.:rmc:.
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Posts posted by .:rmc:.
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Because if someone connect without it he will see players levitate and without guns
hey SpiRe, checked the server last evening with some friends and all weapons and guns showing up without adding lines to the mission.sqm.
server got started with @Epoch;@epochhive;@mas;@masvehicles;@AllinArmaTerrainpack;@Bornholm as did the clients (without epochhive for sure!).
thanks for the tut again. bots with KSVKs are a real pain in the ass.... :rolleyes:
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i allready had masweapons and masvehicles on my server. vehicles spawned with entries in epochconfig.hpp and weapons as loot on mission crates. all this fully functional without adding the entries to mission.sqm. why would i have to add them now? :huh:
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thanks for pointing that out SpiRe!
afaik every launcher forces you to load those addons, if they are loaded serverside. if you connect without those addons, you will receive "you cannot play this mission, it depends on downloadsable contents..."
anyway thanks for the tut on how to implement all those vehicles and weapons without using lootspawner!
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- PREVENT PLAYERS FROM connecting without addons @mas18 and @masvehicles
add to mission.sqm classes to addons:
server and clients still need those addons to be loaded on startup right?
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So what vehicles are in mas vehicles?
http://www.armaholic.com/page.php?id=27652
in the download there is a textfile with all the classnames
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had that too in 0.2.5.2
this is not related to the mod or mission. i fixed it with reinstalling arma3
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//Define loot for crates blck_lootCountsMajor = [4,20,12]; // values are: number of things from the weapons, magazines, and items arrays to add, respectively. blck_BoxLoot_Major = // Loot is grouped as [weapons],[magazines],[items] in order to be able to use the correct function to load the item into the crate later on. // Each item consist of the following information ["ItemName",minNum, maxNum] where min is the smallest number added and min+max is the largest number added. [ [// Weapons // loaded by a distinct subroutine that looks for the weapon name and magazine type ["arifle_mas_ak_74m","30Rnd_mas_545x39_mag"], //AK Weapons ["arifle_mas_aks74","30Rnd_mas_545x39_mag"], ["arifle_mas_ak74","30Rnd_mas_545x39_mag"], ["arifle_mas_ak_74m_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_aks_74_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_ak12_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_ak12_sf_gl","30Rnd_mas_545x39_mag"], ["arifle_mas_aks74u","30Rnd_mas_545x39_mag"], ["arifle_mas_aks74u_c","30Rnd_mas_545x39_mag"], ["arifle_mas_bizon","64Rnd_mas_9x18_mag",3,6], //Bizon ["arifle_mas_bizon_sd","64Rnd_mas_9x18_mag",3,6], ["srifle_mas_vss","20Rnd_mas_9x39_mag"], //Vintorez ["arifle_mas_asval","30Rnd_mas_9x39_mag"], //Val ["arifle_mas_saiga","10Rnd_mas_12Gauge_Slug"], //Saiga 12k ["srifle_mas_svd","10Rnd_mas_762x54_mag"], //SVD ["srifle_mas_ksvk","5Rnd_mas_127x108_mag"], //KSVK ["srifle_mas_ksvk_c","5Rnd_mas_127x108_mag"], ["LMG_mas_rpk_F","100Rnd_mas_545x39_mag"], //RPK ["LMG_mas_pkm_F","100Rnd_mas_762x54_mag"], //PKM ["arifle_mas_m70","30Rnd_mas_762x39_mag"], //Zastava M70 ["arifle_mas_m70_gl","30Rnd_mas_762x39_mag"], ["arifle_mas_m70ab","30Rnd_mas_762x39_mag"], ["arifle_mas_m70ab_gl","30Rnd_mas_762x39_mag"], ["srifle_mas_m91","10Rnd_mas_762x54_mag"], //Zastava M91 ["LMG_mas_m72_F","100Rnd_mas_762x39_mag"], //Zastava M72 ["hgun_mas_sa61_F","20Rnd_mas_765x17_Mag"], //Scorpion ["hgun_mas_grach_F","17Rnd_mas_9x21_Mag"], //Grach ["hgun_mas_grach_F_sd","17Rnd_mas_9x21_Mag"], ["hgun_mas_mak_F","8Rnd_mas_9x18_Mag"], //Makarov ["hgun_mas_mak_F_sd","8Rnd_mas_9x18_Mag"] ], [//Magazines ["CinderBlocks",5,10], ["jerrycan_epoch",1,2], ["lighter_epoch",1,1], ["CircuitParts",2,3], ["WoodLog_EPOCH",10,20], ["ItemCorrugatedLg",1,2], ["ItemCorrugated",3,5], ["ItemMixOil",1,2], ["MortarBucket",5,10], ["PartPlankPack",10,12], ["ItemLockbox",1,2], ["3rnd_HE_Grenade_Shell",3,6], ["EnergyPackLg",1,2], ["30Rnd_mas_545x39_mag",3,6], //AK Ammunition ["30Rnd_mas_545x39_T_mag",3,6], ["64Rnd_mas_9x18_mag",3,6], //Bizon ["20Rnd_mas_9x39_mag",3,6], //Vintorez ["30Rnd_mas_9x39_mag",3,6], //Val ["10Rnd_mas_12Gauge_Slug",3,6], //Saiga ["10Rnd_mas_12Gauge_Pellets",3,6], ["10Rnd_mas_762x54_mag",3,6], //SVD ["10Rnd_mas_762x54_T_mag",3,6], ["5Rnd_mas_127x108_mag",3,6], //KSVK ["5Rnd_mas_127x108_dem_mag",3,6], ["5Rnd_mas_127x108_T_mag",3,6], ["5Rnd_127x108_Mag",3,6], ["30Rnd_mas_545x39_mag",3,6], //RPK ["30Rnd_mas_545x39_T_mag",3,6], ["100Rnd_mas_545x39_mag",3,6], ["100Rnd_mas_545x39_T_mag",3,6], ["100Rnd_mas_762x54_mag",3,6], //PKM ["100Rnd_mas_762x54_T_mag",3,6], ["30Rnd_mas_762x39_mag",3,6], //Zastava M70 ["30Rnd_mas_762x39_T_mag",3,6], ["10Rnd_mas_762x54_mag",3,6], //Zastava M91 ["10Rnd_mas_762x54_T_mag",3,6], ["30Rnd_mas_762x39_mag",3,6], //Zastava M72 LMG ["30Rnd_mas_762x39_T_mag",3,6], ["100Rnd_mas_762x39_mag",3,6], ["100Rnd_mas_762x39_T_mag",3,6], ["20Rnd_mas_765x17_Mag",3,6], //Scorpion ["17Rnd_mas_9x21_Mag",3,6], //Grach ["16Rnd_9x21_Mag",3,6], ["15Rnd_mas_9x21_Mag",3,6], ["13Rnd_mas_9x21_Mag",3,6], ["8Rnd_mas_9x18_Mag",3,6], ["8Rnd_mas_9x18_Mag",3,6], //Makaraov ["3rnd_HE_Grenade_Shell",1,3], ["HandGrenade",1,3], ["EnergyPack",2,5] ], [//Items ["Heal_EPOCH",1,2],["Defib_EPOCH",1,2],["Repair_EPOCH",1,2],["FAK",1,2],["VehicleRepair",1,3], ["ItemSodaRbull",1,3],["ItemSodaOrangeSherbet",1,3],["ItemSodaPurple",1,3],["ItemSodaMocha",1,3],["ItemSodaBurst",1,3], ["CookedChicken_EPOCH",1,3],["CookedGoat_EPOCH",1,3],["CookedSheep_EPOCH",1,3],["FoodSnooter",1,3],["FoodMeeps",1,3],["FoodBioMeat",1,3],["ItemTuna",1,3],["ItemSeaBass",1,3],["ItemTrout",1,3], ["muzzle_mas_snds_gun",1,1], //Supressors ["muzzle_mas_snds_L",1,1], ["muzzle_mas_snds_LM",1,1], ["muzzle_mas_snds_AK",1,1], ["muzzle_mas_snds_SVD",1,1], ["muzzle_mas_snds_KSVK",1,1], ["optic_mas_PSO",1,1], //Optics ["optic_mas_PSO_c",1,1], ["optic_mas_PSO_eo",1,1], ["optic_mas_PSO_eo_c",1,1], ["optic_mas_PSO_nv",1,1], ["optic_mas_PSO_nv_c",1,1], ["optic_mas_PSO_nv_eo",1,1], ["optic_mas_PSO_nv_eo_c",1,1], ["optic_mas_PSO_day",1,1], ["optic_mas_PSO_nv_day",1,1], ["optic_mas_term",1,1], ["optic_mas_MRD",1,1], ["optic_mas_LRPS",1,1], ["optic_mas_kobra",1,1], ["optic_mas_kobra_c",1,1], ["optic_mas_nspu",1,1], ["optic_mas_goshawk",1,1], ["acc_mas_flash_gun",1,1] //Flashlights ] ]; blck_lootCountsMajor2 = [3,20,12]; blck_BoxesLoot_Major2 = [ [// Weapons // Format is ["Weapon Name","Magazine Name"], ["MultiGun","EnergyPackLg"], ["arifle_mas_m4","30Rnd_mas_556x45_Stanag"], ["arifle_mas_m4_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_m4_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_g36c","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_m203_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk417c","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417_m203c","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417_m203c_v","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417c_d","20Rnd_mas_762x51_Stanag"], ["arifle_mas_mk16","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk16_gl","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk16_l","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk17","20Rnd_mas_762x51_Stanag"], ["arifle_mas_m16","30Rnd_mas_556x45_Stanag"], ["arifle_mas_g3","20Rnd_mas_762x51_Stanag"], ["arifle_mas_g3s","20Rnd_mas_762x51_Stanag"], ["arifle_mas_fal","20Rnd_mas_762x51_Stanag"], ["arifle_mas_m14","20Rnd_mas_762x51_Stanag"], ["arifle_mas_lee","5Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417","20Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417_v","20Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417_d","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25_v","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25_d","20Rnd_mas_762x51_Stanag"], ["srifle_mas_mk17s","20Rnd_mas_762x51_Stanag"], ["srifle_mas_m110","20Rnd_mas_762x51_Stanag"], ["srifle_mas_m24","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m24_v","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m24_d","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m107","5Rnd_mas_127x99_Stanag"], ["srifle_mas_m107_v","5Rnd_mas_127x99_Stanag"], ["srifle_mas_m107_d","5Rnd_mas_127x99_Stanag"], ["srifle_mas_lrr","10Rnd_mas_338_Stanag"], ["hgun_mas_mp7p_F","40Rnd_mas_46x30_Mag"], ["arifle_mas_mp5","30Rnd_mas_9x21_Stanag"], ["arifle_mas_m1014","7Rnd_mas_12Gauge_Slug"], ["LMG_mas_Mk48_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_M240_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_mg3_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_M60_F","100Rnd_mas_762x51_Stanag"], ["hgun_mas_m9_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_glock_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_bhp_F""12Rnd_mas_45acp_Mag"], ["hgun_mas_acp_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_usp_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_glocksf_F","12Rnd_mas_45acp_Mag"] ], [//Magazines // Format is ["Magazine name, Minimum number to add, Maximum number to add], ["CinderBlocks",4,8], ["jerrycan_epoch",1,2], ["lighter_epoch",1,1], ["CircuitParts",2,3], ["WoodLog_EPOCH",10,20], ["ItemCorrugatedLg",1,2], ["ItemCorrugated",2,4], ["ItemMixOil",1,2], ["MortarBucket",3,6], ["PartPlankPack",10,12], ["ItemLockbox",1,2], ["3rnd_HE_Grenade_Shell",2,4], ["EnergyPackLg",1,2], ["30Rnd_mas_556x45_Stanag",3,6], ["30Rnd_mas_556x45_T_Stanag",3,6], ["30Rnd_556x45_Stanag",3,6], ["30Rnd_556x45_Stanag_Tracer_Red",3,6], ["30Rnd_556x45_Stanag_Tracer_Green",3,6 ], ["30Rnd_556x45_Stanag_Tracer_Yellow",3,6], ["20Rnd_556x45_UW_mag",3,6], ["20Rnd_mas_762x51_Stanag",3,6], ["20Rnd_mas_762x51_T_Stanag",3,6], ["20Rnd_762x51_Mag",3,6], ["5Rnd_mas_762x51_Stanag",3,6], ["5Rnd_mas_762x51_T_Stanag",3,6], ["5Rnd_mas_127x99_Stanag",3,6], ["5Rnd_mas_127x99_dem_Stanag",3,6], ["5Rnd_mas_127x99_T_Stanag",3,6], ["10Rnd_mas_338_Stanag",3,6], ["10Rnd_mas_338_T_Stanag",3,6], ["40Rnd_mas_46x30_Mag" ,3,6], ["30Rnd_mas_9x21_Stanag",3,6], ["30Rnd_mas_9x21D_Stanag",3,6], ["30Rnd_9x21_Mag",3,6], ["7Rnd_mas_12Gauge_Slug",3,6], ["7Rnd_mas_12Gauge_Pellets",3,6], ["100Rnd_mas_762x51_Stanag",3,6], ["100Rnd_mas_762x51_T_Stanag",3,6], ["150Rnd_762x51_Box",3,6], ["150Rnd_762x51_Box_Tracer",3,6], ["12Rnd_mas_45acp_Mag",3,6], ["10Rnd_mas_45acp_Mag",3,6], ["12Rnd_mas_45acp_Mag",3,6], ["10Rnd_mas_45acp_Mag",3,6], ["8Rnd_mas_45acp_Mag",3,6], ["3rnd_HE_Grenade_Shell",1,3], ["HandGrenade",1,3], ["EnergyPack",2,5] ], [//Items // Format is ["Item name, Minimum number to add, Maximum number to add], ["Heal_EPOCH",1,2],["Defib_EPOCH",1,2],["Repair_EPOCH",1,2],["FAK",1,2],["VehicleRepair",1,3], ["ItemSodaRbull",1,3],["ItemSodaOrangeSherbet",1,3],["ItemSodaPurple",1,3],["ItemSodaMocha",1,3],["ItemSodaBurst",1,3], ["CookedChicken_EPOCH",1,3],["CookedGoat_EPOCH",1,3],["CookedSheep_EPOCH",1,3],["FoodSnooter",1,3],["FoodMeeps",1,3],["FoodBioMeat",1,3],["ItemTuna",1,3],["ItemSeaBass",1,3],["ItemTrout",1,3], ["muzzle_mas_snds_L",1,1], ["muzzle_mas_snds_C",1,1], ["muzzle_mas_snds_MP5SD6",1,1], ["muzzle_mas_snds_M",1,1], ["muzzle_mas_snds_Mc",1,1], ["muzzle_mas_snds_MP7",1,1], ["muzzle_mas_snds_SM",1,1], ["muzzle_mas_snds_SMc",1,1], ["muzzle_mas_snds_SH",1,1], ["muzzle_mas_snds_SHc",1,1], ["muzzle_mas_snds_SV",1,1], ["muzzle_mas_snds_SVc",1,1], ["optic_mas_DMS",1,1], ["optic_mas_DMS_c",1,1], ["optic_mas_Holosight_blk",1,1], ["optic_mas_Holosight_camo",1,1], ["optic_mas_Arco_blk",1,1], ["optic_mas_Arco_camo",1,1], ["optic_mas_Hamr_camo",1,1], ["optic_mas_Aco_camo",1,1], ["optic_mas_ACO_grn_camo",1,1], ["optic_mas_MRCO_camo",1,1], ["optic_mas_zeiss",1,1], ["optic_mas_zeiss_c",1,1], ["optic_mas_zeiss_eo",1,1], ["optic_mas_zeiss_eo_c",1,1], ["optic_mas_acog",1,1], ["optic_mas_acog_c",1,1], ["optic_mas_acog_eo",1,1], ["optic_mas_acog_eo_c",1,1], ["optic_mas_acog_rd",1,1], ["optic_mas_acog_rd_c",1,1], ["optic_mas_handle",1,1], ["optic_mas_aim",1,1], ["optic_mas_aim_c",1,1] ] ];
replace the lines in your aiconfigs.sqf with this code for the two major missions.
orange --> russion weapons
green --> NATO weapons
i didn't insert all the launchers and stuff, just add them with their classname and ammunition...
if you want the ai to spawn with those guns, replace the ailoadout with this one for major and major2 (orange and green):
//This defines the random weapon to spawn on the AI blck_WeaponList_Major = [ //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons //["WEAPON","MAGAZINE"] ["arifle_mas_ak_74m","30Rnd_mas_545x39_mag"], //AK Weapons ["arifle_mas_aks74","30Rnd_mas_545x39_mag"], ["arifle_mas_ak74","30Rnd_mas_545x39_mag"], ["arifle_mas_ak_74m_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_aks_74_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_ak12_sf","30Rnd_mas_545x39_mag"], ["arifle_mas_ak12_sf_gl","30Rnd_mas_545x39_mag"], ["arifle_mas_aks74u","30Rnd_mas_545x39_mag"], ["arifle_mas_aks74u_c","30Rnd_mas_545x39_mag"], ["arifle_mas_bizon","64Rnd_mas_9x18_mag",3,6], //Bizon ["arifle_mas_bizon_sd","64Rnd_mas_9x18_mag",3,6], ["srifle_mas_vss","20Rnd_mas_9x39_mag"], //Vintorez ["arifle_mas_asval","30Rnd_mas_9x39_mag"], //Val ["arifle_mas_saiga","10Rnd_mas_12Gauge_Slug"], //Saiga 12k ["srifle_mas_svd","10Rnd_mas_762x54_mag"], //SVD ["srifle_mas_ksvk","5Rnd_mas_127x108_mag"], //KSVK ["srifle_mas_ksvk_c","5Rnd_mas_127x108_mag"], ["LMG_mas_rpk_F","100Rnd_mas_545x39_mag"], //RPK ["LMG_mas_pkm_F","100Rnd_mas_762x54_mag"], //PKM ["arifle_mas_m70","30Rnd_mas_762x39_mag"], //Zastava M70 ["arifle_mas_m70_gl","30Rnd_mas_762x39_mag"], ["arifle_mas_m70ab","30Rnd_mas_762x39_mag"], ["arifle_mas_m70ab_gl","30Rnd_mas_762x39_mag"], ["srifle_mas_m91","10Rnd_mas_762x54_mag"], //Zastava M91 ["LMG_mas_m72_F","100Rnd_mas_762x39_mag"], //Zastava M72 ["hgun_mas_sa61_F","20Rnd_mas_765x17_Mag"], //Scorpion ["hgun_mas_grach_F","17Rnd_mas_9x21_Mag"], //Grach ["hgun_mas_grach_F_sd","17Rnd_mas_9x21_Mag"], ["hgun_mas_mak_F","8Rnd_mas_9x18_Mag"], //Makarov ["hgun_mas_mak_F_sd","8Rnd_mas_9x18_Mag"] ]; blck_WeaponList_Major2 = [ //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons //["WEAPON","MAGAZINE"] ["arifle_mas_m4","30Rnd_mas_556x45_Stanag"], ["arifle_mas_m4_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_m4_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk416c_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_g36c","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_v","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_l119_m203_d","30Rnd_mas_556x45_Stanag"], ["arifle_mas_hk417c","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417_m203c","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417_m203c_v","20Rnd_mas_762x51_Stanag"], ["arifle_mas_hk417c_d","20Rnd_mas_762x51_Stanag"], ["arifle_mas_mk16","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk16_gl","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk16_l","30Rnd_mas_556x45_Stanag"], ["arifle_mas_mk17","20Rnd_mas_762x51_Stanag"], ["arifle_mas_m16","30Rnd_mas_556x45_Stanag"], ["arifle_mas_g3","20Rnd_mas_762x51_Stanag"], ["arifle_mas_g3s","20Rnd_mas_762x51_Stanag"], ["arifle_mas_fal","20Rnd_mas_762x51_Stanag"], ["arifle_mas_m14","20Rnd_mas_762x51_Stanag"], ["arifle_mas_lee","5Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417","20Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417_v","20Rnd_mas_762x51_Stanag"], ["srifle_mas_hk417_d","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25_v","20Rnd_mas_762x51_Stanag"], ["srifle_mas_sr25_d","20Rnd_mas_762x51_Stanag"], ["srifle_mas_mk17s","20Rnd_mas_762x51_Stanag"], ["srifle_mas_m110","20Rnd_mas_762x51_Stanag"], ["srifle_mas_m24","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m24_v","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m24_d","5Rnd_mas_762x51_Stanag"], ["srifle_mas_m107","5Rnd_mas_127x99_Stanag"], ["srifle_mas_m107_v","5Rnd_mas_127x99_Stanag"], ["srifle_mas_m107_d","5Rnd_mas_127x99_Stanag"], ["srifle_mas_lrr","10Rnd_mas_338_Stanag"], ["hgun_mas_mp7p_F","40Rnd_mas_46x30_Mag"], ["arifle_mas_mp5","30Rnd_mas_9x21_Stanag"], ["arifle_mas_m1014","7Rnd_mas_12Gauge_Slug"], ["LMG_mas_Mk48_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_M240_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_mg3_F","100Rnd_mas_762x51_Stanag"], ["LMG_mas_M60_F","100Rnd_mas_762x51_Stanag"], ["hgun_mas_m9_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_glock_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_bhp_F""12Rnd_mas_45acp_Mag"], ["hgun_mas_acp_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_usp_F","12Rnd_mas_45acp_Mag"], ["hgun_mas_glocksf_F","12Rnd_mas_45acp_Mag"] ];
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any update on the randomise issue? ;)
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extract them from the package, resize them with your favourite graphictool and reimport them to the package.
to convert graphics into *.paa format you need this little program here: http://www.armaholic.com/page.php?id=1563
hope that helps
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This is with the stock AH right?
right! did i overread the fact, that stock ah messes up things? :blink:
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did an fresh install with all three hotfixes, but all players only can access The settingsscreen one time. there are no errors and the server runs without BE. any hints maybe? Cheers
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thanks for the effort. i literally got sick of all the sunshine ^^
i get the impression that bots are indeed affected by this, but it would be awesome if this could be a little more random :D 5 minutes of sun per hour would be enough ;)
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why is allways everybody "thinking" on making a tutorial and not actually making it? xD
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Where's that tutorial you're all talking about? I just see an infistar screenshot :/
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yeah, the white industrial buildings disappear, when you get closer as about 10m. the concrete buidlings are a guaranteed bone breaker, as are the dam and most of the buildings in vorkuta. BUT I STILL LOVE IT ;)
i hope that the port will minimum be as good as the a2 version, which allready had tons of glitches...
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would be nice to know to get a server up and working...
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the debug folder isn't included in the 1.3.0 download, so folks who install it for the first time, won't be able to run it? it is still called by code though...
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sounds fun! looking forward to that
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Add the script to your Skripts.txt
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am i the only one, wo actually wants namalsk back? :'(
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Hi there.
Was playing with a friend of mine, who has the problem stated above. After playing for about 5-6 minutes he can't access any lootspots, can't access Cars And has to relog. I can't even hear him shooting. :( after relogging he can play again for another 5-6 minutes.
Allready reinstalled arma and epoch, but that didn't solve the issue. Please help
Thanks in advance
Edit: when he reconnects, his character stays in position.
[HowTo] EVR BlowOut map independent
in A2: Epoch Mods (1.0.5.1)
Posted
is it possible to use the evr function from the @namalsk package, when you are actually playing on a epoch namalsk server?
that would keep the mission file tiny :)
just adding the variables to the init.sqf doesn't do the job