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bustedparts

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    bustedparts reacted to oSoDirty in [Release] Wicked AI 2.2.0   
    What i did to add more guns is:


  2. Like
    bustedparts reacted to RussianCaliber in Wai Static Ai not working   
    I had the same problem wiht panthera static spawns.
    make a backup of your default.sqf (Just in case)
     
    First thing is this Delete this part.
     or ["Random","at"], And make a new default.sqf with just one spawn (It should look like this) :
    if(isServer) then { [ [2113.31,3488.01,0.001], // Position 4, // Number Of units "Random", // Skill level of unit (easy, medium, hard, extreme, Random) "Random", // Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher 4, // Number of magazines "Random", // Backpack classname, use "Random" or classname here "Random", // Skin classname, use "Random" or classname here "Random", // Gearset number. "Random" for random gear set "Bandit" // AI Type, "Hero" or "Bandit". ] call spawn_group; This should do the trick, if it works then you can add more spawns in vehicle patrols etc, add one static at the time and check if it spawns correctly. There is a syntax error somewhere that doesn't spawn the static.
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