Beck
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Posts posted by Beck
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You are mixing the dll with the epoch_server.pbo
Both need to be from the new patch or you will get that error.
Thanks, updating the dll worked.
I'm now getting a weird script restriction that hasn't been mentioned here yet.
--------------------------------------------- Bec, Arma OA/3 Server Tool V.1.606 Copyright (C) by Stian Mikalsen Email : [email protected] Web : http://www.ibattle.org Remember to donate for more great updates! --------------------------------------------- 01:24:03 : Config Error : BeCustomBanFiles has no files defined! 01:24:03 : Config Error : DisallowPlayerNameChars has no Chars set. DisallowPlayerNameChars will be ignored 01:24:03 : Please wait... Connecting to the Server when the Timeout has expired! 01:24:37 : Connecting to Battleye server IP 01:24:37 : RCon admin #0 (IP) logged in 01:34:09 : Player #0 Nelson (IP) connected 01:34:10 : Player #0 Nelson - GUID: d6f6ec5215f59a619d425d67e08e5700 (unverified) 01:34:11 : Verified GUID (d6f6ec5215f59a619d425d67e08e5700) of player #0 Nelson 01:35:38 : Script Log: #0 Nelson (d6f6ec5215f59a619d425d67e08e5700) - #1 "neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText; sleep (_tm+_FadeIn+4); } forEach _ms;" 01:35:38 : Script Log: #0 Nelson (d6f6ec5215f59a619d425d67e08e5700) - #1 "neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText; sleep (_tm+_FadeIn+4); } forEach _ms;" 01:35:38 : Script Log: #0 Nelson (d6f6ec5215f59a619d425d67e08e5700) - #1 "neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText; sleep (_tm+_FadeIn+4); } forEach _ms;" 01:35:38 : Player #0 Nelson (d6f6ec5215f59a619d425d67e08e5700) has been kicked by BattlEye: Script Restriction #1 01:40:12 : Player #0 Nelson (IP) connected 01:40:27 : Player #0 Nelson - GUID: d6f6ec5215f59a619d425d67e08e5700 (unverified) 01:40:28 : Verified GUID (d6f6ec5215f59a619d425d67e08e5700) of player #0 Nelson 01:41:09 : Lobby: Nelson: im in ts under ai missions above your channel 01:42:45 : Player #1 Mayhem (IP) connected 01:42:46 : Player #1 Mayhem - GUID: b30b35d5d204b64327723f269014dd50 (unverified) 01:42:47 : Verified GUID (b30b35d5d204b64327723f269014dd50) of player #1 Mayhem 01:42:49 : Player #1 Mayhem disconnected
Players have "Loading Player Data, Please Wait"
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I'm getting this after a server crash:
2015-01-21 23:43:10 Wrong server files
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That sounds great. We can confirm that it only messages the person who gets the last AI kill.I don't think I'll have it message everyone. I'll make it configurable to message all players in a certain distance.
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You guys must be doing something wrong if you haven't got the password yet.
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First placing the item down, then press 1, then space. Did you do it like this?
Yes, the circle appears for about a millisecond and then disappears.
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Maybe NO ENERGY? You need Energy to building, then press 1 and space.
I had about 400 energy.
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I've placed down a floor but now I can't pick it back up with space to move it, and lock it in place with the other floors.
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I was upset cause skaronator is listed here as official, I think they shouldn't when they accept players use noobish things like duping and glitching to fuck people up.
-.- I don't really see the point of your posts other than to advertise that you have some strange sense of entitlement...
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admins saying its alpha blabla
This is the point of alpha, we are testing. If you can't deal with the bugs and exploits (there will be many) then you are better off waiting a while. If you think the admins of these servers have the time, or resources to run around and comp people for their losses because of alpha issues or even ban every player taking advantage of these exploits you are sadly mistaken.
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No, you can't make a battleye active server ignore certain players.
Edit: You could always just disable battleye, so that the banned person can play with his own kind. *snicker*
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Which forum (if any) can we post information on epoch groups?
Thanks,
Beck
Arma3 1.38 Steam Auto Update
in Discussion
Posted
Thanks for the help, I got it working.