Thay-skill3d
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Posts posted by Thay-skill3d
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After this fix i hang in loading screen "server responded, creating character".
No other Errors in RPT - Server runs normal but still "ERROR: Cannot Sync Character Kill with Power! as no characterID"
:(
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Every day my log is full of these errors :( up to 3 people a day who say that they lost their gear.
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You dont use the new Version of Wicked AI?
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Look for something like this in your RPT:
"ERROR: Cannot sync character XX has no character id"
And then look here
You have to wait for F3cuk if you have the same playersync problem.
Thay
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Done - it works so far :) Thanks!
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Now i got these:
21:47:40 Error in expression <nitor,_helicopter]; [_helicopter] spawn veh_monitor; _unitGroup allowFleeing 0;> 21:47:40 Error position: <veh_monitor; _unitGroup allowFleeing 0;> 21:47:40 Error Nicht definierte Variable in Ausdruck: veh_monitor 21:47:40 File z\addons\dayz_server\WAI\compile\heli_patrol.sqf, line 76 21:47:40 Error in expression <nitor,_helicopter]; [_helicopter] spawn veh_monitor; _unitGroup allowFleeing 0;> 21:47:40 Error position: <veh_monitor; _unitGroup allowFleeing 0;> 21:47:40 Error Nicht definierte Variable in Ausdruck: veh_monitor 21:47:40 File z\addons\dayz_server\WAI\compile\heli_patrol.sqf, line 76
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Thanks f3cuk! I'll test it this night.
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Thank u for the updated static spawn files :)
First thing: I need static Loot-Boxes, too - for my AI-Base. Is there any chance to do this with wai2.1 ?
edit
Second:
15:33:22 "WAI: Spawned a group of 5 bandits at [8112.57,13644.4,0.001]" 15:33:22 "WAI: Spawned in 1 M2StaticMG" 15:33:22 "WAI: Spawned in 1 M2StaticMG" 15:33:22 "WAI: Spawned in 1 M2StaticMG" 15:33:22 "WAI: Spawned in 1 M2StaticMG" 15:33:22 "WAI: Spawned in 1 M2StaticMG" 15:33:22 "WAI: Static mission for DayZ_Epoch_11 loaded" 15:33:22 "WAI: Paradrop waiting for player" 15:33:23 Error in expression <(_x select 0),(_x select 1)]; } forEach _aicskill; { _x addweapon "Makarov"; _x> 15:33:23 Error position: <_aicskill; { _x addweapon "Makarov"; _x> 15:33:23 Error Nicht definierte Variable in Ausdruck: _aicskill 15:33:23 File z\addons\dayz_server\WAI\compile\heli_patrol.sqf, line 63 15:33:23 Error in expression <nitor,_helicopter]; [_helicopter] spawn veh_monitor; _unitGroup allowFleeing 0;> 15:33:23 Error position: <veh_monitor; _unitGroup allowFleeing 0;> 15:33:23 Error Nicht definierte Variable in Ausdruck: veh_monitor 15:33:23 File z\addons\dayz_server\WAI\compile\heli_patrol.sqf, line 76 15:33:23 Error in expression <(_x select 0),(_x select 1)]; } forEach _aicskill; { _x addweapon "Makarov"; _x> 15:33:23 Error position: <_aicskill; { _x addweapon "Makarov"; _x> 15:33:23 Error Nicht definierte Variable in Ausdruck: _aicskill 15:33:23 File z\addons\dayz_server\WAI\compile\heli_patrol.sqf, line 63
These are my static spawn errors - any idea? Helicopter problem :o
edit2
i saw mission npcs at bandit base shooting each other - one group in the middle was shoot down by the others.
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You did read the bit where he said he would post it when sure it was working right?
Yeah i did. Did u see the seriousness in my post? ;P
Well if i knew what it was, it would be a bit more easy to fix.
If got a lot of ideas what it might be. I didnt really try to fix it, i just tried to make it so that it cant be broken (if that makes any sense).
Without going into technical detail, when you change clothes the game actually creates a complete new character for you and just copies all the stuff from the current character. Somewhere in this process it has to remove the current character and add the new one. After it adds the new character and sets is as the one you are playing with, there is quite a lot of stuff done (like adding your backpack) before it gets to setting your characterID on the newly created character. I simply change it so there is laterally no code in between creating the new player and setting it's player ID, therefore you should never end up with a character that has none and - as a result - cannot update to the database.
I think i got these errors since i installed the following scripts:
- Infistar Antihack
- Another Safezone Script http://epochmod.com/forum/index.php?/topic/12928-another-safezone-script/
- Zombiland WAI (Yours)
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Lol, hardly :P But thanks ;)
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From the top of my head
- compiles.sqf
- player_monitor.sqf
- player_humanityMorph.sqf
- player_switchModel.sqf
If and when i'm sure this is fixing the issue i'll do a small guide on what changes i made.
Where is the guide? ... ^^ iam waiting....
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Good question ^^ what is it?
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Have exactly the same problems. Massive rpt player sync errors, player update stopping and backpack gear deleting :(
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Look at your rpt log file for errors while server startup.
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Hey :)
my rpt spams a mass of this errors:
"ERROR: Cannot Sync Character PLAYERNAME as no characterID"
What is this?
edit:
Problem already posted here
/close
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Thank u guys :)
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Yeah the custom_spawns are intended for just that. Enable it, fill the custom_spawns.sqf with whatever you like (examples are given) and they should spawn on server start.
How can i enable custom_spawns? Cant find the option in cfg.
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I know, blame it on rushed testing. Fixed in on github now.
Yeah the custom_spawns are intended for just that. Enable it, fill the custom_spawns.sqf with whatever you like (examples are given) and they should spawn on server start.
Thank u :)
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Is it possible to add a mission what runs apart the normal wai cycle to fill a map-addition with ai? This would be a nice feature - maybe with an extra "staticmissionInit.sqf" out of the dynamic mission-cycle and without the despawn timer.
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Where can i find your build restriction system? @ZamboniBambino
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Is there a way to let a simple loot-box spawn into the radiation-zone?
awesome script, thanks! (V0.5 with laptop works better for an epoch server event i think - maybe u give the choise for both launch options in cfg)
[RELEASE] Vehicle Godmode in Plotpoles & Safezones & Everywhere Locked 2.0
in A2: Epoch Mods (1.0.5.1)
Posted
Nicee! Thank u Zupa. Will test it tomorrow!