laurent09
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Posts posted by laurent09
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hi
could you tell me that it is the BE filter for this:
28.02.2015 17:52:32: Laurent (***************) 5************************************ - #47 "arWeaponCargo player;
clearMagazineCargo player;player forceAddUniform "U_OG_Guerilla2_3";player addHeadGear "H_11_EPOCH";thanks
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Would you share the code and steps you used to get your custom vehicles on the server?
I would like to add the Mv22 osprey and police cars to my server but can't figure out how to get them on our server.
I am also interested
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I used 2 box yet.
I change the coordinates of the box .
but this is not the first time when I change a file .pbo it does not work after
I use. PBO managerif (isServer) then {
/*
File: crates.sqf
Author: RC_Robio
Contact: epochmod.com
Description: Custom Crates
*/
diag_log format['Custom %1 - Starting crates.sqf',time];
if (true) then
{
_crate = createVehicle ["CargoNet_01_box_F", [23525.4, 18752.8, -0.0223765], [], 0, "CAN_COLLIDE"]; //Middle Crate Weapons
_crate setDir -182.5;
_crate setVariable ["ObjectID","1",true];
_crate setVariable ["permaLoot",true];
_crate addWeaponCargoGlobal ["srifle_DMR_01_F", 1];
_crate addMagazineCargoGlobal ["10Rnd_762x51_Mag", 5];
_crate addWeaponCargoGlobal ["srifle_GM6_f", 1];
_crate addMagazineCargoGlobal ["5Rnd_127x108_Mag", 5];
_crate addWeaponCargoGlobal ["M14Grn_EPOCH", 1];
_crate addMagazineCargoGlobal ["20Rnd_762x51_Mag", 5];
_crate addWeaponCargoGlobal ["m4a3_EPOCH", 1];
_crate addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Red", 5];
_crate addWeaponCargoGlobal ["m249_EPOCH", 1];
_crate addMagazineCargoGlobal ["200Rnd_556x45_M249", 5];
_crate addItemCargoGlobal ["optic_Hamr", 2];
_crate addItemCargoGlobal ["optic_Nightstalker", 1];
_crate addItemCargoGlobal ["NVG_EPOCH", 2];
_crate addItemCargoGlobal ["ItemGPS", 2];
_crate addItemCargoGlobal ["Rangefinder", 1];
_crate addBackpackCargoGlobal ["B_Carryall_cbr", 1];
_crate setPos [6660.3984, 14177.261];
};
if (true) then
{
_crate = createVehicle ["CargoNet_01_box_F", [23519.6, 18759.6, -0.0223765], [], 0, "CAN_COLLIDE"]; //NE Corner Crate Vehicle Supplies
_crate setDir -182.5;
_crate setVariable ["ObjectID","1",true];
_crate setVariable ["permaLoot",true];
_crate addItemCargoGlobal ["VehicleRepair", 2];
_crate addItemCargoGlobal ["jerrycan_epoch", 4];
_crate addItemCargoGlobal ["Repair_EPOCH", 2]; //multigun repair attach
_crate addItemCargoGlobal ["VehicleRepairLg", 3];
_crate addItemCargoGlobal ["ItemCorrugated", 4];
_crate addItemCargoGlobal ["ItemCorrugatedLg", 2];
_crate addItemCargoGlobal ["JackKit", 1];
_crate addBackpackCargoGlobal ["smallbackpack_teal_epoch", 1];
_crate setPos [6786.0361, 14320.882];
};
}; -
What is thé port rcon ?
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I redid my crates for our PvP Event area a while ago. Brought it from our A2 Arena. Simple drop it into your addons folder in @epochhive. Edit the boxes and locations to your liking. No filters required and easy to remove.
for me, the box will not spawn when I modify the coordinates ! lol
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thanks a lot.
that work.
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I tried to create in pbo and in @EpochHive,
but nothing -
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i think i find my error.
at the line "7 additem" i add this " !"clearWeaponCargoGlobal" "
and now i don't have the #26 restriction
but the box don't spawn lol
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it's a script restriction.
it's in my script.log
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I'm sorry to tell you this, but if you look at my post #23 , you would see that I have added the line 7 addweaponcargo .
and it is always the same. -
I 'm sorry but I do not understand why it does not work !
I added right in my file " script.txt " " !"\x\cba\addons\common\fnc_addWeaponCargo.sqf" !"\x\cba\addons\common\fnc_addWeaponCargoGlobal.sqf" " a line " 7 addWeaponCargo "
I know on the forum how he explains BE FILTER, but I do not understand.My script.txt7 "BIS_fnc_" !"initDisplay" !"getCfgSubClasses" !"animalBehaviour" !"guiEffectTiles_coef" !"GUImessage" !"guiEffectTiles" !"param" !"setIDCStreamFriendly" !"overviewauthor" !"diagAARrecord" !"diagKey" !"feedbackMain" !"missionHandlers" !"getServerVariable" !"missionFlow" !"initParams" !"initRespawn" !"missionTasksLocal" !"missionConversationsLocal" !"missionCon" !"preload" !"logFormat" !"recompile" !"moduleInit" !"feedback_allowPP" !"feedback_allowDeathScreen" !"feedbackInit" !"initMultiplayer" !"MP" !"displayMission" !"feedback_fatiguePP" !"respawnBase" !"dirTo" !"secondsToString" !"guiMessage_status" !"selectRespawnTemplate" !"guiMessage_defaultPositions" !"startLoadingScreen_ids" !"damageChanged" !"incapacitatedEffect" !"invRemove" !"relpos" !"inString" !"findSafePos" !"isPosBlacklisted" !"timeToString" !"distance2D" !"effectKilled" !"dynamictext" !"inAngleSector" !="_this call (uinamespace getvariable 'BIS_fnc_effectFired');" !"lbSelChanged_" !"this call bis_fnc_initVirtualUnit;"
7 "BIS_fnc_dynamictext" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;" !"addPublicVariableEventHandler {(_this select 1) spawn bis_fnc_dynamictext;};"
7 forceRespawn
7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="(_this select 1) moveInCargo (_this select 0);"
7 attachTo !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];"
7 enableCollisionWith
7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
7 setFriend
7 setAmmo
7 setvelocity !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [random 2,random 2,10];" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];"
7 RscDebugConsole_watch
7 enableFatigue
7 setUnitRecoilCoefficient
7 setWeaponReloadingTime
7 allMissionObjects
7 callExtension
7 showCommandingMenu
7 assignAs
7 playableunits !="getDir _x, name _x];};}forEach playableUnits;};if" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !="FPS: %1 | PLAYERS: %2 | DAMAGE: %3 | KRYPTO: %4 | HUNGER: %5 | THIRST: %6 | SOILED: %7 | GRIDREF: %8", round diag_fps, count playableUnits, damage player, EPOCH_playerCrypto, EPOCH_playerHunger, EPOCH_playerThirst, EPOCH_playerSoiled, mapGridPosition player, _counter""
7 allUnits !="allUnits-playableUnits;};if" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;" !"(_radio != \"EpochRadioALL\")"
7 allowDamage !="player allowDamage true;vehicle player allowDamage true;" !="if(!isPlayer _x)then{_x allowDamage" !"_unit allowdamage false;" !"this enableSimulation false; this allowDamage false"
7 exec !="7 addWeaponCargo !"\x\cba\addons\common\fnc_addWeaponCargo.sqf" !"\x\cba\addons\common\fnc_addWeaponCargoGlobal.sqf"
7 onMapSingleClick !="onMapSingleClick '';"
7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;"
7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]"
7 addItem !="player addItem _craftItem;" !="player addItem _x;"
7 addBackPack !"player addBackpack B_Parachute;" !"B_Parachute"
7 removeAllWeapons !"_victim"
7 removeAllItems
7 removeAllActions
7 setTerrainGrid !="setTerrainGrid 25;"
7 setViewDistance !"setViewDistance 1600"
7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;"
7 createVehicleCrew
7 "call compile preprocessFileLineNumbers" !"\"A3\" !"\"\x\addons\a3_epoch_code\""
7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal" !"createvehiclelocal getpos _house;"
7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\];"!="_unit = _copterSupportGrp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_unit = _group createUnit [_unitClass, _targetPos, [], 100, \"CAN_COLLIDE\];"
7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !=_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !=_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\];"
7 createTeam
7 createDialog !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";"
7 deleteMarker !="deleteMarkerLocal format[\"SEM_MissionMarker" !=deleteMarker "MainMarker";" !="deleteMarker "MainMarker2";" !="deleteMarker "MainMarker75";" !="deleteMarker "MainMarker752";" !="deleteMarkerLocal format[\"SEM_MissionMarker"
7 deleteMarker !=deleteMarker "MainMarker";" !="deleteMarker "MainMarker2";" !="deleteMarker "MainMarker75";" !="deleteMarker "MainMarker752";" !="deleteMarkerLocal format[\"SEM_MissionMarker"
7 setMarker !="Local" !="_marker setMarkerTypeLocal \"hd_destroy\"" !="_marker setMarkerTextLocal format[\"%1\",_markerName]" !="_marker setMarkerColorLocal \"ColorRed\"" !="_marker setMarkerDirLocal -37" !="_marker setMarkerSizeLocal [0.8,0.8]" !="setMarkerColor "ColorOrange";" !="setMarkerShape "ELLIPSE";" !=setMarkerColor "ColorRed";" !="setMarkerColor "ColorRed";" !="setMarkerColor "ColorGreen";" !"setMarkerShapeLocal" !"setMarkerSizeLocal" !"setMarkerPosLocal" !"setMarkerBrushLocal" !"setMarkerColorLocal"
7 setMarker !="_marker setMarkerTypeLocal \"hd_destroy\"" !="_marker setMarkerTextLocal format[\"%1\",_markerName]" !="_marker setMarkerColorLocal \"ColorRed\"" !="_marker setMarkerDirLocal -37" !="_marker setMarkerSizeLocal [0.8,0.8]" !="setMarkerColor "ColorOrange";" !="setMarkerShape "ELLIPSE";" !=setMarkerColor "ColorRed";" !="setMarkerColor "ColorRed";" !="setMarkerColor "ColorGreen";" !"setMarkerShapeLocal" !"setMarkerSizeLocal" !"setMarkerPosLocal" !"setMarkerBrushLocal" !"setMarkerColorLocal"
7 createMarker !="createMarkerLocal [format[\"SEM_MissionMarker" 1 createMarker !="createMarkerLocal [\"MissionMarker\", _markerPos]" !"Marker = createMarker ["MainMarker", Ccoords];" !"_MainMarker setMarkerColor "ColorWhite";" !"_MainMarker setMarkerShape "ELLIPSE";" !"_MainMarker setMarkerBrush "Grid";" !"_MainMarker setMarkerSize [175,175];" !"createMarker" !"_MainMarker = createMarker ["MainMarker2", C2coords];" !"_MainMarker75 = createMarker["MainMarker75", MCoords];" !"_MainMarker75 = createMarker["MainMarker752", M2Coords];" !"_MainMarker = createMarker ["MainMarker", _this];"
7 assignItem !="victim"
7 forceAddUniform
7 removeAllMPEventHandlers
7 setDamage !="_sapper setDamage 1;\n_sBomb setDamage 1;" !"player setDammage 0"
7 setDammage
7 displaySetEventHandler
7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
7 addMPEventHandler
7 addEventHandler !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\"" !" [\"local\"" !" [\"Respawn\"" !" [\"Put\"" !" [\"Take\"" [\"Fired\"" [\"Killed\"" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];"
7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !="findDisplay -1337 displayAddEventHandler ['Unload'"
7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;" !"aponInfo_weaponClasses = _weaponClasses;" !"_listWeapons ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_w\""
7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";"
7 removeAllMissionEventHandlers
7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];"
7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status"
7 switchCamera
7 remoteControl !"fn_moduleRemoteControl.sqf"
7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text,"
7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
7 ctrlCreate
7 ctrlDelete
7 ctrlClassName
7 ctrlModel
7 ctrlModelDirection
7 ctrlModelSide
7 ctrlModelUp
7 ctrlSetDirection
7 ctrlSetModel
7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 loadFile
7 selectPlayer !="selectPlayer _playerObject;"
7 setGroupIconsVisible
7 setGroupIconsSelectable
7 setGroupIconParams
7 addGroupIcon
7 EPOCH_whitelist
7 EPOCH_defaultVars_SEPXVar
7 EPOCH_group_upgrade_lvl_SVar
7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
7 Dayz_GUI_R
7 dayz_originalPlayer
7 zZombie_Base
7 infiSTAR
7 GodMode
7 shazbot
7 _typeofHookMonky
7 _allocMemory
7 _d3d9multipliervariable
7 _runASM
7 _addGFX_hookD3D9eventhandler
7 _BEhookBYPASSBOB
7 JJMMEE_INIT_MENU -
it's ok
telePos[] = {
{ "Transport_C_EPOCH", { 23600.5, 18009, 0.233421 }, "", {13307.3, 14456.7, 5.81202} }, // Trader city 1{ "Transport_W_EPOCH", { 23585.4, 18000.7, 0.233424 }, "", { 6192.46, 16834, 0.00154114 } }, // Trader city 2{ "Transport_E_EPOCH", { 23615.5, 18000.9, 0.233423 }, "", { 18451.9, 14278.1, 0.00143814 } }, // Trader city 3{ "Transport_W_EPOCH", {23614.2, 17993, 0.233424}, "", {5214.65, 12068.3, 600} }, // para{ "Transport_W_EPOCH", {23611.5, 17993, 0.233424}, "", {10787.1, 7677, 600} }, // para{ "Transport_W_EPOCH", {23608.8, 17993, 0.233424}, "", {5147.99, 21051.2, 600} }, // para{ "Transport_W_EPOCH", {23591.2, 17993, 0.233424}, "", {14315.1, 21824.9, 600} }, // para{ "Transport_E_EPOCH", {23588.4, 17993, 0.233424}, "", {26838.9,21251.8,600} }, // para{ "Transport_E_EPOCH", {23585.8, 17993, 0.233424}, "", {19453.4, 6913.63, 600} } // para};it's work .
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#SadBoy1981
how could you add new portal spawn ?
But I added new portal in config.cpp .telePos[] = {{ "Transport_C_EPOCH", { 23600.5, 18009, 0.233421 }, "", {13307.3, 14456.7, 5.81202} }, // Trader city 1{ "Transport_W_EPOCH", { 23585.4, 18000.7, 0.233424 }, "", { 6192.46, 16834, 0.00154114 } }, // Trader city 2{ "Transport_E_EPOCH", { 23615.5, 18000.9, 0.233423 }, "", { 18451.9, 14278.1, 0.00143814 } }, // Trader city 3{ "Transport_EPOCH", {23614.2, 17993, 0.233424}, "", {5214.65, 12068.3, 600} }, // para{ "Transport_EPOCH", {23611.5, 17993, 0.233424}, "", {10787.1, 7677, 600} }, // para{ "Transport_EPOCH", {23608.8, 17993, 0.233424}, "", {5147.99, 21051.2, 600} }, // para{ "Transport_EPOCH", {23591.2, 17993, 0.233424}, "", {14315.1, 21824.9, 600} }, // para{ "Transport_EPOCH", {23588.4, 17993, 0.233424}, "", {26838.9,21251.8,600} }, // para{ "Transport_EPOCH", {23585.8, 17993, 0.233424}, "", {19453.4, 6913.63, 600} } // para};
but it does not work, I can not use it. -
it's ok i add b_parachute to be filters
.but i dont spawn with parachut at the respawn .
i take your code here
it's ok that work
thanks
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it's ok i add b_parachute to be filters
.but i dont spawn with parachut at the respawn .
i take your code here
waitUntil {!isNull player};
waitUntil {player == player};
while {true} do {
_player = player;
player addEventHandler ["Respawn", {
if (getPlayerUID player in ["111111","111111"]) then {
player addBackpack "B_Parachute";
} else {
player addBackpack "B_Parachute";
};
}];
waitUntil {_player != player};
};
}; -
hi
I tried to use a command to the parachute.
but I have this error.22.02.2015 01:31:09: Laurent (*******************) ********************************** - #27 "getPlayerUID player in ["111111","111111"]) then {
player addBackpack "B_Parachute";} else {player addBackpack "B_Parachu" -
but players who wont jum just can drop parashute,
yes it is a possibility,
and is it possible that we can make a random destination for the jump point?
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hi
I wanted to add to the map, a carcass vehicle lights, but I have a restricion # 4 for an object of fire that I added
Restriction #4 :
source02 = "#particlesource" createVeh"
20.02.2015 19:19:26: GaB (**********************) ***************************************- #4 " setParticleClass "ObjectDestructionFire1Smallx";_source01 attachto [_object,[0,0,0]];object : because i had this object : "test_EmptyObjectForFireBig" http://www.antihelio...tForFireBig.htm
what is the be filter I must add?
sorry for my bad english
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in spawnbox I would add a fourth point , and when the player takes the fourth point, spawn in the air with a parashute.
I do not know if it's possible.
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i want parashute after spawnbox.
on the video they have parashute in the spawnbox.
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i have original spawn point and also my custom.
What i do is make 1 telepot from old spawn point to new one. (for new players)
I understand you know how to make teleport so next 1 thing is add auto tp to new spawn forplayers after they die.
I use for it loadout script. So code looks like this
if (!isServer) then {waitUntil {!isNull player}; waitUntil {player == player}; while {true} do { getPosATL player; _player = player; player addEventHandler ["Respawn", { if (getPlayerUID player in ["11111","22222"]) then { player setpos [23689.1, 16201.1, 0.1]; sleep 1; } else { player setpos [23689.1, 16201.1, 0.1]; sleep 1; }; }]; waitUntil {_player != player}; player removeEventHandler ["Respawn", 0]; }; };
Also teleport destination have 25 safe zone around.
yes I already saw your video , I love this, is it possible to add a new custom spawn , but I want the player to be equipped with a parachute, after teleports the spawnbox, when in the air .
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when I change my " a3_epoch_server_settings.pbo " file I wanted to keep a backup of the original file, and as a noob I forgot to remove the file " a3_epoch_server_settings save.pbo ."
then in addons I had 2 double file " a3_epoch_server_settings.pbo " and " a3_epoch_server_settings save.pbo " and he was in conflict. lolnow i have a :
source02 = "#particlesource" createVeh"
20.02.2015 19:19:26: GaB (**********************) ***************************************- #4 " setParticleClass "ObjectDestructionFire1Smallx";_source01 attachto [_object,[0,0,0]];because i had this object : "test_EmptyObjectForFireBig" http://www.antihelios.de/EK/Arma/pages/test_EmptyObjectForFireBig.htm
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it's ok i find my error .
thanks
Custom Loadouts for Admins and Regular Players
in Scripts
Posted
I have this error:
I do not know if it is correct.
I added in my ca script.txt
thanks