    /*
    Custom Vehicle patrol spawns Eg. (Watch out they are stupid)

    [[725.391,4526.06,0],   //Position to patrol
    [725.391,4526.06,0], // Position to spawn at
    200,     //Radius of patrol
    10,                     //Number of waypoints to give
    "HMMWV_Armored",  //Classname of vehicle (make sure it has driver and gunner)
    1      //Skill level of units
    ] spawn vehicle_patrol;

    Place your vehicle patrols below this line
    */

     

     

    /*
    Paradropped unit custom spawn Eg.

    [[911.21545,4532.7612,2.6292224],  //Position that units will be dropped by
    [0,0,0],                           //Starting position of the heli
    600,                               //Radius from drop position a player has to be to spawn chopper
    "UH1H_DZ",                         //Classname of chopper (Make sure it has 2 gunner seats!)
    5,                                 //Number of units to be para dropped
    1,                                 //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",                          //Primary gun set number. "Random" for random weapon set.
    4,                                 //Number of magazines
    "",                                //Backpack "" for random or classname here.
    "Bandit2_DZ",                      //Skin "" for random or classname here.
    "Random",                          //Gearset number. "Random" for random gear set.
    True                               //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
    ] spawn heli_para;

    Place your paradrop spawns under this line
    */

    [[3563.458,4825.205,0],  //Zel
    [0,0,0],                           //Starting position of the heli
    600,                               //Radius from drop position a player has to be to spawn chopper
    "UH1H_DZ",                         //Classname of chopper (Make sure it has 2 gunner seats!)
    8,                                 //Number of units to be para dropped
    1,                                 //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",                          //Primary gun set number. "Random" for random weapon set.
    4,                                 //Number of magazines
    "",                                //Backpack "" for random or classname here.
    "Bandit2_DZ",                      //Skin "" for random or classname here.
    "Random",                          //Gearset number. "Random" for random gear set.
    False                               //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
    ] spawn heli_para;

    [[7713.484,5195.198,0],  //Mog
    [0,0,0],                           //Starting position of the heli
    600,                               //Radius from drop position a player has to be to spawn chopper
    "UH1H_DZ",                         //Classname of chopper (Make sure it has 2 gunner seats!)
    8,                                 //Number of units to be para dropped
    1,                                 //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",                          //Primary gun set number. "Random" for random weapon set.
    4,                                 //Number of magazines
    "",                                //Backpack "" for random or classname here.
    "Bandit2_DZ",                      //Skin "" for random or classname here.
    "Random",                          //Gearset number. "Random" for random gear set.
    True                               //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
    ] spawn heli_para;

    [[10255.1,8870.6,0],  //Gorka
    [0,0,0],                           //Starting position of the heli
    600,                               //Radius from drop position a player has to be to spawn chopper
    "UH1H_DZ",                         //Classname of chopper (Make sure it has 2 gunner seats!)
    8,                                 //Number of units to be para dropped
    1,                                 //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",                          //Primary gun set number. "Random" for random weapon set.
    4,                                 //Number of magazines
    "",                                //Backpack "" for random or classname here.
    "Bandit2_DZ",                      //Skin "" for random or classname here.
    "Random",                          //Gearset number. "Random" for random gear set.
    False                               //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
    ] spawn heli_para;

    [[4422.165,10302.33,0],  //NAF
    [0,0,0],                           //Starting position of the heli
    600,                               //Radius from drop position a player has to be to spawn chopper
    "UH1H_DZ",                         //Classname of chopper (Make sure it has 2 gunner seats!)
    8,                                 //Number of units to be para dropped
    1,                                 //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
    "Random",                          //Primary gun set number. "Random" for random weapon set.
    4,                                 //Number of magazines
    "",                                //Backpack "" for random or classname here.
    "Bandit2_DZ",                      //Skin "" for random or classname here.
    "Random",                          //Gearset number. "Random" for random gear set.
    True                               //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
    ] spawn heli_para;

  4. hey guys i am having a issue when we think people are changing clothes the scripts on the server are crashing i dont know whats going on with it :/

     

    looking in RPT i found this never seen it before.

     

    11:38:59 Warning: z\addons\dayz_communityassets\models\soda_rabbit_clean_empty.p3d:0 Error while trying to generate ST for points: 151, 184, 183

     

    11:42:13 Warnings in z\addons\dayz_communityassets\models\can_badguy_clean_empty.p3d:shadow(1000)

     

    11:42:25 Server: Object 17:58 not found (message 99)

     

    thats what i have found in RPT

     

    thanks in Advance

     

    may have fixed it lol about to test

  5. 17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4868.49,7624.92,0]. Result:O 1-1-A:1 | Loadout:["Sa58P_EP1","30Rnd_762x39_SA58"] / Num:2"
    17:10:14 Error in expression <loadout select 2;
    _aiammo2 = _ailoadout select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error position: <select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error Nullteiler
    17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116
    17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4869.49,7625.92,0]. Result:O 1-1-A:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag"] / Num:0"
    17:10:14 Error in expression <loadout select 2;
    _aiammo2 = _ailoadout select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error position: <select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error Nullteiler
    17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116
    17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4870.49,7626.92,0]. Result:O 1-1-A:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD"] / Num:3"
    17:10:14 Error in expression <loadout select 2;
    _aiammo2 = _ailoadout select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error position: <select 3;
    _aiunit addweapon _aiwep1;
    _ai>
    17:10:14   Error Nullteiler
    17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116
    

    hmm?

     

    und das neuste update mit dem EMS ortner will einfach nicht starten -.-

     

    i am getting this similar to this error and the ai spawn fine i dont get an error and the ai dont spawn?? :/

  6.  

    think i fixed it..... now i just have DZAI and EMS running...

     

    i changed every "Sarge" variable to "DZAI" (everywhere e.g. in all mission files where "Sarge" were used or see below.... in server_updateObject.sqf

     

     

    if (_object getVariable "DZAI" == 1) exitWith {};
     
    if (!_parachuteWest and !(locked _object)) then {
    if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["DZAI",0] != 1)) then
    {
    _object_position = getPosATL _object;
        _isNotOk = true;
    };
    };
     
    AND i changed this in server_cleanup.fsm too
     
           "  if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && (vehicle _x getVariable [""DZAI"",0] != 1) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
          
    at class vehicle_cleanup
     
     
    and by the way.... the start missionpart
     
    //----------InitMissions--------//

    MissionGo = 0;

    MissionGoMinor = 0;

    if (isServer) then {

    SMarray = ["SM1","SM2","SM3","SM4","SM5","SM6","SM7","SM8","SM9","SM10","SM11","SM12","SM13"];

    [] execVM "\z\addons\dayz_server\EMS\major\SMfinder.sqf"; //Starts major mission system

    SMarray2 = ["SM1","SM2","SM3","SM4","SM5","SM6","SM7","SM8","SM9","SM10","SM11","SM12","SM13"];

    [] execVM "\z\addons\dayz_server\EMS\minor\SMfinder.sqf"; //Starts minor mission system

    };

    //---------EndInitMissions------//

     
    should be in the init.sqf.... it didnt work in the server_functions.sqf by me
     
    cheers Teasy
     
    visit my server and see the __cur_mp.pbo found after log in on the server at your own pc
     
    /users/you/AppData\Local\ArmA 2 OA\MPMissionsCache //its a hided folder
     
    feel free to copy :D
     
    and sorry for my english :D

     

    hi mate where abouts in yout INT did you put it? thanks

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