Jump to content

ExXoTicC

Member
  • Posts

    37
  • Joined

  • Last visited

Posts posted by ExXoTicC

  1. My Idea: You cant buy backpacks, you only can find them very very very rarely or craft them. In order to craft them you need to hunt animals and gather the sutff. Example:
     
    1 Boar -> 2 Lether
    1 Sheep -> 1 Wool
     
    In order to make a Czech Backpack for example you will need like 8 lether and 3 wool. Would increase the crafting and the hunting part of the mod a lot and also people with bigger backpacks will even more care about there lifes. (Got this idea while playing Far Cry 3 today :P)
     
    Opinions?
  2. @Mathe: Since they took a existing model and "just" changed it it will replace the old boring factorys and place this one so i dont think there will be any problems. If its custom placed you should be able to remove that anyways.

     

    Its awesome! Realy nice work, i would love to see more houses enterable like in the Standalone.

  3. I love that many mods use models from my favorite game S.T.A.L.K.E.R.  ^_^ This on the screen right here is a S.T.A.L.K.E.R. Model too and i would like to now by myself how this is possible since this i truely epic.

  4. Hello. Example:

     

    Im going to do a Mission with AIs with 2 people of my clan. So we go to the mission and kill the AIs and loot the stuff. When we want to enter the vehicle again afterwards we can't because mostly when one of us is in already the others dont get a option to "ride and back" or something since the fight against AIs is creating enemy groups i guess and so the game things we are enemys to eachother and we can't drive in one car. Is there any way to prevent Arma from doing this? Because of this bug there are only boring missions on the server atm where you only have to find a hidden crate in a big area and thats really boring.

  5. I dont like most of your suggestion and also if you say make it "new".. what should the devs get out of it? It could be anything then. And what do you mean with level ups? The thing is that if a new player is comming to the server all the players that are already playing for a long time on this server will just rape the new ones.

  6. Hello, sometimes we have a problem that we cant get Fuel Trucks or the big MTVR's in the base. Its easy to get around this with towing but on server without towing you have to cut a hole in the wall first to get the big cars in. In our Base for example we got a cinder garage door and 2 wood garage doors but on both the Fuel Trucks and MTVR's wont fit. If we would set the Garage door a bit in the air so the door would be high enough that the big cars can pass it would be easy for everyone to get in the base with just crawling under them, so would it be possible to add even bigger garage doors within the next patches?

     

    My other suggestion is that houses are always completely empty mostly, you can set up a few workbenches as tables for example but theres almost nothing to put in. Maybe you could add some paintings, bookshelfes or something like that and make it craftable so the houses wont be that empty anymore. With bookshelfes the so far useless books also would get a reason for existing.

     

     

  7. No not server lags, i already have seen this strange thing on a few other servers too. On the server im playing on at the moment also the admins are saying its a bug. Its not on every server, maybe its caused by a script but on this server there aren't any special scripts, just the scripts the most other private Epoch Servers got too.

  8. So, just to make sure we both mean the same missions.pbo, its in this path: MainServerFolder/common/missions.pbo.

     

    The Init.sqf from this file contains the following stuff, theres not even a line 39.

    Theres also a 2nd init.sqf in this mission file, path: "DayZ Server (E)\Common\missions\armory\Data\Scripts". Also in this file i cannot find preprocessFileLineNumbers.

    Oops, my bad, found it in the MPMissions.. this had nothing to do with the mission.pbo in common, thanks for the help!

    €dit: Oh man, i just wanted to change such a little thing.. k, wheres the mission.pbo? You told me i need to change something in the mission.pbo bt everything i find are missions.pbos, a few of them. I changed the init.sqf, i changed the comples.sqf and i changed the player_build.sqf. what now?

  9. Totally mindfuck.. ill try.

     

    I dont get anything, i found the missions.pbo and extracted it, there are 2 init.sqf but theres nothing in it i could change to my path. I dont know what i should change in the missions.pbo. Thats how far i am: I changed the player_build.sqf and changed the path of this .sqf in the comples.sqf file. But where should i change the path from the comples.sqf now?

×
×
  • Create New...