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Danny Bradley

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Posts posted by Danny Bradley

  1. Hello, I'm looking for someone with experience in development to help me in regard to setting up a namalsk server, I am having extreme difficulty getting EVR storms to work as today is my fourth day coding in Arma 2, I don't need someone full time just someone  who can answer the questions I ask, if you are interested please message me, The main issues I'm having currently are converting script from 1.0.5.1 to be compatible with the newest version which is being made difficult by some different factors, thankyou.

  2. Okay I have done that, I'm trying to add EVR storms to namalsk, another step is this

     

    in inti.sqf add before #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

    if (isServer) then { _bul = [ns_blow_emp] execVM "addons\blowout\module\blowout_server.sqf"; };

    if (!isDedicated) then { _bul = [] execVM "addons\blowout\module\blowout_client.sqf"; };

     

    However #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"  Does not exist in the init.sqf file

  3. Sorry, but what do you mean by copy it to mission ? I started doing this four days ago, still getting the hang of everything.

    EDIT: Do you just mean create a file called Description.ext and place it in Dayz_server.pbo and also add the code from that link to it ?

     

  4. Ill show you an example. 

     

    this is MY .ext file

     619005bd61.png

    Am I in the wrong description.ext or something ? this is located in Mpmissions/Dayz_epoch_15.namalsk 

     

     

    EDIT: Yes that seems to be what I'm looking for, what do I do with that in order to use it on my server ? As you can tell, I'm very new to this.

  5. Hello, can anyone give me a hand with Description.ext, Alot of the old plugins from 1.0.5.1 Need something edited in the Description.ext file, however the file I have seems to be totally different than the one from 1.0.5.1 so when people say "insert code into  specific area of Description.ext" I can't find it due to how different it is, this is the main thing stopping me from moving most things over to 1.0.6.1. Cheers.

  6. Description.ext looks nothing like that anymore, Where do I paste this now ? 

     

    };
    class CfgFunctions {
        class DZN {
            class Functions {
                class snowfall {
                    description = "Simple snowfall script";
                    file = "Weather\fn_dzn_snowfall.sqf";
                };
            };
        };
    };

  7. I have changed that, removed f3cuk's wicked AI and replaced it with the more up to date version, but there is still something messing with the missions, I'm getting some AI spawning with no weapons, and even after I have killed all of the AI the mission does not disappear,  So i think its something somewhere else that is conflicting with wicked AI or restricting what it can do.

  8. Whenever I complete a mission on my server And take the vehicle, I can drive around for a small amount of time before the vehicle just randomly kills everyone inside it, and is either then blown up or innaccesible. I have repeated this 3 times from different missions, really stuck as to how to fix it.

  9. I need to be able to get vehicles to spawn damaged, I was reading some old threads and it said I can edit the dynamicvehicledamage in init.sqf however this variable does not exist anymore. any assistance would be greatly appreciated, Also I have just started a new server on namalsk and am relatively new to this so if anyone is willing to be my go to for this kind of thing then drop me a message, Thanks again.

     

    Post I am referencing. 

     

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