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CSFiles

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    CSFiles reacted to seelenapparat in Help: Refuel and Repair all Air Vehicles at server restart.   
    This would best be achived via the server_monitor.sqf.
    if (_ownerID != "0") then { means its a locked vehicle.
    if (_object isKindOf "Air") then { means its an air vehicle, like helis or airplanes.
    then you would set
    _object setFuel 1; for it to be fully refueled at server startup.
    _object setDamage 0; _hitpoints = _object call vehicle_getHitpoints; { _hitpoint = _x; _selection = getText(configFile >> "cfgVehicles" >> (typeof _object) >> "HitPoints" >> _hitpoint >> "name"); _object setHit[_selection,0]; _strH = ("hit_" + (_selection)); _object setVariable[_strH,0,true]; } forEach _hitpoints; [_object,"repair"] call server_updateObject; This makes it fully repaired on server startup.
     
    Someone correct me if I made a mistake somewhere.
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