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Sporny

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  1. Like
    Sporny got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map   
    Okay, another question: When/where spawns the Patrol? Or is it possible to make it visible on the map for testing
  2. Like
    Sporny got a reaction from Donnovan in Andre Aerial Patrol - [Coconut Release] - Any Map   
    1. Maybe you can translate it to english
    2. Maybe a "better" install manual!? where should what "start" with execVM (which file)?
  3. Like
    Sporny reacted to Sporny in [Update #4] Automatic server installation script script for 1.0.5.1/126652 - please try it out!   
    On my LAN-Testserver the server works fine.... on my rootserver the server starts, can find it ingame, but it stucks on "waiting for host".
     
    Here is my Serverlog:
     



  4. Like
    Sporny got a reaction from Nic in Bases indestructible   
    The problem of the indestructible Bases is, that you can make all indestructible, or nothing....
     
    on my server you should only be able to destroy doors, but if the door is on a floor, on a foundation or in a arma 3 building, its indestructible too :(
  5. Like
    Sporny got a reaction from computermancer in Earplugs for vehicles...   
    Dont work fine..... after every respawn i got another "earplug" point in the menu....
     
    so 4 death= earplugs 4 times in scroll menu :(
  6. Like
    Sporny got a reaction from computermancer in M3Editor - A3 3D Editor   
    sorry.... don't know the old way :P
     
    I know the way in the mission.sqm... but not in a sqf, or config.cpp
  7. Like
    Sporny got a reaction from teamcrisiz in any nuke script arma3 epoch?   
    Getting no sound too :(
     
    And: Can i call the nuke in a script (without a "activation object")?
  8. Like
    Sporny got a reaction from monkeebhoy in Trying to add vehicles   
    Anybody knows how to add strider & ifrit to the admin menu? or add a function to let them spawn?
  9. Like
    Sporny got a reaction from Home Sweet Home in side chat?   
    descrition.ext
     
    disableChannels[]={0,1,2,6}; 0 = Global
    1 = Side
    2 = Command
    3 = Group
    4 = Vehicle
    5 = Direct
    6 = System
     
    delete "1" so you have
    disableChannels[]={0,2,6};
  10. Like
    Sporny reacted to MisterT in Custom Loadouts for Admins and Regular Players   
    Here is  a simple loadouts script you can put into INIt.sqf
     
     
    I put Random Classnames for items. So please Change them according to what you want. 
    if (!isServer) then { waitUntil {!isNull player}; waitUntil {player == player}; while {true} do { _player = player; player addEventHandler ["Respawn", { if (getPlayerUID player in ["0"]) then { player addWeapon "srifle_EBR_F"; player addWeapon "hgun_Pistol_heavy_01_F"; player addWeapon "RPG32_F"; player addMagazine "20Rnd_762x51_Mag"; player addMagazine "11Rnd_45ACP_Mag"; player addMagazine "launch_RPG32_F"; player addWeapon "NVG_EPOCH"; player addWeapon "EpochRadio0"; player addWeapon "ItemMap"; player addWeapon "optic_tws_mg"; player addWeapon "muzzle_snds_B"; player addWeapon "ItemGPS"; player addWeapon "ItemWatch"; player addWeapon "ItemCompass"; player addWeapon "RangeFinder"; player addWeapon "hgun_Pistol_heavy_01_F"; player addBackpack "B_Carryall_cbr"; player addVest "V_TacVest_camo"; player addItemToBackpack "FirstAidKit"; player addItemToVest "10Rnd_762x51_Mag"; player addItemToVest "10Rnd_762x51_Mag"; player addItemToVest "11Rnd_45ACP_Mag"; player addItemToVest "WhiskeyNoodle"; player addItemToVest "ItemSodaOrangeSherbet"; player addItemToVest "meatballs_epoch"; player addItemToVest "sweetcorn_epoch"; player addItemToVest "scam_epoch"; player addItemToVest "ItemSodaRbull"; player addItemToVest "ItemSodaRbull"; player addItemToBackpack "ItemLockbox"; player addItemToBackpack "20Rnd_762x51_Mag"; player addItemToBackpack "20Rnd_762x51_Mag"; player addItemToBackpack "11Rnd_45ACP_Mag"; player addItemToBackpack "11Rnd_45ACP_Mag"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "CinderBlocks"; player addItemToBackpack "ItemCorrugated"; player addItemToBackpack "MortarBucket"; player addItemToBackpack "launch_NLAW_F"; player addItemToBackpack "launch_NLAW_F"; player addItemToBackpack "HeatPack"; player addItemToBackpack "ColdPack"; player addItemToBackpack "FirstAidKit"; player addItemToBackpack "MeleeSledge"; player addItemToBackpack "Hatchet"; player forceAddUniform "U_O_GhillieSuit"; EPOCH_playerCrypto = 30000; } else { player addWeapon "EpochRadio0"; player addWeapon "ItemMap"; player addWeapon "hgun_Pistol_heavy_01_F"; player addMagazine "11Rnd_45ACP_Mag"; EPOCH_playerCrypto = 100; }; }]; waitUntil {_player != player}; }; }; Top one with "0" = Admin steamdid the one with 7656xxxxxxxxxxx after the else if is regular player loadouts.  
     
     
     
     
    OR YOU CAN ADD STEAMID SERVER SIDE SO THEY ARE NOT PUBLIC. BELOW IS HOW.
    if (getPlayerUID player in admin_list) then { Than adding the admin_list to yout admin.sqf
     
    admin.sqf
    admin_list = ["0"]; Put admin.sqf in root directory.
     
    Open up missions.sqm
     
    Goto line 81 ADD THIS
    init="if (isServer) then {execVM '\admin.sqf';};";  BELOW
    skill=0.60000002; Should look like this
    class Item0 { position[]={14090.048,11.188511,11554.008}; azimut=136.241; special="NONE"; id=0; side="CIV"; vehicle="VirtualMan_EPOCH"; player="PLAY CDG"; leader=1; skill=0.60000002; init="if (isServer) then {execVM '\admin.sqf';};"; };  Any questions let me know.
     
    Hope this helps someone.
     
    Mister T.
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