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Posts posted by DAKA
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Hi all. Can anyone help me. Keep getting this message.
6:53:28 Error in expression <tion = wai_mission_data select _mission select 3;
};{
_x setVariable ["Aggress>
6:53:28 Error position: <select 3;
};{
_x setVariable ["Aggress>
6:53:28 Error select: Type Number, expected Array,Config entry
6:53:28 File z\addons\dayz_server\WAI\compile\hero_behaviour.sqf, line 14anyone know how to fix it?
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I have changed my DNS to googles, rebooted my modem and now I am able to get to it just fine. Thanks all for the help and advice.
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I have looked every where to find how to add coins to new players only. I am running ZSC 3.0 and ESSV2. With ESSV2, you can add it to the load out every time they spawn in, but i just want coins to be added for new players. I have found for AI and zombies, not new players, someone point me in the right direction please.
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Hello, so I have WAI installed, with some custom spawn missions and the default ones. Here is are the 2 errors that I am getting.
2:47:20 Error in expression <launcher call find_suitable_ammunition;
_unit addMagazine _rocket;
_unit addMaga>
2:47:20 Error position: <_unit addMagazine _rocket;
_unit addMaga>
2:47:20 Error Undefined variable in expression: _unit
2:47:20 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 193and this one
2:47:20 "WAI: Spawned a group of any AI (Bandit) at [1532.32,4476.64,0]"
2:47:20 Error in expression <I: Spawned a group of %1 AI (%3) at %2",_unitnumber,_position,_aitype];_unitGr>
2:47:20 Error position: <_unitnumber,_position,_aitype];_unitGr>
2:47:20 Error Undefined variable in expression: _unitnumber
2:47:20 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 219Any help would be great.
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its at the top of the essv2 says to uninstall the old one, click here.
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the other thing is that i haave the old ess installed, so can you please post that as well, so i can uninstall it. Thank you so much by the way, you have been awesome to help me out.
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Im not able to access the site either and I changed my DNS to googles and nothing works. what is their email address so I can email them?
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Juan,
All i get is a grey screen that says the site is for sale.
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I want to install ESSV2, how ever, looks like Opendayz is still down and not sure if it is coming back. Does anyone have the install instructions. I have the files, from the last time i attempted to install it, but no instructions. Please let me know, thanks.
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Hello there, first would like to say, awesome script, took me a day to figure out a error i was getting, but got it to work. My question is this. After the vehicle has been moved to your safespot, is there a way to script in there, after so much, if the vehicle is not claimed it will be deleted, say like after 3 days or what ever you want to set it at?
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If I want to add a new menu to a trader, how do i do that, just add a new catagory?
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I am looking for someone who can help me figure out how to add some skins from Overwatch. Just these ones
Stalker Clothing #1 = Camo25_dz
Stalker Clothing #2 = Camo26_dz
Stalker Clothing #3 = Camo27_dzI would love help with this. Thanks.
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I am looking for someone who can help me figure out how to add some skins from Overwatch. Just these ones
Stalker Clothing #1 = Camo25_dz
Stalker Clothing #2 = Camo26_dz
Stalker Clothing #3 = Camo27_dzI would love help with this. Thanks.
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So I am having an issue with the script. I have an antihack, i put in all the correct info that was giving and one of my players was banned for using the option to spawn in new location. you mention antihax, does that mean all anti hacks or just one specific one??
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When it is talking about Number of units and it says 4. How many AI is that? I cant seem to find the answer anywhere
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I setup the Evac Heli, that works fine. but when i die and respawn and call it. it says that i have no chopper on my evac pad. so when i get back, it will not give me the option to set one or clear, until i put a key in invintory, then it give me the optoins, i thought it was suppose to go by UID, is there a fix for this?
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Scripts updated!
New features:
- repair delay for each damaged part, will also display a message with the part currently being repaired (default 2 seconds, see config, if set to 0 the repair will be instant with no messages like before) :)
- dynamic costs based on vehicle type (similar as I've mentioned it in the post above)
- display message in vehicle chat when near service point (can be disabled or customized in the config)
You can get the new version from the same place: https://github.com/vos/dayz/tree/master/service_point
Axe Cop,
So this is where i am having my issue, for the display message, i dont see a msg at all. do you have to be in vehicle chat to see it or should you be able to see if no matter what? Oh my old server that i use to play on, now i host my own, it would pop up showing you that it was near. anyway you can help me figure out why it is not working please.
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Its working now. So now if i can just get my stupid BB Self to work, that would be awesome. Anyone like to help me with that, I have tried everything. Let me know you we can skype of something
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Well i think i might have found the problem. I spelled service wrong on one of the files. lol stupid me. always the little things
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No, how do I do that. I am so new to this stuff. Sorry. Total NOOB here. do I need to change the fuel station names maybe, i am on the napf map.?
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AXE COP
So I have added all to the specified locations, but it is not loading. No I dont have my own server, i am renting one, so would i still put in the same spot or put it here
if (isServer) then {//Compile vehicle configscall compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\dynamic_vehicle.sqf";// Add trader citys_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\mission.sqf";_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";};Right now I have it here.if (!isDedicated) then {//Conduct map operations0 fadeSound 0;waitUntil {!isNil "dayz_loadScreenMsg"};dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");//Run the player monitor_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";execVM "service_point\service_point.sqf";};am i missing something. i have the folder called service_point and all 4 files in it. Do they need to go into another fold or they ok there. -
I hope all is well and that you get well fast. The last thing that I would like to ask, is take you up on your offer for your mission PBO, I have my own server, but want to run a more custom mission set. the basic ones are boring. I just dont have a lot of time to start all new ones, so yours will give me a must faster starting point. My email is [email protected]. if they are small enough to email, that would be awesome. if not just let me know,.
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I'm posting the zip of my missions folder for everyone to use and edit as they see fit. First a few explanations though. These missions are heavily coded to work on Napf ONLY and will NOT work on other maps. If you run Napf though, feel free to add whatever you like of them to your server.
Secondly my servers are set up with the soldiers all belonging to the faction "Legion". As such, the text in the mission pop ups reflect that. You might edit that so it reads more generic depending on what your server is set up like. For instance you will see things like "Legion has stormed Freidorf". It won't make sense to your guys so you might change it to "Soldiers have stormed Freidorf" or somesuch. You are free to edit as you want.
Following is a breakdown of the missions and what is special about them:
disabled_civchopper <--same as original
weapon_cache <--same as original
crash_spawner <--same as original
armed_vehicle <--same as original
disabled_milchopper <--same as original
MV22 <--same as original
convoy <--same as original
banditbase <--same as original
campharry <--same as original
The following are all town spawn missions. They generally spawn in the town center, have several machine guns, and multiple troops
Lezburg
Schangen
Chatzbach
Liestal
Freidorf
Meggen
Sachseln
BridgeNowhere- Really tough take-the-bridge mission that spawns several waves of reinforcements.
OfficeSpace- Soldiers spread around, inside, and on top of an office building. Toughie.
UFO- If your players are careful they can recover a working "UFO". Neat to see new players when they try to work out what the UFO is and does.
SniperTeam- 4 man team of maximum level snipers armed with AS50's overlooking the dam (This mission requires some edits to your AIConfig file, email me if you want to use it and I'll explain what to change. It's simple stuff)
DeathValley- You think it will be an easy mission, the soldiers are all in a bowl valley. So you think. Machine guns, patrol heli, paratroopers. Another toughie.
BeachHead- Legion beach incursion with boat patrols and air support
NapfCastle- Soldiers set up in the Napf ruins
Sumrenfield- Soldier group in the dish array
Linky: https://www.dropbox.com/s/i5s3hghez8yg4t7/missions.zip
Have fun guys, I hope you enjoy these :)
So I am totally new too all of this. Have my own server now. and really like the NAPF map and want to add your mission files to my server and then change then. but what i dont know is how to call them up when i put them in or if they go in my server_napf.pbo or the one listed under missions? if you can help to add the right scripting to call them up that would be awesome.
[Release] 3.0 Door Management - No More Codes
in A2: Epoch Mods (1.0.5.1)
Posted
Is this still needing to be done. I don't have access to my dayz_code so I dont know how i would update this?