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Posts posted by Picking
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Have u edited your server_cleanup.fsm?
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Picking, is your event essentially updating the lastupdatetime?
here is my event in DB i run it once a day
UPDATE `object_data` SET `Datestamp`=CURRENT_TIMESTAMP WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') )
hope it helps
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I'm just lost its the simplest addon an I can't get it to work an it reg epoch cherno it's been 2 days
if ya need some help PM me i will do what i can for ya
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u can go through and change all the Variables to DZAI your self which is what I have done and it is working with DZAI.
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Hi guys if you all have a look a few pages back for new people who are trying to things going i have posted 46 ai spawn points, 6 heli patrols and also 6-8 paradrops if u need help they all work :)
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Hi I added a preventative event to my DB to stop it from happening :)
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sorry guys I have mine set in the int file and to 0 and its not working any help here?
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Hey guys! Ran into a couple of small issues with this EMS.
1. Crashed Heli Missions - There is never a heli, no crash site, no loot. Just the map marker. Doesn't go away.
2. Supply Drop - Came across one at NWAF. Blew it up using satchel charge. Loot disappeared but the mission marker won't go away. Never got the all clear text either after coming upon it now that i think about it..
Because those two missions won't go away, the AI MIssions have ceased. I guess it only runs two missions at a time? Server restart doesn't clear them. Any idea on how to get these to go away?
Thanks!
hi mate a few of the missions are broken atm the if you cant fix them your self i suggest removing them so they dont spawn in any more :)
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It is a really good mission system just a shame we haven't seen anything or heard from mark for a while
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Hi,
How activate AI customSpawns?
I just posted fully working custom spawns
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There is an issue in EMS 0.2.5 that doesn't allow vehicles to save on server restart. They get placed in their original locations or disappear.
the vehicles from the missions arnt ment to save to DB
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sorry guys/girls couldnt get the spoiler to work :/
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i know a few people have had trouble with the custom spawns here are the spawns i was using they all work there are about 46 static ai spawns, 6 heli spawns and 6 para drop spawns.
credit to butface as some of these are from dzai.
//Custom Spawns file// /* Custom group spawns Eg.
[[953.237,4486.48,0.001], //position
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;Place your custom group spawns below
*/[[4774.0439, 2507.7603], //Cherno3
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6970.9785, 2640.334], //Cherno1
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6566.5137, 2412.969], //Elektro1
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10186.388, 1936.0364, 3.4404879], //Elektro2
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10476.077, 2412.2297, 9.6632004], //Pusta
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[953.237,4486.48,0.001], //Tulga
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[9164.4277, 3832.1824], //Msta
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12855.01, 4457.4199, 0], //Solnichniy
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11299.008, 5460.605, 2.91008], //Solnichniy Factory
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[13332.188, 6258.8921], //Nizhnoye
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[13074.077, 6975.2202], //Berezino1
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12161.262, 7288.5391, -0.00061035156], //Berezino2
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12877.6, 8081.5957], //Berezeno3
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11938.791, 9118.6982], //Krasnostav
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12734.678, 9571.3135, -2.6702881e-005], //Gvozdno
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12870.976, 10060.382, 11.137758], //Grishino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11130.03, 12335.65, 9.50177], //Lopatino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[8710.1924, 11791.018, -3.0517578e-005], //Vybor
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6003.6455, 10296.365], //Kabanino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[2743.1543, 9997.4131], //Novy Sobor
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[3826.7798, 8926.0244, 8.6271362], //Gulglovo
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[5366.3472, 8591.8545, 0], //Vyshnoye
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[7038.3643, 7669.3857], //Mogilevka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10121.785, 5479.5034, 0], //Staroye
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4464.2275, 4616.3687], //Kozlovka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[5848.8809, 4707.165], //Nadezhdino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4930.3384, 5613.7847, 0], //Pulkovo
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4486.5034, 6420.5313, 0], //Pogorevka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4781.4141, 6797.9297], //Rogovo
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[3066.6545, 7942.9028, 0], //Pustoshka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[1986.5758, 7351.6929, 0], //Myshkino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[2529.2295, 6347.8228], //Sosnovka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[2744.5173, 5288.1021], //Zelenogorsk1
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[2344.5273, 5388.1021], //Zelenogorsk2
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[3336.4529, 3921.7053, 0], //Pavlovo
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[3411.4346, 4930.8711, 0], //Bor
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[3734.5662, 5990.0493, 0], //Drozhino
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[9572.3516, 8847.8584], //Green Mountain
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10420.348, 9844.5205, 0], //Gorka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10007.653, 10376.338], //Dubrovka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11229.258, 6583.4165], //Dubrovka NW
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[9654.4688, 6562.8745], //Polana
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[13661.255, 2914.5103], //Dolina
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11250.809, 4274.082], //Shakhovka
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6894.6455, 11438.785], //Skalisty Island
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11250.809, 4274.082], //Rog
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6894.6455, 11438.785], //Devil's Castle
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
3, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6551.4741, 5595.6704], //Zub
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[11458.502, 7483.2754, 12.369965], //Orlovets Factory
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12215.833, 6270.9868, 3.8146973e-006], //Dolina-Solnichniy
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[6490.1133, 2778.8921, -7.6293945e-006], //Cherno2
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
0, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[10456.71, 2247.2095], //SElektro3
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[12248.675, 9573.2344, 9.5367432e-007], //Cherno4
3, //Number Of units
0, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[13365.159, 12852.25], //Berezino4
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
2, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4673.8091, 10449.009], //Olsha
3, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
1, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4760.895, 10160.055, 0.080749512], //NWAF1
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4607.541, 9625.1084], //NWAF2
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[5222.3984, 9780.6406, 0], //NWAF3
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4763.522, 10760.788, 0], //NWAF4
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4103.6729, 10876.167], //NWAF5
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4147.1416, 10313.281, 0], //NWAF6
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
4, //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4673.8091, 10449.009], //NWAF7
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4760.895, 10160.055, 0.080749512], //NWAF8
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4760.895, 10160.055, 0.080749512], //NWAF9
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4607.541, 9625.1084], //"NWAF10
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[5222.3984, 9780.6406, 0], //NWAF11
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4763.522, 10760.788, 0], //NWAF12
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4103.6729, 10876.167], //NWAF13
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;[[4147.1416, 10313.281, 0], //NWAF14
4, //Number Of units
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random" //Gearset number. "Random" for random gear set.
] call spawn_group;/*
Custom static weapon spawns Eg. (with one position)[[[911.21545,4532.7612,2.6292224]], //position(s) (can be multiple).
"M2StaticMG", //Classname of turret
0.5, //Skill level 0-1. Has no effect if using custom skills
"Bandit2_DZ", //Skin "" for random or classname here.
1, //Primary gun set number. "Random" for random weapon set. (not needed if ai_static_useweapon = False)
2, //Number of magazines. (not needed if ai_static_useweapon = False)
"", //Backpack "" for random or classname here. (not needed if ai_static_useweapon = False)
"Random" //Gearset number. "Random" for random gear set. (not needed if ai_static_useweapon = False)
] call spawn_static;Custom static weapon spawns Eg. (with mutiple positions)
[[[911.21545,4532.7612,2.6292224],[921.21545,4532.7612,2.6292224]], //position(s) (can be multiple).
"M2StaticMG", //Classname of turret
0.5, //Skill level 0-1. Has no effect if using custom skills
"Bandit2_DZ", //Skin "" for random or classname here.
1, //Primary gun set number. "Random" for random weapon set. (not needed if ai_static_useweapon = False)
2, //Number of magazines. (not needed if ai_static_useweapon = False)
"", //Backpack "" for random or classname here. (not needed if ai_static_useweapon = False)
"Random" //Gearset number. "Random" for random gear set. (not needed if ai_static_useweapon = False)
] call spawn_static;Place your custom static weapon spawns below
*//*
Custom Chopper Patrol spawn Eg.[[725.391,4526.06,0], //Position to patrol
[0,0,0], // Position to spawn chopper at
2000, //Radius of patrol
10, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;Place your heli patrols below
*/[[2743.1543, 9997.0], //Position to patrol Novy Sobor
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;[[12877.6, 8081.0], //Position to patrol Berezeno3
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;[[6566.5137, 2412.0], //Position to patrol Elektro1
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;[[953.237,4486.48,0], //Position to patrol Balota AF
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;[[4147.1416, 10313.281,0], //NWAF14
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;[[6490.1133, 2778.8921,0], //Cherno4
[0,0,0], // Postition to spawn chopper at
3000, //Radius of patrol
15, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;/*
Custom Vehicle patrol spawns Eg. (Watch out they are stupid)[[725.391,4526.06,0], //Position to patrol
[725.391,4526.06,0], // Position to spawn at
200, //Radius of patrol
10, //Number of waypoints to give
"HMMWV_Armored", //Classname of vehicle (make sure it has driver and gunner)
1 //Skill level of units
] spawn vehicle_patrol;Place your vehicle patrols below this line
*//*
Paradropped unit custom spawn Eg.[[911.21545,4532.7612,2.6292224], //Position that units will be dropped by
[0,0,0], //Starting position of the heli
600, //Radius from drop position a player has to be to spawn chopper
"UH1H_DZ", //Classname of chopper (Make sure it has 2 gunner seats!)
5, //Number of units to be para dropped
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random", //Gearset number. "Random" for random gear set.
True //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
] spawn heli_para;Place your paradrop spawns under this line
*/[[3563.458,4825.205,0], //Zel
[0,0,0], //Starting position of the heli
600, //Radius from drop position a player has to be to spawn chopper
"UH1H_DZ", //Classname of chopper (Make sure it has 2 gunner seats!)
8, //Number of units to be para dropped
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random", //Gearset number. "Random" for random gear set.
False //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
] spawn heli_para;[[7713.484,5195.198,0], //Mog
[0,0,0], //Starting position of the heli
600, //Radius from drop position a player has to be to spawn chopper
"UH1H_DZ", //Classname of chopper (Make sure it has 2 gunner seats!)
8, //Number of units to be para dropped
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random", //Gearset number. "Random" for random gear set.
True //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
] spawn heli_para;[[10255.1,8870.6,0], //Gorka
[0,0,0], //Starting position of the heli
600, //Radius from drop position a player has to be to spawn chopper
"UH1H_DZ", //Classname of chopper (Make sure it has 2 gunner seats!)
8, //Number of units to be para dropped
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random", //Gearset number. "Random" for random gear set.
False //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
] spawn heli_para;[[4422.165,10302.33,0], //NAF
[0,0,0], //Starting position of the heli
600, //Radius from drop position a player has to be to spawn chopper
"UH1H_DZ", //Classname of chopper (Make sure it has 2 gunner seats!)
8, //Number of units to be para dropped
1, //Skill level 0-1 or skill array number if using custom skills "Random" for random Skill array.
"Random", //Primary gun set number. "Random" for random weapon set.
4, //Number of magazines
"", //Backpack "" for random or classname here.
"Bandit2_DZ", //Skin "" for random or classname here.
"Random", //Gearset number. "Random" for random gear set.
True //True: Heli will stay at position and fight. False: Heli will leave if not under fire.
] spawn heli_para; -
hey guys i am having a issue when we think people are changing clothes the scripts on the server are crashing i dont know whats going on with it :/
looking in RPT i found this never seen it before.
11:38:59 Warning: z\addons\dayz_communityassets\models\soda_rabbit_clean_empty.p3d:0 Error while trying to generate ST for points: 151, 184, 183
11:42:13 Warnings in z\addons\dayz_communityassets\models\can_badguy_clean_empty.p3d:shadow(1000)
11:42:25 Server: Object 17:58 not found (message 99)
thats what i have found in RPT
thanks in Advance
may have fixed it lol about to test
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Xvil add launchers to their weapons list that's how i did it and worked a treat add to all of them that way there almost gauanted to be there
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Missons have a timer on them that's why they take time to appear
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Anto read the dzai help on open dayz they have all your answers about dzai there. On how to change ai spawns :)
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General i had the missions running on WAI and the ai i was using DZAI i found that it created lag with the server, the server didn't like it very much
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Got it working atm using the beta had to remove mission 10 as there is a error in there and had a mission spawn at novy tonight not sure what it was as I wasn't on but same issue as last time i used the original
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17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4868.49,7624.92,0]. Result:O 1-1-A:1 | Loadout:["Sa58P_EP1","30Rnd_762x39_SA58"] / Num:2" 17:10:14 Error in expression <loadout select 2; _aiammo2 = _ailoadout select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error position: <select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error Nullteiler 17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116 17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4869.49,7625.92,0]. Result:O 1-1-A:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag"] / Num:0" 17:10:14 Error in expression <loadout select 2; _aiammo2 = _ailoadout select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error position: <select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error Nullteiler 17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116 17:10:14 "AIUNIT: Creating Ins_Soldier_1 by <NULL-object> at [4870.49,7626.92,0]. Result:O 1-1-A:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD"] / Num:3" 17:10:14 Error in expression <loadout select 2; _aiammo2 = _ailoadout select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error position: <select 3; _aiunit addweapon _aiwep1; _ai> 17:10:14 Error Nullteiler 17:10:14 File z\addons\dayz_server\missions\add_unit_server.sqf, line 116
hmm?
und das neuste update mit dem EMS ortner will einfach nicht starten -.-
i am getting this similar to this error and the ai spawn fine i dont get an error and the ai dont spawn?? :/
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the ai wont spawn at some of the missions am i missing something? and also mission8 the pbx one wont finish? couldnt find the tent that was ment to spawn any help would be awesome thanks
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think i fixed it..... now i just have DZAI and EMS running...
i changed every "Sarge" variable to "DZAI" (everywhere e.g. in all mission files where "Sarge" were used or see below.... in server_updateObject.sqf
if (_object getVariable "DZAI" == 1) exitWith {};if (!_parachuteWest and !(locked _object)) then {if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["DZAI",0] != 1)) then{_object_position = getPosATL _object;_isNotOk = true;};};AND i changed this in server_cleanup.fsm too" if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && (vehicle _x getVariable [""DZAI"",0] != 1) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \nat class vehicle_cleanupand by the way.... the start missionpart//----------InitMissions--------//MissionGo = 0;
MissionGoMinor = 0;
if (isServer) then {
SMarray = ["SM1","SM2","SM3","SM4","SM5","SM6","SM7","SM8","SM9","SM10","SM11","SM12","SM13"];
[] execVM "\z\addons\dayz_server\EMS\major\SMfinder.sqf"; //Starts major mission system
SMarray2 = ["SM1","SM2","SM3","SM4","SM5","SM6","SM7","SM8","SM9","SM10","SM11","SM12","SM13"];
[] execVM "\z\addons\dayz_server\EMS\minor\SMfinder.sqf"; //Starts minor mission system
};
//---------EndInitMissions------//
should be in the init.sqf.... it didnt work in the server_functions.sqf by mecheers Teasyvisit my server and see the __cur_mp.pbo found after log in on the server at your own pc/users/you/AppData\Local\ArmA 2 OA\MPMissionsCache //its a hided folderfeel free to copy :Dand sorry for my english :Dhi mate where abouts in yout INT did you put it? thanks
playing sound files
in Scripting
Posted
I used a online one to compress to .ogg and it's works a treat can't remember the name of atm sorry but google is your friend :)