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Demi

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Posts posted by Demi

  1. I appreciate it man good thinking. Some people really do not get it that all of this is for free and they still just come in and start requesting stuff like they are paying me to do so.

    There are very very very very very very few people that actually are willing to donate which makes it even more difficult for the community devs to pick a reason why they would put so much time into something which (for the most part) will be taken by admins without saying thanks or giving thanks. Get the point? I am not trying to say that I am developing this for money, it is just that the disrespect that some people show (by not saying thanks or whatever) that makes me want to say: '****** you all you unthankful ***** I will just make this stuff payware then.'

    Well, please know I appreciate it :)

  2.  

    Hi all,

     

    This script is from Darkside Altis Life Server by Brun - All credit should be attributed to Darkside and the team:

     

    1. Create a file called briefing.sqf (it can be called anything you like tbh).

     

    2. in the briefing.sqf file add:

     

    /*
    This was pulled from Darkside Altis Life Server by Brun
    Modified by Mike Lowrey @ ArmaEpoch - December 2nd 2014
    */
     
    if (!isDedicated) then {
     
    waitUntil { alive player && time > 0 && !isnull (finddisplay 46)};
     
    sleep 5;
     
    player createDiarySubject ["serverrules","Server Rules"];
    player createDiarySubject ["controls","Controls"];
     
     
    player createDiaryRecord ["serverrules",
    [
    "Server Rules", 
    "
    <br/><font color = '#B70009'>If you break the rules your account will be banned from all our servers.</font color><br/>
     
    <font color = '#B70009'>----------------------------------------------------------------------------------------</font color><br/>
    <font color = '#B70009'>1. </font color>No Glitching.<br/>
    <font color = '#B70009'>2. </font color>No Hacking.<br/>
    <font color = '#B70009'>3. </font color>No Duping items or Krypto. This will result in an instant and perma ban!<br/>
    <font color = '#B70009'>4. </font color>No Base Griefing.<br/>
    <font color = '#B70009'>5. </font color>No Excessive Swearing.<br/>
    <font color = '#B70009'>6. </font color>No Voice In Chat.<br/>
    <font color = '#B70009'>7. </font color>No Racism.<br/>
    "
    ]
    ];
     
    // Controls Section
     
    player createDiaryRecord ["controls",
    [
    "Controls",
    "
    <br/><font color = '#E4E00C'>General Controls </font color><br/><br/>
    <font color = '#E4E00C'>I: </font color>Main Interaction key which is used for picking up items/money, interacting with cars, interact with traders and looting trash.<br/><br/>
    <font color = '#E4E00C'>Mouse Wheel: </font color>Shows option to Search items<br/>
    <font color = '#E4E00C'>~: </font color>Shows Debug Menu<br/>
    <font color = '#E4E00C'>Ctrl + T: </font color>Opens Player Trade window<br/><br/><br/>
     
    <font color = '#0CE413'>----------------------------------------------------------------------------------------</font color><br/>
    <font color = '#0CE413'>Building Controls </font color><br/>
    <font color = '#0CE413'>----------------------------------------------------------------------------------------</font color><br/>
    <font color = '#0CE413'>Special Instructions</font color><br/><br/>
    Before a player can start building, they must first gain some energy. This can be done in three ways...<br/><br/>
     
    Vehicles - While in any vehicle with the engine running, the player will gain approximately 5 energy every 10 seconds.<br/><br/>
    Solar/Wind Power - If the player is within 75 meters of a solar farm tower or wind turbine they will gain approximately 5 energy every 10 seconds.<br/><br/>
    Energy Packs - By double clicking an energy pack in your inventory, there is an option to use. This will give the player energy instantly, but will use up the energy pack (small energy pack = 100 energy. large energy pack = 1000 energy).<br/>
    <font color = '#0CE413'>----------------------------------------------------------------------------------------</font color><br/><br/>
     
    <font color = '#0CE413'>1: </font color>Toggle Fixed snap building mode and place object<br/>
    <font color = '#0CE413'>2: </font color>Toggle Free building mode and place object<br/>
    <font color = '#0CE413'>3: </font color>Snap type<br/>
    <font color = '#0CE413'>4: </font color>Build object (Used for building Storage Devices Tipi and Shelf Kit)<br/>
    <font color = '#0CE413'>Space: </font color>Grab objects<br/>
    <font color = '#0CE413'>Q: </font color>Center object in front of players view<br/>
    <font color = '#0CE413'>E: </font color>Free Rotate<br/>
    <font color = '#0CE413'>Page Up: </font color>Lift object<br/>
    <font color = '#0CE413'>Page Down: </font color>Lower object<br/>
    <font color = '#0CE413'>Home: </font color>Push object away from you<br/>
    <font color = '#0CE413'>End: </font color>Move object towards you<br/>
    <font color = '#0CE413'>Ctrl + I: </font color>Upgrade an existing structure<br/><br/><br/><br/> "
     
     
    ]
    ];
     
    };
     
    3. Save the file
    4. You can add the briefing.sqf file to any folder in your mission.pbo, for the purpose of this guide I used a folder called "custom"
    5. Now add the following line to your init.sqf or fn_init file (if you have a custom one) in your mission.pbo:
     
    [] execVM "custom\briefing.sqf";
     
    You're done. Now when you or your players press M you will have two new menu options called:
     
    Server Rules
    Controls
     
    You can add as many custom menus as you see fit. Just add: 
     
    player createDiarySubject ["SHORTNAME","MENUNAME"];
     
    and follow the same format as the previous menus.
     
    Hope this helps,
     
    Thanks,
     
    Mike.

     

     

    Loads up for me and other admins. Not for players?

  3. If you are using both The standard epoch traders and also black market make sure to have class lists for additional weapon packs (CUP, MAS) in both cfg files in your mission pbo

     

    I don't have black market traders.

    Where would the current config file be found? 

    Other than creating one, I don't have a cfg folder in the mission.pbo

    Thanks,

    Demi

  4. @Demi: Thanks for reporting the issue. Can you provide me with logs?

     

    Just been through all of the logs from yesterday. Unless there is a specific log?

    I cannot find any errors.

     

    AI - Probably the spawning outside buildings is letting them walk around anywhere and then another mission starts - they then somehow met up. Literally like over 100 of them.

     

    Guns - Cannot find an error there either. Perhaps gun names or variables might be different and as such cannot sell them as trader does not recognise?

  5. Use a new CfgPricing.hpp and include it in your discription.

    You can configure every weapon an loot price there.

    Here is a usefull post with some sample data:

     

     

     

     

    just ignore all further steps.

     

    Best regards,

    Mumys

     

    Included...

     

    class CfgPricing
    {
     
    #include "CfgPricing.hpp" 
     
    };
     
    My Admin spawn menu is now EMPTY?!
    + still doesn't let me sell guns.
     
    I just spawned some of the same guns - they worked.
     
    I think it's the AI mission guns (some of them) 
  6. Urgh something went wrong...

    Literally like over 100 just spawned randomly.

    Reverting back to old save until fix.

     

     

    UPDATE!

    Trashed that lagging findHouses function  :) AI will now just spawn normally in a city.

     

     

    I also just figured out - that there are some guns from the crates that you cannot sell to the traders. 

    I thought it was my trader configuration but I spawned some of the same guns - and they trade.

  7. If tactical did not told you this yet, or for the rest of the world:

     

    Use M3Edior to create Safezones. And open "helpers" the things youre looking for are called "ProtectionZone_Invisible_F".

    The easiest way of inserting them to you Server is to use the "Export to CFG Clipbort" option. Insert this code into your @epochhive\addons\a3_epoch_server_settings\configs\maps\map.h

     

    like this:

     

    propsPos[] = {

    //------------------------------------------------------------------------------------Safezones
                {"ProtectionZone_Invisible_F", {11417.2, 11401.5, 0}, 0},
                {"ProtectionZone_Invisible_F", {2565.88, 5061.61, 0}, 0},
                {"ProtectionZone_Invisible_F", {6991.27, 7687.61, 0}, 0},
    //------------------------------------------------------------------------------------Safezones

    Best regards,

    Mumys

    Thanks!

     

    You are not listening...

     

    The easiest way to see for yourself how long the range of this particular safezone stretches is to use the visible alternative through the editor.

    Tactical Anders, thanks so much! Life is now so much easier XD

  8. You are not listening...

     

    The easiest way to see for yourself how long the range of this particular safezone stretches is to use the visible alternative through the editor.

     

    Ah, but then how do I insert it?

    I'm coming on to your TS.

  9. Hello I have recently bought an overpoch server and need a scripter. Message me and I can give you all the details so you can give me the estimated price. Thank you so much!

     

    You should probably say what you want...

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