Babelfish
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Posts posted by Babelfish
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My first build, Klen Trader with a asfalt road and street light (Road and lights are Credits of SadBoy1981)
GitHub
https://github.com/Babelfish66/Trader-Klen
Screenshots:
http://steamcommunity.com/profiles/76561197997319522/screenshots/
Babelfish
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Awsome work man!
Babel
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Hi folks.
I have been tinkering with a server, that wont load.
Hive spamming: Mission DayZ Epoch Lingor read from directory.
Here is the RPT:
=====================================================================
== C:\Testserver\arma2oaserver.exe
== "arma2oaserver.exe" -port=2402 "-config=instance_7_Lingor\config.cfg" "-cfg=instance_7_Lingor\basic.cfg" "-profiles=instance_7_Lingor" -name=instance_7_Lingor "-mod=@lingor;@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/09/11 13:19:09
Current time: 2014/09/18 15:48:22
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
15:59:02 Missing addons detected:
15:59:02 brg_africa
15:59:02 ibr_plants
15:59:02 ibr_hangars
15:59:02 ibr_airports
15:59:02 ibr_lingor
15:59:02 ibr_lcivilian_patch
15:59:02 chn_crocodile
15:59:02 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.brg_africa, ibr_plants, ibr_hangars, ibr_airports, ibr_lingor, ibr_lcivilian_patch, chn_crocodile
Every thing seems like all other servers I had made, mission.sqm have the addon that RTP say I am missing, DB seems ok, no errors. Tried any combination of startup parameters... and imblank.
Anyone out there who can point me in the right direction. This server is plain epoch, only AH put in.
Tried these startup parameters:
-mod=@lingor;@DayZ_Epoch;@DayZ_Epoch_Server;
-mod=@DayZ_lingor;@DayZ_Epoch;
-mod=@DayZ_lingor;
-mod=@lingor;
Cheers!
Babelfish
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I've had similar issues to this and found the RTP to be D*** all help.
Turns out every time there was a simple , } }; put in the wrong spot, or lacking one. Just a matter of reading through your scripts.
If it narrows things down I've also Isolated the Authenticating issue with Server Sided Errors and nothing to do with the mission file.
Post your Server monitor and I'll give it a look. I've had that exact same RPT error before.
I have the same.. or similar issue, I found one error but still get the same error Message. I tried different steps, but cant get any further. Anyone have any idea? Here is the section that give the error:
_dir = _worldspace select 0;
if (count (_worldspace select 1) == 3) then {
_pos = _worldspace select 1;
_wsDone = true;
};
};
This is the RPT error, the "if" statement are line 138:
17:39:24 Error in expression <
};
};
_dir = _worldspace select 0;
if <(count (_worldspace select 1) == 3) the>
17:39:24 Error position: <<(count (_worldspace select 1) == 3) the>
17:39:24 Error Invalid number in expression
17:39:24 File z\addons\dayz_server\system\server_monitor.sqf, line 138
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Yeah... that might be the easiest solution. Can't see the forest through the trees.
Thanks!
Babelfish
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I have 2 bat files for each cycle that move the HiveExt.ini file from one folder to the instance folder.
First it runs http://pastebin.com/gxeR0Mkx
Then it runs http://pastebin.com/yVQ0bVBr from within the first batch
The restarter file is called from scheduler.xml
The set to night batch from the restarter batch.
My problem is that I cant get the HiveExt.ini copied over to instance dir.
I have tinkerd around for hours, maybe some other see the error?
Kthnx Babelfish
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That is the latest Version 1.1 final I am using.
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Hi folks.
Have a problem I cant figure out. In my RPT a repeating error apear:
0:29:51 Error Missing {
0:29:51 File z\addons\dayz_server\system\server_monitor.sqf, line 395
0:29:51 Error in expression <_done = true;
publicVariable "sm_done";
};
In my file, line 395 the last };
};
[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
allowConnection = true;
sm_done = true;
publicVariable "sm_done";
};
The text is indent relatet to the start and end };.. couldnt get it to show correct in this post :-/
Made a pastebin, it looks more acurate of how it looks : http://pastebin.com/YTu6NY1r
Kthnx Babelfish
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Hi folks.
Have a problem I cant figure out. In my RPT a repeating error apear:
0:29:51 Error Missing {
0:29:51 File z\addons\dayz_server\system\server_monitor.sqf, line 395
0:29:51 Error in expression <_done = true;
publicVariable "sm_done";
};
In my file, line 395 the last };
};
[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
allowConnection = true;
sm_done = true;
publicVariable "sm_done";
};
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This is a repeating Message in my RPT:
0:29:51 Error position: <};
>
0:29:51 Error Missing {
0:29:51 File z\addons\dayz_server\system\server_monitor.sqf, line 395
0:29:51 Error in expression <_done = true;
publicVariable "sm_done";
};
>
This is the lines i have in that area in the file:
};
[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
allowConnection = true;
sm_done = true;
publicVariable "sm_done";
}; // this is line 395
I cant see what is wrong With the line 395?
Anyone have a Clue?
Kthnx Babelfish
(Resolved) DB Question.. her we go again
in Server Install
Posted
Hi
After some time tinkering with Exile, I thought of setting up a Epoch server. I have installed a server (rented full machine on nfoservers.com)
Followed the setup guide, but the DB does not seem to load anything . Like many other post i have found with same problem, I cant seem to get mine to work.
It looks like it starting up, and state that it is ready to accept connections. No dump file no logs nothing. When i log in game, I get to a black screen, can open inventory, but clearly no DB entry made.
My RPT https://pastebin.com/sEvg4qzA doesent seem to have anything that can point me in the right direction.
I have read countless post in here with similar problem without any result that help. Google is not my friend either in this matter.
I have open'd port in firewall, open'd Redist server in firewall. Password match in conf and epochive ini file.
I see in taskmanager that service is running (redist)
Sooo.... anyone can slap me and tell me what the heck I do wrong here?
ktnxbye
Babelfish
EDIT: Array in admin menu was not correct enclosed. now I got it running.