Havik
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Posts posted by Havik
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I have to admit. I am thoroughly impressed with this! It's amazing! Keep up the good work man. Thank you
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That's unfortunate. I've been investigating this now for days. I cannot replicate the issue.
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I'm having a few players on my server complaining that if they purchase vehicles at the trader, they disappear on restart. Anybody else experiencing this and/or found a way to resolve this?
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Hello! I put all the files , as in the tutorial , I started the server and not give any error ... I need to edit a file to run ?
I'm not quite sure what you just said but I didn't see anything wrong with your server by your statement....Care to rephrase or use google translate?
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For some reason, the new admin tools kill me when i try to press F5 to delete a wall...
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Hey guys, I apologize if I posted in the wrong section. Since the update and applying the hotfix, I have this script restriction when opening the map.
#24 ">> 'CfgVehicles' >> typeOf _x >> 'displayName')];};}forEach allUnits-playableUnits;};if (skjmi) then {};if (xochlgzp)
Mods I'm running
Statusbar
blackeagles AI
Igiload tow script
LootSpawner
Anybody have any ideas?
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Hey guys, I apologize if I posted in the wrong section. I figured since it's a script issue, it wouldn't be the best idea to post in bug report. Since the update and applying the hotfix, I have this script restriction when opening the map.
#24 ">> 'CfgVehicles' >> typeOf _x >> 'displayName')];};}forEach allUnits-playableUnits;};if (skjmi) then {};if (xochlgzp)
Mods I'm running
Statusbar
blackeagles AI
Igiload tow script
LootSpawner
Anybody have any ideas?
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For some reason, every time i remove something from the list, no loot spawns. Anybody else experience this?
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I had a guy post on our forums about when putting krypto in his bank via an atm, it just shows a -100 balance. I have no mods installed that would affect this. Any ideas?
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Anybody else have a problem with too much .9mm/.45 ammo and too many chemlights?
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[2015-01-09 | 23:18:46] SetDamage Log: #5 TrenDK () - #0 0.050000 5:10 Epoch_Male_F
[2015-01-09 | 23:18:46] SetDamage Log: #3 ZimabuEter () - #0 0.101181 5:10 Epoch_Male_F
[2015-01-09 | 23:18:46] SetDamage Log: #1 b1ch0 () - #0 0.101181 5:10 Epoch_Male_F
[2015-01-09 | 23:18:46] SetDamage Log: #0 Lessiem () - #0 0.101181 5:10 Epoch_Male_F
[2015-01-09 | 23:18:48] SetDamage Log: #3 ZimabuEter () - #0 0.152362 5:10 Epoch_Male_F
[2015-01-09 | 23:18:54] SetDamage Log: #3 ZimabuEter () - #0 0.203543 5:10 Epoch_Male_F
[2015-01-09 | 23:18:55] SetDamage Log: #5 TrenDK () - #0 0.301969 5:10 Epoch_Male_F
[2015-01-09 | 23:18:57] SetDamage Log: #0 Lessiem () - #0 0.400394 5:10 Epoch_Male_F
[2015-01-09 | 23:18:58] SetDamage Log: #3 ZimabuEter () - #0 0.451575 5:10 Epoch_Male_F
[2015-01-09 | 23:18:59] SetDamage Log: #0 Lessiem () - #0 0.502756 5:10 Epoch_Male_F
[2015-01-09 | 23:19:03] SetDamage Log: #1 b1ch0 () - #0 0.605118 5:10 Epoch_Male_F
[2015-01-09 | 23:19:03] SetDamage Log: #0 Lessiem () - #0 0.656299 5:10 Epoch_Male_F
[2015-01-09 | 23:19:04] SetDamage Log: #3 ZimabuEter () - #0 0.656299 5:10 Epoch_Male_F
[2015-01-09 | 23:19:04] SetDamage Log: #5 TrenDK () - #0 0.707480 5:10 Epoch_Male_F
[2015-01-09 | 23:19:04] SetDamage Log: #1 b1ch0 () - #0 0.809843 5:10 Epoch_Male_F
[2015-01-09 | 23:19:05] SetDamage Log: #3 ZimabuEter () - #0 0.861024 5:10 Epoch_Male_F
[2015-01-09 | 23:19:07] SetDamage Log: #1 b1ch0 () - #0 0.101181 5:10 Epoch_Male_F
[2015-01-09 | 23:19:07] SetDamage Log: #0 Lessiem () - #0 0.101181 5:10 Epoch_Male_F
[2015-01-09 | 23:19:08] SetDamage Log: #0 Lessiem () - #0 0.152362 5:10 Epoch_Male_F
[2015-01-09 | 23:19:08] SetDamage Log: #1 b1ch0 () - #0 0.152362 5:10 Epoch_Male_F
[2015-01-09 | 23:19:12] SetDamage Log: #5 TrenDK () - #0 0.203543 5:10 Epoch_Male_F -
I did that and it spams Rcon with the setdamage deal...
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They are already in there. Here is my setdamage.txt
5 "" !="" !="0.25" !="Sapper_Charge_Ammo" !="Epoch_Sapper_F" !="Epoch_Male_F"
1 ""add to setdamage.txt !="Sapper_Charge_Ammo" !="Epoch_Sapper_F"
EDIT: By the way. This is the result of when a zombie hits me when another player is on. they all get kicked but me.
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I'm having this error.
#0 0.109055 2:2346 Epoch_Male_F
I've tried !"Epoch_Male_F" and !="Epoch_Male_F" in my setdamage.txt
Any ideas?
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You will have no support for Infistar related problems here.
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Here's the fun part. Take both logs and take each item that is kicking your players. from your example,
#0 "srifle_LRR_LRPS_F" 0:0
#0 is actually line 1.
So what you will want to do, is in your Addweaponcargo.txt, go to line 1 (take the error #, in this case, #0, add 1, so the error happens on line 1), at the end and put
!"srifle_LRR_LRPS_F"
That will help you out in the future for weapons issues.
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Getting kicked #110 this happens as soon as you get into lobby.... not game.
06.01.2015 17:01:18: Jason Stirling (86xx04) 7f0xx03a4c53 - #110 "
_display = _this select 0;
(_display displayctrl 1015) ctrlsettext str (lbsize (_display displayctrl 114));
"
06.01.2015 17:11:21: Jason Stirling (86xx04) 7f04xx03a4c53 - #109 "
with uinamespace do {
disableserialization;
_display = _this select 0;
any ideas?
Are you running with just vanilla? If so, have you tried installing @MAS scripts?
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Telling us "script restriction #126" doesn't help figure it out because line 127 of your Scripts.txt could be anything.
Go to your scripts.log, look at the error exactly and post the full error here.
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You all need to read! I posted my working scripts above!
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Alright, I read through this entire thread to see about BE Filters for the standard admin tools that came with Epoch. I couldn't find anything on it. I decided to spend the day trying to fix everything. So, for everyone who wants to use these, understand this is for VANILLA Epoch with the exception of the @MAS loot script! Have fun and I hope this helps you guys!
7 "BIS_fnc_" !"animalBehaviour" !"guiEffectTiles_coef" !"GUImessage" !"guiEffectTiles" !"param" !"setIDCStreamFriendly" !"overviewauthor" !"diagAARrecord" !"diagKey" !"feedbackMain" !"missionHandlers" !"getServerVariable" !"missionFlow" !"initParams" !"initRespawn" !"missionTasksLocal" !"missionConversationsLocal" !"missionCon" !"preload" !"logFormat" !"recompile" !"moduleInit" !"feedback_allowPP" !"feedback_allowDeathScreen" !"feedbackInit" !"initMultiplayer" !"MP" !"displayMission" !"feedback_fatiguePP" !"respawnBase" !"dirTo" !"secondsToString" !"guiMessage_status" !"selectRespawnTemplate" !"guiMessage_defaultPositions" !"startLoadingScreen_ids" !"damageChanged" !"incapacitatedEffect" !"invRemove" !"relpos" !"inString" !"findSafePos" !"isPosBlacklisted" !"timeToString" !"distance2D" !"effectKilled" !"dynamictext" !"inAngleSector" !="_this call (uinamespace getvariable 'BIS_fnc_effectFired');" !"lbSelChanged_"
7 "BIS_fnc_dynamictext" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" !"addPublicVariableEventHandler {(_this select 1) spawn bis_fnc_dynamictext;};"
7 forceRespawn
7 moveInDriver
7 moveInCargo
7 moveInCommander
7 moveInGunner
7 moveInTurret
7 setDammage !"player setDammage 0"
7 attachTo !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];"
7 enableCollisionWith
7 hideObjectGlobal
7 setFriend
7 setAmmo
7 RscDebugConsole_watch
7 enableFatigue
7 setUnitRecoilCoefficient
7 allMissionObjects
7 callExtension
7 createVehicleCrew
7 exec !="7 "call compile preprocessFileLineNumbers" !"\"A3\" !"\"\x\addons\a3_epoch_code\""
7 playableunits !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);"
7 allUnits !="{_x allowFleeing 0} forEach allUnits;"
7 allowDamage !="player allowDamage true;vehicle player allowDamage true;"
7 showCommandingMenu
7 exec !="execVM "\A3\Soft_F_Bootcamp\Offroad_01\scripts\randomize_colors.sqf" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize_civ1" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\\A3\\Structures_F\\scripts\\" !"execVM \"\\x\\addons\\a3_epoch_config\\scripts\\" !"e preprocessfilelinenumbers \"A3\ui_f\scripts\initDisplay.sqf\";" !"execVM \"\x\addons\a3_epoch_code\system\dummy.sqf\"},{[\"onUnload\",_t\"" !"execVM \"\A3\soft_F\Offroad_01\scripts\randomize.sqf\"" !"if (isServer) then {[(_this select 0)] execVM \"\A3\Structures_F\Ind\PowerLines\Scripts\column_ruins.sqf\"};" !"([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")"
7 addWeaponCargo
7 onMapSingleClick !="onMapSingleClick '';"
7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]"
7 addItemCargo
7 addBackPackCargo
7 removeAllWeapons
7 removeAllItems
7 removeBackpack
7 setTerrainGrid
7 setViewDistance !"setViewDistance 1600"
7 deleteMarker !="Marker = createMarker ["MainMarker", Ccoords];_MainMarker setMarkerColor "ColorWhite";_MainMarker setMarkerShape "ELLIPSE";_M
1 setMarker !="Marker = createMarker ["MainMarker", Ccoords]; !="Marker = _MainMarker setMarkerColor "ColorWhite"; !="Marker = _MainMarker setMarkerShape "ELLIPSE";_M
7 createMarker !="mpmissions\__CUR_MP.Altis\debug\addmarkers.sqf" !="mpmissions\__CUR_MP.Altis\debug\addmarkers2.sqf" !="mpmissions\__CUR_MP.Altis\debug\addmarkers75.sqf" !="mpmissions\__CUR_MP.Altis\debug\addmarkers752.sqf" !="mpmissions\__CUR_MP.Altis\debug\addmarkersR1.sqf" !="mpmissions\__CUR_MP.Altis\debug\remmarkers.sqf" !="mpmissions\__CUR_MP.Altis\debug\remmarkers2.sqf" !="mpmissions\__CUR_MP.Altis\debug\remmarkers75.sqf" !="mpmissions\__CUR_MP.Altis\debug\remmarkers752.sqf"
7 createUnit !="_unit = _copterSupportGrp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_unit = _group createUnit [_unitClass, _targetPos, [], 100, \"CAN_COLLIDE\];" !"nHeight 600;_grp = createGroup RESISTANCE;_driver = _grp createUnit["I_UAV_AI", position _unit, [], 0, "CAN_COLLIDE"];
7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !=_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !=_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\];"
7 createTeam
7 deleteMarker
3 setMarkerBrush !="hite"_MainMarker setMarkerShape "ELLIPSE";_MainMarker setMarkerBrush "Grid";_MainMarker setMarkerSize [175,175];"
7 setMarkerDir
7 setMarkerPos
7 setMarkerShape !"s];_MainMarker setMarkerColor "ColorWhite";_MainMarker setMarkerShape "ELLIPSE";_MainMarker setMarkerBrush "Grid";_MainMarke"
7 setMarkerSize !"ELLIPSE";_MainMarker setMarkerBrush "Grid";_MainMarker setMarkerSize [175,175];"
7 setMarkerText
7 setMarkerType
7 setMarkerAlpha
7 createMarkerLocal
7 setMarkerBrushLocal
7 setMarkerColorLocal
7 setMarkerDirLocal
7 setMarkerPosLocal
7 setMarkerShapeLocal
7 setMarkerSizeLocal
7 setMarkerTextLocal
7 setMarkerTypeLocal
7 setMarkerAlphaLocal
7 deleteMarkerLocal
7 displayRemoveAllEventHandlers
7 displaySetEventHandler
7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
7 ctrlRemoveEventHandler
7 addMPEventHandler
7 addEventHandler !"displayAddEventHandler" !"ctrlAddEventHandler" !" [\"local\"" !" [\"Respawn\"" !" [\"Put\"" !" [\"Take\"" [\"Fired\"" [\"Killed\"" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess"
7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;" !"aponInfo_weaponClasses = _weaponClasses;" !"_listWeapons ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_w\""
7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";"
7 removeAllMissionEventHandlers
7 removeEventHandler !="player removeEventHandler ['Fired', 0];" !="displayRemoveEventHandler" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];"
7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status"
7 switchCamera
7 remoteControl !"fn_moduleRemoteControl.sqf"
7 drawIcon3D !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text,"
7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
7 ctrlCreate
7 ctrlDelete
7 ctrlClassName
7 ctrlModel
7 ctrlModelDirection
7 ctrlModelSide
7 ctrlModelUp
7 ctrlSetDirection
7 ctrlSetModel
7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 loadFile !"_FRnd = compile loadFile \"\\A3\\animals_f"
7 setGroupIconsVisible
7 setGroupIconsSelectable
7 setGroupIconParams
7 addGroupIcon
7 EPOCH_whitelist
7 EPOCH_defaultVars_SEPXVar
7 EPOCH_group_upgrade_lvl_SVar
7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
7 Dayz_GUI_R
7 dayz_originalPlayer
7 zZombie_Base
7 GodMode
7 shazbot
7 _typeofHookMonky
7 _allocMemory !"_allocMemory103"
7 _d3d9multipliervariable
7 _runASM
7 _addGFX_hookD3D9eventhandler
7 _BEhookBYPASSBOB
7 JJMMEE_INIT_MENU
3 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="_unit addMagazine configName _item" -
Yeah, I found that out, haha. I appreciate it though!
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When I start up the server with this, in the ArmA 3 server window, it says fn_LSgetBuildingstospawnLoot.sqf not found
Any Ideas?
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Thanks for the above, I got it working with;
3 "exec" !"execVM "\A3\Soft_F_Bootcamp\Offroad_01\scripts\randomize_colors.sqf""
Then I had another kick and fixed it with;
7 !="mpmissions\__CUR_MP.Altis\init.sqf"
Now I'm getting a Script restriction #111 kick that looks like this;
31.12.2014 18:53:29: Highlander (IP:2304) GUID - #111 " with uinamespace do { disableserialization; _display = _this select 0; _alpha = if (_display == finddisplay 58) then {0.15} e"
Still trying to figure this one out.
I have both of these errors. I have installed this repeatedly on clean installs with no other mods and have followed the instructions to a T. I cannot get around this.. It basically revolves around the latter quote and also script restriction #25 about the randomized colors.
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I'd like to know where it's located as well.
More Server than Player ?!?
in Discussion
Posted
Many of those will not last long. Many of these populated servers started with nothing. Regardless though, what they do with their time or money is their business. You may find what they're doing stupid but I believe many will feel the same of your opinion.