Jump to content

STENCHOVDETH

Member
  • Posts

    86
  • Joined

  • Last visited

Posts posted by STENCHOVDETH

  1. This is Admin's Loadout. //Me

     

    if ((getPlayerUID player) in ["###########"]) then {  

    DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","17Rnd_9x19_glock17","17Rnd_9x19_glock17","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemAntibiotic","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","FoodSteakCooked","20Rnd_762x51_B_SCAR","20Rnd_762x51_B_SCAR","20Rnd_762x51_B_SCAR","20Rnd_762x51_B_SCAR","Skin_Sniper1_DZ"];
    DefaultWeapons = ["glock17_EP1","SCAR_H_STD_EGLM_Spect","Binocular_Vector","NVGoggles","ItemMap","ItemMatchbox","Itemtoolbox","ItemCompass","ItemGPS","ItemWatch","ItemKnife","ItemCrowbar","Itemetool","ItemHatchet"];
    DefaultBackpack = "DZ_LargeGunBag_EP1";
    DefaultBackpackWeapon = "M110_NVG_EP1";
    };
     
    I also have another system of loadout allocations that can include backpack items as well but is not as robust volume wise as this method.    server_playerLogin.sqf
  2. Hello All,

    I can confirm,yes  I use this script on my servers and in my honest opinion I would say it's the best one.

    To resolve the text overlay issue that you mentioned, I just removed the "Welcome to trader City blah blah blah" text from the mission.sqm.

    Dami's script gives you a "You have entered Safe Zone blah blah blah" text notification anyway so I just left it at that.

    Example below:

    _________________________________________________________________
    class Sensors
    {
    items=5;
    class Item0
    {
    position[]={6325.6772,304.99033,7807.7412};
    a=100;
    b=100;
    activationBy="WEST";
    repeating=1;
    interruptable=1;
    age="UNKNOWN";
    name="zonestary";
    expCond="(player distance zonestary) < 100;";
    expActiv="TitleText["""",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Stary"";inSafeZone = true;";
    expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";inSafeZone = false;";
    class Effects
    {
    };
    };
     
    ______________________________________________________________________________
     
    Hope this helps  ;)
×
×
  • Create New...