Jump to content

flow0815

Member
  • Posts

    618
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by flow0815

  1. I got my battleye definitions in SC folder because i want all my configs on same place. It seems like (do what couses it but should be the mod itself) the battleye filters are overwritten (for no reason).

    I put the definitions in arma3 root battleye folder AND in SC/battleye folder and now it seems to work fine for me. Just have a look at publicvar.txt:

     

    It starts with: 5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD..... After restart the file is named to .original and publicar contains total different rules which will cause the kick.

     

    Do not why this is happening or what is the sense of this but after updating to new server and client file it did not appear again

  2. This can be caused by two reasons as i found out:

     

    Redis not running

    You did not unblock files on Windows server. (We disabled this "super" security feature due to several problems)

    As newer windows versions blocks not only dlls but a lot of file which are copied from another computer you have to unblock them. otherwise they will not load. this is a serious problem to a lot of "bugs" happening here

  3. This scipt hast a very very big problem i can not fix. You can deploy bike and while deploying a second player can sit on bike.

    First players turns around and moves player on bike with bike into another ones base or trough a wall.

    I am not able to fix this very very big problem.

     

    Any solutions for this? Solution would be to have no "preview" of bike but instant join it near the player.

     

    Any help appreciated. Thanks

×
×
  • Create New...