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Yarpii™

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Posts posted by Yarpii™

  1. after long period XD i was trying to make the growing different for the weed fields...
    i knew i was trying to create or change something and it was not working as i wanted and the only way to make it work was in that file...

    And hoped there was a easy way to overwrite it like we do with:

    call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
    call compile preprocessFileLineNumbers "dayz_code\init\variables.sqf";

     

  2. "sClass(configFile >> "CfgMagazines" >> _x)) then {
    player addMagazine _x;
    };
    } forEach (_deployable call getDeployableParts);
    
    i"

    im getting kicked for this and i added it already to my scripts.txt like

    !="sClass(configFile >> \"CfgMagazines\" >> _x)) then {\nplayer addMagazine _x;\n};\n} forEach (_deployable call getDeployableParts);\n\ni"

     

  3. So i have been trying to get the overwrite to work for CfgMagazines but so far nothing works.....

    i try to change some lines in the folder but so far it has no effect...

    so i was wondering if there was a good tutorial about this.. my steps are:

     

    i added:  #include "CfgMagazines\CfgMagazines.hpp"

    on the bottom of description.ext

    then copy the folder CfgMagazines

    to the root folder of of client side mission .pbo

     

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