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ZeroK00L

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Posts posted by ZeroK00L

  1. Personally, I took off the indestructible bases option, IMHO it ruined the realism. If players build with Cinder Blocks it's virtually indestructible anyways. if they build with Metal walls and floors, nothing will get through and if they build with wood, well, they get what they pay for. lol. Would be curious to see if this is possible though. If I find out i will post here. Cheers

  2.  

    not read this?

    Yes I did.

     

    Ok just tried calling it in the server_functions and it didn't work at all. Followed the Tutorial in this forum. Testing continues....lol

    As stated here.

     

    As Peipo was kind enough to point out, I made a mistake, but I got it now :) Celebrate time! I'm going to make some Epic cities and bases and post them here, and of course help where I can for others ;)

  3. calling it in the server functions.sqf in your dayz_server.pbo would be the best way to do it.

    but also through the init.sqf nothing will be added to database, all the buildings will be spawned in on every restart

     

    Thats the weird part. When I called it from the Mission PBO in the init.sqf, it added the buildings to the database. I was under the impression it wasn't supposed to do that. I'm going to try calling it from the server functions. Thanks for the reply, i appreciate it.

  4. When I used dayz.st I could call the files from both my server and mission pbo using a /buidlings/file.sqf

    Did they change this within the last year?

     

    It seems so. I have tried both ways with some success but also weird glitches. Only way so far I have got them in almost perfectly is by adding them to the mission.sqm file in the mission PBO but, it seems to lag the server a bit and I get this weird glitch where players, upon server restart spawn in the middle of the edited area. I believe it has to do with the "center" created in the editor but that part gets removed when converting the sqf into a sqm. I'm going to try calling it server side again with a slightly different method I found online. So far I am not happy with Dayz.St on this part of the server and the lack of instance building and building tables in the database.

  5. If someone can get this working I think it would be really cool. Especially if you can harvest, then sell to a trader for gold :) :). I'll look into it and see if I can figure it out.

     

    P.s. Even cooler if you could smoke it. LOL

     

    P.s.s And I know you cant smoke hemp for any benefit, but it can be made into a pot farm. haha

  6. lol my bad dude. we are running it off our computers. The scripts I have put Action menu, WAI, Toggle Snapping, Safezones, Infistar admin tools, Tow and Lift, Radio Communications.

     

    Here is the file: http://pastebin.com/hEBspnVX

     

    If there is anything else you need let me know. :D

     Try chaning the first line of your script..

    from

     

    if (true) then

     

    to this

     

    if (isServer) then {

     

    like I said though, it depends on a few things. Also, look through the tutorial Insertcoins posted. Theres a section on Double Spawning. For me and stupid Dayz.St it doesn't apply but maybe it will work for you.

  7. are barracks the only thing spawning double?

     

    are you running it in the mission pbo or server pbo?

     

    ZeroKOOL: You don't need a tool to convert it. Just remove the centre, sides and unit and place

    if (isServer) then {

     

    at the top, and place an extra

     

    }; at the bottom.

     Yes you do. If your running it through your mission.sqm it needs an entirely different format. If your running a seperate call and script then all you need to do is remove the center, unit and group. Depends on how you do it and which type of server or hosting you have.

  8. Hey all,

     

     Sorry if this post does not go here, but it seemed like a place I might be able to get a quick answer from the editing Pros.

     

    What is the best way to place buildings with the DayZ.St servers? I have tried adding to the mission.sqm in the mission PBO but that has been a nightmare. I have tried calling a separate buidings.sqf file through the init.sqf but that way just added the buildings to my database which caused some duplication problems. I have watched every video tutorial and read every guide I could find on the internet but most seem to be out of date, even the one in the DayZ.St Wiki is out of date. Please if someone has a server with this hosting company and can shed some light on the proper way to add buildings I would be eternally grateful. Thanks!

  9. Can i ask, How do you guys place roads easily i have to place the road then save and then move it again because it moves. Is there a better way of doing it?

     

    And please upload this addition it looks great!

    Speedy,

     

     Not sure if I am understanding you correctly but the way I move roads is to place the road in 3D mode, place a object next to it like a sandbag or something easy to see, then rope them together and move together. That way you can see where it moves without going back and forth from 2D to 3D. After your done, delete the sandbag.

     

    If your talking about the items shifting after you close the file and open it again, unfortunately that's a problem with the editor that seems to be fairly common and I have not found a way to fix it. Hope this helps. cheers.

  10. No prob :). Question, are you running this with a Exec command in your init.sqf? If so, what might be happening and what happened to me was, when I added buildings like this it actually added them into my database every time it ran creating duplicates. Not sure if that's normal but it did. You can always try adding the buildings to your mission.sqm. To do that though, you will need to take the mission.sqf the editor creates and convert it to the 2D version a mission.sqm. Heres the one I use. http://www.armaholic.com/page.php?id=10204. Let me know if this info helps. :)

  11. The editor will do that whenever you reopen the .sqf again in the editor. Try to make as little changes as possible. Also if your going to add something or make a change try to start with a new file everytime. With the buildings that duplicate what is the classnames? Do they have the word map or land in front or neither? Whenever you ask for help, its smart and more likely to get help if you post important info like who's hosting your server, what type of build reality or bliss and also post the code or file you are working with and any other mods or scripts you have installed. That way people don't have to ask for it and waste time :)

  12. Hey all,

     

     I really need someone to take a second look for me at my mission.sqm. I added new buildings to my Chernarus Epoch map in three areas. Devils Castle, Green Mountain and Skalitsy Island. The majority of the buildings are on Skalitsy Island. Here is the problem. I used the 3D editor to add the buildings. Converted to 2D. Copied the data over. Relabled the item numbers and total Items. Everything works fine and looks good EXCEPT, after every restart, myself and some other players spawn in at Skalitsy Island. No matter where they are on the map before restart, they will spawn there after. I have torn my hair out trying to figure this out. If I revert back to an old mission.sqm there's no problem, so I know it is with the new buildings that the issue lies. If anyone would be kind enough to help I would be ever grateful. Thank You!

     

    P.s. Hosted with Dayz.St. Fully Updated. Additional Mods;

    BloodBag

    Tow/Lift

    Halo Jump

    Walking Zombies

    Trader Safe Zones

    Sarge AI

    EMS

    Drink from Water Sources

     

    P.s.s Not sure if this helps but when the player spawns, he spawns on top of one of the buildings I added. The Building is class Item145. I've tried replacing this building with another one also to see if that affected it and it didn't.

    version=11;
    class Mission
    {
    	addOns[]=
    	{
    		"chernarus",
    		"ca_modules_animals",
    		"dayz_anim",
    		"dayz_code",
    		"dayz_communityassets",
    		"dayz_weapons",
    		"dayz_equip",
    		"dayz_epoch",
    		"dayz_vehicles",
    		"cacharacters_pmc",
    		"ca_modules_functions",
    		"glt_m300t",
    		"pook_h13",
    		"csj_gyroac",
    		"map_eu",
    		"jetskiyanahuiaddon"
    	};
    	addOnsAuto[]=
    	{
    		"dayz_weapons",
    		"ca_modules_functions",
    		"chernarus"
    	};
    	randomSeed=11171215;
    	class Intel
    	{
    		briefingName="DayZ Epoch Chernarus";
    		briefingDescription="DayZ Epoch Chernarus Private Server";
    		startWeather=0.067362607;
    		forecastWeather=0.52341133;
    		year=2008;
    		month=10;
    		day=1;
    		hour=12;
    	};
    	class Groups
    	{
    		items=2;
    		class Item0
    		{
    			side="WEST";
    			class Vehicles
    			{
    				items=234;
    				class Item0
    				{
    					position[]={-7244.9355,365.97467,19534.543};
    					azimut=-17.0839;
    					id=11;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item1
    				{
    					position[]={-7245.2188,366.0018,19535.338};
    					azimut=-17.0839;
    					id=0;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAYER COMMANDER";
    					leader=1;
    					rank="SERGEANT";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item2
    				{
    					position[]={-7245.9844,365.8941,19534.902};
    					azimut=-17.083944;
    					id=5;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item3
    				{
    					position[]={-7245.7793,366.00299,19536.176};
    					azimut=-17.083944;
    					id=8;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item4
    				{
    					position[]={-7245.502,365.97186,19535.32};
    					azimut=-17.083944;
    					id=18;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item5
    				{
    					position[]={-7246.252,365.8396,19534.508};
    					azimut=-17.083944;
    					id=2;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item6
    				{
    					position[]={-7244.6816,366.02472,19534.941};
    					azimut=-17.083937;
    					id=9;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item7
    				{
    					position[]={-7244.1113,366.13486,19535.801};
    					azimut=-17.083944;
    					id=21;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item8
    				{
    					position[]={-7244.2207,366.02667,19534.379};
    					azimut=-17.083944;
    					id=13;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item9
    				{
    					position[]={-7245.584,365.92297,19534.734};
    					azimut=-17.083944;
    					id=7;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item10
    				{
    					position[]={-7245.6055,366.00577,19535.961};
    					azimut=-17.0839;
    					id=36;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item11
    				{
    					position[]={-7245.502,365.94348,19534.91};
    					azimut=-17.083944;
    					id=25;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item12
    				{
    					position[]={-7245.0488,365.9512,19534.359};
    					azimut=-17.083944;
    					id=43;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item13
    				{
    					position[]={-7244.2598,366.04828,19534.742};
    					azimut=-17.083944;
    					id=30;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item14
    				{
    					position[]={-7244.707,366.10901,19536.191};
    					azimut=-17.083944;
    					id=33;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item15
    				{
    					position[]={-7244.5215,366.08228,19535.566};
    					azimut=-17.083944;
    					id=1;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item16
    				{
    					position[]={-7246.1973,365.91577,19535.527};
    					azimut=-17.083944;
    					id=4;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item17
    				{
    					position[]={-7244.2754,366.13422,19536.004};
    					azimut=-17.083944;
    					id=3;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item18
    				{
    					position[]={-7245.7637,365.94586,19535.328};
    					azimut=-17.083944;
    					id=6;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item19
    				{
    					position[]={-7246.0234,365.91901,19535.32};
    					azimut=-17.083944;
    					id=10;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item20
    				{
    					position[]={-7244.6504,366.00073,19534.555};
    					azimut=-17.083944;
    					id=16;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item21
    				{
    					position[]={-7245.1016,366.05789,19535.977};
    					azimut=-17.083944;
    					id=19;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item22
    				{
    					position[]={-7244.3926,366.10901,19535.789};
    					azimut=-17.083944;
    					id=15;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item23
    				{
    					position[]={-7245.1055,365.97046,19534.719};
    					azimut=-17.083944;
    					id=23;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item24
    				{
    					position[]={-7243.9824,366.12967,19535.563};
    					azimut=-17.083944;
    					id=26;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item25
    				{
    					position[]={-7243.9492,366.07623,19534.746};
    					azimut=-17.083944;
    					id=29;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item26
    				{
    					position[]={-7244.5723,366.02032,19534.738};
    					azimut=-17.083944;
    					id=31;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item27
    				{
    					position[]={-7244.7871,366.05829,19535.563};
    					azimut=-17.083944;
    					id=28;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item28
    				{
    					position[]={-7244.7051,366.05048,19535.344};
    					azimut=-17.083944;
    					id=35;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item29
    				{
    					position[]={-7244.0898,366.05066,19534.559};
    					azimut=-17.083944;
    					id=27;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item30
    				{
    					position[]={-7245.7246,365.89456,19534.529};
    					azimut=-17.083937;
    					id=34;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item31
    				{
    					position[]={-7244.4883,366.0018,19534.363};
    					azimut=-17.083944;
    					id=46;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item32
    				{
    					position[]={-7244.9922,366.08383,19536.193};
    					azimut=-17.083944;
    					id=38;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item33
    				{
    					position[]={-7244.5449,366.11032,19536.004};
    					azimut=-17.083944;
    					id=32;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item34
    				{
    					position[]={-7245.0957,366.02872,19535.547};
    					azimut=-17.083944;
    					id=47;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item35
    				{
    					position[]={-7245.9707,365.8685,19534.512};
    					azimut=-17.083944;
    					id=41;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item36
    				{
    					position[]={-7244.1563,366.15808,19536.195};
    					azimut=-17.083944;
    					id=40;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item37
    				{
    					position[]={-7245.5625,365.89777,19534.338};
    					azimut=-17.083944;
    					id=44;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item38
    				{
    					position[]={-7244.832,366.08411,19535.992};
    					azimut=-17.083944;
    					id=48;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item39
    				{
    					position[]={-7246.0391,365.97614,19536.168};
    					azimut=-17.083944;
    					id=39;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item40
    				{
    					position[]={-7243.9863,366.15912,19535.992};
    					azimut=-17.083944;
    					id=37;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item41
    				{
    					position[]={-7245.8613,365.89417,19534.723};
    					azimut=-17.083944;
    					id=45;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item42
    				{
    					position[]={-7246.5254,365.86578,19535.285};
    					azimut=-17.0839;
    					id=49;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item43
    				{
    					position[]={-7244.4004,366.02261,19534.551};
    					azimut=-17.083944;
    					id=42;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item44
    				{
    					position[]={-7245.1973,365.94858,19534.539};
    					azimut=-17.083944;
    					id=22;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item45
    				{
    					position[]={-7244.6719,366.08423,19535.789};
    					azimut=-17.083944;
    					id=12;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item46
    				{
    					position[]={-7244.5605,366.04813,19535.125};
    					azimut=-17.083944;
    					id=14;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item47
    				{
    					position[]={-7245.9102,365.94482,19535.527};
    					azimut=-17.0839;
    					id=24;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item48
    				{
    					position[]={-7245.6289,365.97433,19535.541};
    					azimut=-17.083944;
    					id=20;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item49
    				{
    					position[]={-7244.4277,366.07483,19535.34};
    					azimut=-17.083944;
    					id=17;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item50
    				{
    					position[]={-7244.9668,365.99765,19534.916};
    					azimut=-17.0839;
    					id=51;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item51
    				{
    					position[]={-7244.4414,366.13257,19536.191};
    					azimut=-17.0839;
    					id=52;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item52
    				{
    					position[]={-7246.166,365.94946,19535.969};
    					azimut=-17.0839;
    					id=55;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item53
    				{
    					position[]={-7246.4395,365.89023,19535.512};
    					azimut=-17.0839;
    					id=53;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item54
    				{
    					position[]={-7245.3574,366.0311,19535.965};
    					azimut=-17.0839;
    					id=54;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item55
    				{
    					position[]={-7246.125,365.86581,19534.699};
    					azimut=-17.0839;
    					id=70;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item56
    				{
    					position[]={-7246.3086,365.91998,19535.75};
    					azimut=-17.0839;
    					id=60;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item57
    				{
    					position[]={-7245.3652,365.94461,19534.727};
    					azimut=-17.0839;
    					id=68;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item58
    				{
    					position[]={-7246.1348,365.89316,19535.109};
    					azimut=-17.0839;
    					id=66;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item59
    				{
    					position[]={-7246.5098,365.81299,19534.5};
    					azimut=-17.0839;
    					id=61;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item60
    				{
    					position[]={-7245.7285,365.92142,19534.922};
    					azimut=-17.0839;
    					id=63;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item61
    				{
    					position[]={-7244.9961,366.02524,19535.352};
    					azimut=-17.0839;
    					id=72;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item62
    				{
    					position[]={-7245.3105,365.92368,19534.344};
    					azimut=-17.0839;
    					id=57;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item63
    				{
    					position[]={-7246.5078,365.84055,19534.895};
    					azimut=-17.0839;
    					id=58;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item64
    				{
    					position[]={-7245.5215,366.00006,19535.756};
    					azimut=-17.0839;
    					id=62;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item65
    				{
    					position[]={-7246.2598,365.86621,19534.902};
    					azimut=-17.0839;
    					id=75;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item66
    				{
    					position[]={-7246.3828,365.86755,19535.102};
    					azimut=-17.0839;
    					id=56;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item67
    				{
    					position[]={-7246.4238,365.92261,19535.957};
    					azimut=-17.0839;
    					id=73;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item68
    				{
    					position[]={-7243.9355,366.05197,19534.379};
    					azimut=-17.0839;
    					id=69;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item69
    				{
    					position[]={-7246.5176,365.89737,19535.73};
    					azimut=-17.0839;
    					id=67;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item70
    				{
    					position[]={-7244.7656,365.97693,19534.359};
    					azimut=-17.0839;
    					id=65;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item71
    				{
    					position[]={-7245.2012,365.97321,19534.898};
    					azimut=-17.0839;
    					id=74;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item72
    				{
    					position[]={-7245.625,365.94534,19535.117};
    					azimut=-17.0839;
    					id=71;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item73
    				{
    					position[]={-7244.8184,365.99875,19534.742};
    					azimut=-17.0839;
    					id=59;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item74
    				{
    					position[]={-7244.1191,366.07431,19534.938};
    					azimut=-17.0839;
    					id=64;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item75
    				{
    					position[]={-7244,366.09897,19535.141};
    					azimut=-17.0839;
    					id=81;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item76
    				{
    					position[]={-7244.4199,366.04663,19534.922};
    					azimut=-17.0839;
    					id=83;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item77
    				{
    					position[]={-7246.5293,365.92508,19536.148};
    					azimut=-17.0839;
    					id=82;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item78
    				{
    					position[]={-7245.5137,366.03052,19536.184};
    					azimut=-17.0839;
    					id=84;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item79
    				{
    					position[]={-7245.8438,365.86841,19534.326};
    					azimut=-17.0839;
    					id=85;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item80
    				{
    					position[]={-7245.8926,365.9769,19535.965};
    					azimut=-17.0839;
    					id=77;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item81
    				{
    					position[]={-7246.3965,365.83832,19534.699};
    					azimut=-17.0839;
    					id=78;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item82
    				{
    					position[]={-7246.084,365.84433,19534.33};
    					azimut=-17.0839;
    					id=79;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item83
    				{
    					position[]={-7245.4941,365.91776,19534.527};
    					azimut=-17.0839;
    					id=76;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item84
    				{
    					position[]={-7245.2324,366.02945,19535.758};
    					azimut=-17.0839;
    					id=80;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item85
    				{
    					position[]={-7245.3809,365.96979,19535.113};
    					azimut=-17.0839;
    					id=97;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item86
    				{
    					position[]={-7245.873,365.91943,19535.105};
    					azimut=-17.0839;
    					id=98;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item87
    				{
    					position[]={-7244.8418,366.02319,19535.125};
    					azimut=-17.0839;
    					id=99;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item88
    				{
    					position[]={-7244.1445,366.10074,19535.352};
    					azimut=-17.0839;
    					id=100;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item89
    				{
    					position[]={-7246.2871,365.89178,19535.313};
    					azimut=-17.0839;
    					id=96;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item90
    				{
    					position[]={-7246.3633,365.81516,19534.316};
    					azimut=-17.0839;
    					id=87;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item91
    				{
    					position[]={-7246.3027,365.94943,19536.168};
    					azimut=-17.0839;
    					id=92;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item92
    				{
    					position[]={-7245.7715,365.97437,19535.75};
    					azimut=-17.0839;
    					id=88;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item93
    				{
    					position[]={-7244.9824,366.05624,19535.781};
    					azimut=-17.0839;
    					id=89;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item94
    				{
    					position[]={-7244.2324,366.10815,19535.57};
    					azimut=-17.0839;
    					id=90;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item95
    				{
    					position[]={-7245.1289,365.99649,19535.129};
    					azimut=-17.0839;
    					id=86;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item96
    				{
    					position[]={-7245.248,366.05765,19536.188};
    					azimut=-17.0839;
    					id=93;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item97
    				{
    					position[]={-7245.3652,366.00076,19535.537};
    					azimut=-17.0839;
    					id=94;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item98
    				{
    					position[]={-7244.2832,366.07361,19535.137};
    					azimut=-17.0839;
    					id=91;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item99
    				{
    					position[]={-7246.0605,365.94415,19535.738};
    					azimut=-17.0839;
    					id=95;
    					side="WEST";
    					vehicle="Survivor1_DZ";
    					player="PLAY CDG";
    					skill=0.60000002;
    					init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
    				};
    				class Item100
    				{
    					position[]={6886.5879,391.74487,11512.197};
    					azimut=258.49063;
    					id=97;
    					side="EMPTY";
    					vehicle="USMC_WarfareBVehicleServicePoint";
    					skill=0.60000002;
    					text="AdminServicePoint";
    				};
    				class Item101
    				{
    					position[]={6895.0684, -0.00018310547, 11365.721};
    					azimut=-153.8362;
    					id=101;
    					side="EMPTY";
    					vehicle="Land_Misc_Well_C_EP1";
    					skill=0.60000002;
    				};
    				class Item102
    				{
    					position[]={6905.3936, -0.00015258789, 11359.01};
    					azimut=-165.207;
    					id=102;
    					side="EMPTY";
    					vehicle="Land_Market_stalls_01_EP1";
    					skill=0.60000002;
    				};
    				class Item103
    				{
    					position[]={6925.7515, 6.1035156e-005, 11374.011};
    					azimut=127.436;
    					id=103;
    					side="EMPTY";
    					vehicle="Land_radar_EP1";
    					skill=0.60000002;
    				};
    				class Item104
    				{
    					position[]={6935.3145, 6.1035156e-005, 11486.408};
    					azimut=59.89942;
    					id=104;
    					side="EMPTY";
    					vehicle="Land_radar_EP1";
    					skill=0.60000002;
    				};
    				class Item105
    				{
    					position[]={6882.8179, 0.11995415, 11532.358};
    					azimut=-16.01274;
    					id=105;
    					side="EMPTY";
    					vehicle="Land_radar_EP1";
    					skill=0.60000002;
    				};
    				class Item106
    				{
    					position[]={6834.6758, 3.0517578e-005, 11484.788};
    					azimut=-60.50680;
    					id=106;
    					side="EMPTY";
    					vehicle="Land_radar_EP1";
    					skill=0.60000002;
    				};
    				class Item107
    				{
    					position[]={6871.9414, 0.13147889, 11474.528};
    					azimut=-100.1833;
    					id=107;
    					side="EMPTY";
    					vehicle="MAP_tent_east";
    					skill=0.60000002;
    				};
    				class Item108
    				{
    					position[]={6870.2437, 0.52428418, 11630.222};
    					azimut=-2.241759;
    					id=108;
    					side="EMPTY";
    					vehicle="MAP_SS_hangar";
    					skill=0.60000002;
    				};
    				class Item109
    				{
    					position[]={6863.6582, 9.1552734e-005, 11570.771};
    					azimut=0;
    					id=109;
    					side="EMPTY";
    					vehicle="MAP_runway_poj_L_2_end";
    					skill=0.60000002;
    				};
    				class Item110
    				{
    					position[]={6902.7622,0, 11570.771};
    					azimut=179.2396;
    					id=110;
    					side="EMPTY";
    					vehicle="MAP_runway_poj_L_2";
    					skill=0.60000002;
    				};
    				class Item111
    				{
    					position[]={6884.0713, 0.00039672852, 11567.006};
    					azimut=0;
    					id=111;
    					side="EMPTY";
    					vehicle="HeliHCivil";
    					skill=0.60000002;
    				};
    				class Item112
    				{
    					position[]={6855.8564, -0.39840478, 11483.01};
    					azimut=30.63800;
    					id=112;
    					side="EMPTY";
    					vehicle="MAP_Camo_Box";
    					skill=0.60000002;
    				};
    				class Item113
    				{
    					position[]={6877.6733, 0.18212435, 11508.347};
    					azimut=39.50818;
    					id=113;
    					side="EMPTY";
    					vehicle="MAP_tent_east";
    					skill=0.60000002;
    				};
    				class Item114
    				{
    					position[]={6843.7808, 3.0517578e-005, 11466.98};
    					azimut=-264.3643;
    					id=114;
    					side="EMPTY";
    					vehicle="MAP_MASH";
    					skill=0.60000002;
    				};
    				class Item115
    				{
    					position[]={6843.8379, 0.096425317, 11460.921};
    					azimut=-270.7640;
    					id=115;
    					side="EMPTY";
    					vehicle="MAP_MASH";
    					skill=0.60000002;
    				};
    				class Item116
    				{
    					position[]={6840.9609, -9.1552734e-005, 11564.622};
    					azimut=179.3698;
    					id=116;
    					side="EMPTY";
    					vehicle="USMC_WarfareBVehicleServicePoint";
    					skill=0.60000002;
    				};
    				class Item117
    				{
    					position[]={6852.7578, 0.10687574, 11534.111};
    					azimut=-241.5841;
    					id=117;
    					side="EMPTY";
    					vehicle="USMC_WarfareBAircraftFactory";
    					skill=0.60000002;
    				};
    				class Item118
    				{
    					position[]={3717.094,0, 5969.9771};
    					azimut=-173.7225;
    					id=118;
    					side="EMPTY";
    					vehicle="MAP_Mil_Barracks_i";
    					skill=0.60000002;
    				};
    				class Item119
    				{
    					position[]={3720.6687,0, 5996.1494};
    					azimut=55.14784;
    					id=119;
    					side="EMPTY";
    					vehicle="MAP_vez";
    					skill=0.60000002;
    				};
    				class Item120
    				{
    					position[]={3701.0293,0, 6018.437};
    					azimut=42.97276;
    					id=120;
    					side="EMPTY";
    					vehicle="MAP_vez";
    					skill=0.60000002;
    				};
    				class Item121
    				{
    					position[]={3723.8225, 6.1035156e-005, 5959.5371};
    					azimut=101.3621;
    					id=121;
    					side="EMPTY";
    					vehicle="MAP_vez";
    					skill=0.60000002;
    				};
    				class Item122
    				{
    					position[]={3692.7239,0, 5950.2139};
    					azimut=-149.6918;
    					id=122;
    					side="EMPTY";
    					vehicle="MAP_vez";
    					skill=0.60000002;
    				};
    				class Item123
    				{
    					position[]={3683.302, -3.0517578e-005, 5961.8726};
    					azimut=-114.7395;
    					id=123;
    					side="EMPTY";
    					vehicle="OutHouse_DZ";
    					skill=0.60000002;
    				};
    				class Item124
    				{
    					position[]={3696.4324,0, 5962.4287};
    					azimut=227.2777;
    					id=124;
    					side="EMPTY";
    					vehicle="Barrack2";
    					skill=0.60000002;
    				};
    				class Item125
    				{
    					position[]={3699.6709, -0.11337494, 6002.2588};
    					azimut=-44.43958;
    					id=125;
    					side="EMPTY";
    					vehicle="Misc_Cargo1Bo_military";
    					skill=0.60000002;
    				};
    				class Item126
    				{
    					position[]={3696.6404, 3.0517578e-005, 5966.2119};
    					azimut=0;
    					id=126;
    					side="EMPTY";
    					vehicle="Land_Barrel_water";
    					skill=0.60000002;
    				};
    				class Item127
    				{
    					position[]={3699.1726, 3.0517578e-005, 5998.7319};
    					azimut=-14.4297;
    					id=127;
    					side="EMPTY";
    					vehicle="Land_transport_crates_EP1";
    					skill=0.60000002;
    				};
    				class Item128
    				{
    					position[]={3694.7852, -0.05692967, 6013.8032};
    					azimut=-111.6319;
    					id=128;
    					side="EMPTY";
    					vehicle="Mass_grave_DZ";
    					skill=0.60000002;
    				};
    				class Item129
    				{
    					position[]={3703.3999, 6.1035156e-005, 6000.6284};
    					azimut=0;
    					id=129;
    					side="EMPTY";
    					vehicle="Hanged_MD";
    					skill=0.60000002;
    				};
    				class Item130
    				{
    					position[]={3718.8757, 5.4183507, 5992.3389};
    					azimut=-128.1719;
    					id=130;
    					side="EMPTY";
    					vehicle="Hanged";
    					skill=0.60000002;
    				};
    				class Item131
    				{
    					position[]={3692.6509, 9.1552734e-005, 5996.2212};
    					azimut=-217.1162;
    					id=131;
    					side="EMPTY";
    					vehicle="MASH_EP1";
    					skill=0.60000002;
    				};
    				class Item132
    				{
    					position[]={3700.7148, 3.0517578e-005, 6001.7236};
    					azimut=-44.09418;
    					id=132;
    					side="EMPTY";
    					vehicle="GERBasicWeapons_EP1";
    					skill=0.60000002;
    				};
    				class Item133
    				{
    					position[]={3698.6797, 0.091105372, 6003.9517};
    					azimut=-55.3227;
    					id=133;
    					side="EMPTY";
    					vehicle="TKBasicWeapons_EP1";
    					skill=0.60000002;
    				};
    				class Item134
    				{
    					position[]={3699.8071, 0.10245539, 6001.4683};
    					azimut=0;
    					id=134;
    					side="EMPTY";
    					vehicle="GuerillaCacheBox_EP1";
    					skill=0.60000002;
    				};
    				class Item135
    				{
    					position[]={3714.4817,0, 6006.5767};
    					azimut=140.4777;
    					id=135;
    					side="EMPTY";
    					vehicle="FlagCarrierTKMilitia_EP1";
    					skill=0.60000002;
    				};
    				class Item136
    				{
    					position[]={3729.3635, 0, 6001.627};
    					azimut=0;
    					id=136;
    					side="EMPTY";
    					vehicle="Body2";
    					skill=0.60000002;
    				};
    				class Item137
    				{
    					position[]={3731.4961, 0, 5999.0151};
    					azimut=0;
    					id=137;
    					side="EMPTY";
    					vehicle="HMMWVWreck";
    					skill=0.60000002;
    				};
    				class Item138
    				{
    					position[]={3733.6091, 3.0517578e-005, 5999.5801};
    					azimut=0;
    					id=138;
    					side="EMPTY";
    					vehicle="Body1";
    					skill=0.60000002;
    				};
    				class Item139
    				{
    					position[]={3710.5242,0, 5974.3398};
    					azimut=-80.94455;
    					id=139;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item140
    				{
    					position[]={3688.5862, 3.0517578e-005, 5991.6167};
    					azimut=-241.2040;
    					id=140;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item141
    				{
    					position[]={13473.735, -6.6757202e-006, 2803.3567};
    					azimut=-33.21667;
    					id=141;
    					side="EMPTY";
    					vehicle="MAP_Mil_ControlTower";
    					skill=0.60000002;
    				};
    				class Item142
    				{
    					position[]={13441.565, 0.67021877, 2763.1938};
    					azimut=-115.9577;
    					id=142;
    					side="EMPTY";
    					vehicle="MAP_Mil_Barracks_i";
    					skill=0.60000002;
    				};
    				class Item143
    				{
    					position[]={13454.787, 0.27385351, 2772.4492};
    					azimut=-133.4104;
    					id=143;
    					side="EMPTY";
    					vehicle="MAP_Mil_Barracks_i";
    					skill=0.60000002;
    				};
    				class Item144
    				{
    					position[]={13458.635, 0.39958724, 2782.6238};
    					azimut=-140.132;
    					id=144;
    					side="EMPTY";
    					vehicle="MAP_bouda2_vnitrek";
    					skill=0.60000002;
    				};
    				class Item145
    				{
    					position[]={13362.985, 0.00014400482, 2755.5149};
    					azimut=-23.52579;
    					id=145;
    					side="EMPTY";
    					vehicle="MAP_dum_istan3_pumpa";
    					skill=0.60000002;
    				};
    				class Item146
    				{
    					position[]={13358.325, 2.7656555e-005, 2767.9717};
    					azimut=-113.0557;
    					id=146;
    					side="EMPTY";
    					vehicle="MAP_dum_istan3_pumpa";
    					skill=0.60000002;
    				};
    				class Item147
    				{
    					position[]={13419.742, 0.32923141, 2761.6072};
    					azimut=-249.9630;
    					id=147;
    					side="EMPTY";
    					vehicle="dum_rasovna";
    					skill=0.60000002;
    				};
    				class Item148
    				{
    					position[]={13354.64, -0.4098095, 2746.491};
    					azimut=-120.0435;
    					id=148;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item149
    				{
    					position[]={13357.464, -0.42123416, 2741.8142};
    					azimut=-122.6393;
    					id=149;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item150
    				{
    					position[]={13361.589, -0.068108611, 2739.5723};
    					azimut=-5.043613;
    					id=150;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item151
    				{
    					position[]={13366.924, 0.35343185, 2740.6045};
    					azimut=-17.0352;
    					id=151;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item152
    				{
    					position[]={13368.034, 0.00016880035, 2740.9353};
    					azimut=-17.22862;
    					id=152;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item153
    				{
    					position[]={13370.976, -2.9563904e-005, 2741.8657};
    					azimut=-18.46968;
    					id=153;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item154
    				{
    					position[]={13374.271, 0.00018978119, 2742.9795};
    					azimut=-18.37172;
    					id=154;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item155
    				{
    					position[]={13377.462, -3.0517578e-005, 2744.0298};
    					azimut=-18.34584;
    					id=155;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item156
    				{
    					position[]={13380.979, 0.00018978119, 2745.1882};
    					azimut=-18.01728;
    					id=156;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item157
    				{
    					position[]={13384.121, 0.00025653839, 2746.218};
    					azimut=-18.97350;
    					id=157;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item158
    				{
    					position[]={13387.978, 0.00022697449, 2747.5381};
    					azimut=-18.34927;
    					id=158;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item159
    				{
    					position[]={13392.745, 0.00011014938, 2749.5056};
    					azimut=-26.28929;
    					id=159;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item160
    				{
    					position[]={13404.351, -0.36612391, 2762.4089};
    					azimut=-116.1468;
    					id=160;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item161
    				{
    					position[]={13406.396, -0.26191011, 2757.5745};
    					azimut=70.13491;
    					id=161;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item162
    				{
    					position[]={13400.303, 3.3378601e-006, 2752.793};
    					azimut=-20.27664;
    					id=162;
    					side="EMPTY";
    					vehicle="CinderWallDoor_DZ";
    					skill=0.60000002;
    				};
    				class Item163
    				{
    					position[]={13395.306, 6.8664551e-005, 2750.762};
    					azimut=-23.77663;
    					id=163;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item164
    				{
    					position[]={13404.8, 0.057222631, 2754.3118};
    					azimut=-17.30396;
    					id=164;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item165
    				{
    					position[]={13402.044, -0.34044579, 2767.323};
    					azimut=-114.3371;
    					id=165;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item166
    				{
    					position[]={13399.553, 0.052212782, 2772.0994};
    					azimut=-120.2375;
    					id=166;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item167
    				{
    					position[]={13396.84, -0.091786943, 2776.6638};
    					azimut=-121.6740;
    					id=167;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item168
    				{
    					position[]={13394.068, 0.00051212311, 2780.9143};
    					azimut=55.23851;
    					id=168;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item169
    				{
    					position[]={13391.253, 0.00018119812, 2784.7754};
    					azimut=-127.7217;
    					id=169;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item170
    				{
    					position[]={13388.061, 0.00046157837, 2788.8347};
    					azimut=-128.4116;
    					id=170;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item171
    				{
    					position[]={13384.736, 5.4359436e-005, 2793.177};
    					azimut=-127.0628;
    					id=171;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item172
    				{
    					position[]={13380.867, -0.46974307, 2793.9092};
    					azimut=-30.81913;
    					id=172;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item173
    				{
    					position[]={13376.412, -4.529953e-005, 2791.4246};
    					azimut=-28.0052;
    					id=173;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item174
    				{
    					position[]={13371.586, 7.3432922e-005, 2788.9651};
    					azimut=-25.53151;
    					id=174;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item175
    				{
    					position[]={13366.767, 0.00011444092, 2786.9512};
    					azimut=-21.0949;
    					id=175;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item176
    				{
    					position[]={13361.693, -3.2424927e-005, 2785.2097};
    					azimut=-15.3769;
    					id=176;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item177
    				{
    					position[]={13356.445, -8.9645386e-005, 2783.5291};
    					azimut=-17.12593;
    					id=177;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item178
    				{
    					position[]={13351.678, 7.3432922e-005, 2781.9934};
    					azimut=-18.65767;
    					id=178;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item179
    				{
    					position[]={13347.06, 7.1525574e-005, 2780.26};
    					azimut=-21.70928;
    					id=179;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item180
    				{
    					position[]={13342.063, 0.00010108948, 2778.2397};
    					azimut=-22.17549;
    					id=180;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item181
    				{
    					position[]={13340.876, -9.5367432e-007, 2774.8779};
    					azimut=63.30574;
    					id=181;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item182
    				{
    					position[]={13343.195, -5.3405762e-005, 2770.2817};
    					azimut=62.71598;
    					id=182;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item183
    				{
    					position[]={13345.64, 0.00016403198, 2765.5688};
    					azimut=-117.175;
    					id=183;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item184
    				{
    					position[]={13348.067, 1.4305115e-005, 2760.7932};
    					azimut=-116.8200;
    					id=184;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item185
    				{
    					position[]={13350.227, -7.724762e-005, 2756.0798};
    					azimut=-112.5818;
    					id=185;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item186
    				{
    					position[]={13352.067, -8.4877014e-005, 2751.3206};
    					azimut=-115.1996;
    					id=186;
    					side="EMPTY";
    					vehicle="CinderWall_DZ";
    					skill=0.60000002;
    				};
    				class Item187
    				{
    					position[]={13406.381, 0.00017309189, 2755.1853};
    					azimut=-58.79469;
    					id=187;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item188
    				{
    					position[]={13382.694, 0.00014162064, 2793.6643};
    					azimut=-155.0508;
    					id=188;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item189
    				{
    					position[]={13340.332, 4.196167e-005, 2776.5852};
    					azimut=-234.0939;
    					id=189;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item190
    				{
    					position[]={13359.46, 0.0001449585, 2740.3613};
    					azimut=0;
    					id=190;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item191
    				{
    					position[]={13394.345, -0.00021696091, 2751.0715};
    					azimut=0;
    					id=191;
    					side="EMPTY";
    					vehicle="LightPole_DZ";
    					skill=0.60000002;
    				};
    				class Item192
    				{
    					position[]={13369.022, 3.0517578e-005, 2767.4326};
    					azimut=-41.28372;
    					id=192;
    					side="EMPTY";
    					vehicle="FlagCarrierTakistanKingdom_EP1";
    					skill=0.60000002;
    				};
    				class Item193
    				{
    					position[]={13377.229, 0.00020885468, 2774.7075};
    					azimut=0;
    					id=193;
    					side="EMPTY";
    					vehicle="HeliH";
    					skill=0.60000002;
    				};
    				class Item194
    				{
    					position[]={13369.108, -0.016578276, 2777.4802};
    					azimut=-155.2141;
    					id=194;
    					side="EMPTY";
    					vehicle="TKSpecialWeapons_EP1";
    					skill=0.60000002;
    				};
    				class Item195
    				{
    					position[]={13366.903, 0.082956113, 2781.0178};
    					azimut=-92.22764;
    					id=195;
    					side="EMPTY";
    					vehicle="RUSpecialWeaponsBox";
    					skill=0.60000002;
    				};
    				class Item196
    				{
    					position[]={13368.349, -0.010178732, 2784.4775};
    					azimut=0;
    					id=196;
    					side="EMPTY";
    					vehicle="FoodBox1";
    					skill=0.60000002;
    				};
    				class Item197
    				{
    					position[]={13367.948, 0.10777126, 2783.0879};
    					azimut=0;
    					id=197;
    					side="EMPTY";
    					vehicle="MedBox0";
    					skill=0.60000002;
    				};
    				class Item198
    				{
    					position[]={13370.342, 0.037287835, 2784.0151};
    					azimut=0;
    					id=198;
    					side="EMPTY";
    					vehicle="TKLaunchers_EP1";
    					skill=0.60000002;
    				};
    				class Item199
    				{
    					position[]={13370.828, -0.0072660409, 2782.3237};
    					azimut=0;
    					id=199;
    					side="EMPTY";
    					vehicle="TKOrdnanceBox_EP1";
    					skill=0.60000002;
    				};
    				class Item200
    				{
    					position[]={13371.483, -0.035621881, 2780.7153};
    					azimut=0;
    					id=200;
    					side="EMPTY";
    					vehicle="TKBasicWeapons_EP1";
    					skill=0.60000002;
    				};
    				class Item201
    				{
    					position[]={13366.282, 0.05151169, 2778.4629};
    					azimut=0;
    					id=201;
    					side="EMPTY";
    					vehicle="SpecialWeaponsBox";
    					skill=0.60000002;
    				};
    				class Item202
    				{
    					position[]={13366.412, -0.042613808, 2782.8125};
    					azimut=0;
    					id=202;
    					side="EMPTY";
    					vehicle="GuerillaCacheBox";
    					skill=0.60000002;
    				};
    				class Item203
    				{
    					position[]={13374.494, -0.15536371, 2766.0291};
    					azimut=0;
    					id=203;
    					side="EMPTY";
    					vehicle="M2StaticMG";
    					skill=0.60000002;
    				};
    				class Item204
    				{
    					position[]={13413.369, -0.10023659, 2825.7297};
    					azimut=0;
    					id=204;
    					side="EMPTY";
    					vehicle="DSHKM_TK_INS_EP1";
    					skill=0.60000002;
    				};
    				class Item205
    				{
    					position[]={13374.387, -0.14759715, 2784.302};
    					azimut=0;
    					id=205;
    					side="EMPTY";
    					vehicle="Stinger_Pod_US_EP1";
    					skill=0.60000002;
    				};
    				class Item206
    				{
    					position[]={13405.117, 9.0122223e-005, 2752.623};
    					azimut=-381.1401;
    					id=206;
    					side="EMPTY";
    					vehicle="Land_GuardShed";
    					skill=0.60000002;
    				};
    				class Item207
    				{
    					position[]={13493.994, -0.95670134, 2796.177};
    					azimut=-27.87477;
    					id=207;
    					side="EMPTY";
    					vehicle="MAP_repair_center";
    					skill=0.60000002;
    				};
    				class Item208
    				{
    					position[]={13485.559, -0.00024032593, 2797.7622};
    					azimut=-302.2289;
    					id=208;
    					side="EMPTY";
    					vehicle="FuelPump_DZ";
    					skill=0.60000002;
    				};
    				class Item209
    				{
    					position[]={13487.729, -0.00018596649, 2794.6194};
    					azimut=62.74020;
    					id=209;
    					side="EMPTY";
    					vehicle="FuelPump_DZ";
    					skill=0.60000002;
    				};
    				class Item210
    				{
    					position[]={13441.745, -0.14917304, 2779.436};
    					azimut=0;
    					id=210;
    					side="EMPTY";
    					vehicle="M2StaticMG";
    					skill=0.60000002;
    				};
    				class Item211
    				{
    					position[]={13400.608, -2.1457672e-006, 2812.063};
    					azimut=-92.65141;
    					id=211;
    					side="EMPTY";
    					vehicle="Land_Misc_Cargo2E_EP1";
    					skill=0.60000002;
    				};
    				class Item212
    				{
    					position[]={13397.955, 2.9563904e-005, 2819.8384};
    					azimut=86.33209;
    					id=212;
    					side="EMPTY";
    					vehicle="Land_Misc_Cargo1Eo_EP1";
    					skill=0.60000002;
    				};
    				class Item213
    				{
    					position[]={13403.184, 0.017929677, 2814.3457};
    					azimut=0;
    					id=213;
    					side="EMPTY";
    					vehicle="WeaponHolder_PartEngine";
    					skill=0.60000002;
    				};
    				class Item214
    				{
    					position[]={13402.561, -0.0034213401, 2816.7744};
    					azimut=0;
    					id=214;
    					side="EMPTY";
    					vehicle="WeaponHolder_PartFueltank";
    					skill=0.60000002;
    				};
    				class Item215
    				{
    					position[]={13401.759, 0.019914567, 2816.2803};
    					azimut=0;
    					id=215;
    					side="EMPTY";
    					vehicle="WeaponHolder_ItemJerrycan";
    					skill=0.60000002;
    				};
    				class Item216
    				{
    					position[]={13402.173, 0.094244145, 2814.532};
    					azimut=0;
    					id=216;
    					side="EMPTY";
    					vehicle="WeaponHolder_PartVRotor";
    					skill=0.60000002;
    				};
    				class Item217
    				{
    					position[]={13404.39, 0.015903238, 2814.4556};
    					azimut=0;
    					id=217;
    					side="EMPTY";
    					vehicle="WeaponHolder_PartGeneric";
    					skill=0.60000002;
    				};
    				class Item218
    				{
    					position[]={13402.616, 0.012136959, 2815.7434};
    					azimut=0;
    					id=218;
    					side="EMPTY";
    					vehicle="WeaponHolder_ItemToolbox";
    					skill=0.60000002;
    				};
    				class Item219
    				{
    					position[]={13400.78, 0.074434295, 2815.2952};
    					azimut=0;
    					id=219;
    					side="EMPTY";
    					vehicle="WeaponHolder_PartGlass";
    					skill=0.60000002;
    				};
    				class Item220
    				{
    					position[]={13474, 8.159049, 2809.2849};
    					azimut=0;
    					id=220;
    					side="EMPTY";
    					vehicle="SearchLight_US_EP1";
    					skill=0.60000002;
    				};
    				class Item221
    				{
    					position[]={13406.611, 0.91112065, 2824.4238};
    					azimut=0;
    					id=221;
    					side="EMPTY";
    					vehicle="SearchLight_US_EP1";
    					skill=0.60000002;
    				};
    				class Item222
    				{
    					position[]={13430.563, -7.724762e-005, 2772.5042};
    					azimut=-36.63836;
    					id=222;
    					side="EMPTY";
    					vehicle="Land_transport_kiosk_EP1";
    					skill=0.60000002;
    				};
    				class Item223
    				{
    					position[]={13426.163, -4.4345856e-005, 2777.7974};
    					azimut=-52.75362;
    					id=223;
    					side="EMPTY";
    					vehicle="Land_stand_meat_EP1";
    					skill=0.60000002;
    				};
    				class Item224
    				{
    					position[]={13428.048, 1.2874603e-005, 2776.1257};
    					azimut=-132.1284;
    					id=224;
    					side="EMPTY";
    					vehicle="Land_stand_small_EP1";
    					skill=0.60000002;
    				};
    				class Item225
    				{
    					position[]={13429.188, 4.8160553e-005, 2774.3274};
    					azimut=-124.0260;
    					id=225;
    					side="EMPTY";
    					vehicle="Land_stand_waterl_EP1";
    					skill=0.60000002;
    				};
    				class Item226
    				{
    					position[]={13369.036, 5.4359436e-005, 2779.6848};
    					azimut=-65.30392;
    					id=226;
    					side="EMPTY";
    					vehicle="Land_transport_crates_EP1";
    					skill=0.60000002;
    				};
    				class Item227
    				{
    					position[]={13368.541, 0.00010490417, 2782.2466};
    					azimut=-39.68527;
    					id=227;
    					side="EMPTY";
    					vehicle="Fort_Crate_wood";
    					skill=0.60000002;
    				};
    				class Item228
    				{
    					position[]={13368.779, 0.00019454956, 2780.4849};
    					azimut=0;
    					id=228;
    					side="EMPTY";
    					vehicle="Sr_border";
    					skill=0.60000002;
    				};
    				class Item229
    				{
    					position[]={13376.422, 8.2969666e-005, 2789.9731};
    					azimut=-27.69068;
    					id=229;
    					side="EMPTY";
    					vehicle="MAP_posed";
    					skill=0.60000002;
    				};
    				class Item230
    				{
    					position[]={13394.052, 1.7642975e-005, 2775.5886};
    					azimut=53.84797;
    					id=230;
    					side="EMPTY";
    					vehicle="MAP_posed";
    					skill=0.60000002;
    				};
    				class Item231
    				{
    					position[]={13403.119, 0.0002951622, 2756.6621};
    					azimut=-202.3729;
    					id=231;
    					side="EMPTY";
    					vehicle="MAP_posed";
    					skill=0.60000002;
    				};
    				class Item232
    				{
    					position[]={13362.248, -6.4849854e-005, 2742.0686};
    					azimut=-200.4317;
    					id=232;
    					side="EMPTY";
    					vehicle="MAP_posed";
    					skill=0.60000002;
    				};
    				class Item233
    				{
    					position[]={13342.94, -9.5367432e-006, 2776.9983};
    					azimut=-25.45635;
    					id=233;
    					side="EMPTY";
    					vehicle="MAP_posed";
    					skill=0.60000002;
    				};
    			};
    		};
    		class Item1
    		{
    			side="LOGIC";
    			class Vehicles
    			{
    				items=1;
    				class Item0
    				{
    					position[]={-143.93861,0.52647489,2319.5012};
    					id=50;
    					side="LOGIC";
    					vehicle="FunctionsManager";
    					leader=1;
    					lock="UNLOCKED";
    					skill=0.60000002;
    				};
    			};
    		};
    	};
    	class Markers
    	{
    		items=20;
    		class Item0
    		{
    			position[]={7839.6055,381.33774,8414.7324};
    			name="center";
    			type="Empty";
    		};
    		class Item1
    		{
    			position[]={-7245.377,365.98782,19535.367};
    			name="respawn_west";
    			type="Empty";
    		};
    		class Item2
    		{
    			position[]={4932.3345,0.39950246,1989.1094};
    			name="spawn0";
    			type="Empty";
    		};
    		class Item3
    		{
    			position[]={2236.0391,0.63119155,1923.3735};
    			name="spawn1";
    			type="Empty";
    		};
    		class Item4
    		{
    			position[]={8738.1328,0.45720705,2122.1082};
    			name="spawn2";
    			type="Empty";
    		};
    		class Item5
    		{
    			position[]={10909.267,0.57597214,2422.3096};
    			name="spawn3";
    			type="Empty";
    		};
    		class Item6
    		{
    			position[]={13510.764,0.44504455,5249.3027};
    			name="spawn4";
    			type="Empty";
    		};
    		class Item7
    		{
    			position[]={6326.4805,304.99265,7809.4888};
    			name="Tradercitystary";
    			text="Trader City Stary";
    			type="mil_circle";
    			colorName="ColorBlack";
    		};
    		class Item8
    		{
    			position[]={4361.4937,3,2259.9526};
    			name="wholesaleSouth";
    			text="Wholesaler";
    			type="mil_dot";
    			colorName="ColorBlack";
    		};
    		class Item9
    		{
    			position[]={13532.614,3.0083523,6355.9497};
    			name="boatTraderEast";
    			text="Wholesaler";
    			type="mil_dot";
    			colorName="ColorBlack";
    		};
    		class Item10
    		{
    			position[]={7989.3354,0.30462033,2900.9946};
    			name="BoatDealerSouth";
    			text="Boat Dealer";
    			type="mil_dot";
    			colorName="ColorBlack";
    		};
    		class Item11
    		{
    			position[]={12060.471,158.85699,12638.533};
    			name="AirVehicles";
    			text="Aircraft Dealer";
    			type="mil_dot";
    			colorName="ColorGreen";
    		};
    		class Item12
    		{
    			position[]={1606.6443,289.70795,7803.5156};
    			name="BanditDen";
    			text="Bandit Camp";
    			type="mil_dot";
    			colorName="ColorRed";
    		};
    		class Item13
    		{
    			position[]={11447.91,317.27109,11364.536};
    			name="Klen";
    			text="Trader City Klen";
    			type="mil_circle";
    			colorName="ColorGreen";
    		};
    		class Item14
    		{
    			position[]={13441.16,1.1406164,5429.3013};
    			name="BoatDealerEast";
    			text="Boat Dealer";
    			type="mil_dot";
    			colorName="ColorBlack";
    		};
    		class Item15
    		{
    			position[]={4064.2258,365.13501,11665.938};
    			name="TradercityBash";
    			text="Trader City Bash";
    			type="mil_circle";
    			colorName="ColorBlack";
    		};
    		class Item16
    		{
    			position[]={12944.227,210.19823,12766.889};
    			name="HeroTrader";
    			text="Hero Camp";
    			type="mil_dot";
    			colorName="ColorBlue";
    		};
    		class Item17
    		{
    			position[]={6885.2974,394.06415,11437.457};
    			name="adminbase";
    			text=" Restricted Area! Authorized Personnel Only!";
    			type="HQ";
    			colorName="ColorRed";
    		};
    		class Item18
    		{
    			position[]={3714.3308,402,5973.5898};
    			name="radiosignal";
    			text="Mysterious Radio Signal...";
    			type="mil_dot";
    			colorName="ColorYellow";
    		};
    		class Item19
    		{
    			position[]={13419.915,4.4543633,2800.3765};
    			name="bandithq";
    			text="Bandit HQ";
    			type="HQ";
    			colorName="ColorRed";
    		};
    	};
    	class Sensors
    	{
    		items=8;
    		class Item0
    		{
    			position[]={6325.6772,304.99033,7807.7412};
    			a=100;
    			b=100;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="zonestary";
    			expCond="(player distance zonestary) < 100;";
    			expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false; inSafeZone = true;";
    			expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true; insafezone = false;";
    			class Effects
    			{
    				soundDet="arabian_market_4";
    			};
    		};
    		class Item1
    		{
    			position[]={4063.4226,365.00577,11664.19};
    			a=100;
    			b=100;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="zonebash";
    			expCond="(player distance zonebash) < 100;";
    			expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false; inSafeZone = true;";
    			expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true; insafezone = false;";
    			class Effects
    			{
    				soundDet="arabian_market_4";
    			};
    		};
    		class Item2
    		{
    			position[]={11447.472,317.26886,11364.504};
    			a=100;
    			b=100;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="zoneklen";
    			expCond="(player distance zoneklen) < 100;";
    			expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false; inSafeZone = true;";
    			expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true; insafezone = false;";
    			class Effects
    			{
    				soundDet="arabian_market_4";
    			};
    		};
    		class Item3
    		{
    			position[]={1606.6443,289.70795,7803.5156};
    			a=100;
    			b=100;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="zonebandit";
    			expCond="(player distance zonebandit) < 100;";
    			expActiv="canbuild = false; insafezone = true;";
    			expDesactiv="canbuild = true; insafezone = false;";
    			class Effects
    			{
    				soundDet="arabian_market_1";
    			};
    		};
    		class Item4
    		{
    			position[]={12944.227,210.19823,12766.889};
    			a=100;
    			b=100;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="zonehero";
    			expCond="(player distance zonehero) < 100;";
    			expActiv="canbuild = false; insafezone = true;";
    			expDesactiv="canbuild = true; insafezone = false;";
    			class Effects
    			{
    			};
    		};
    		class Item5
    		{
    			position[]={6860.6509,392.53223,11447.436};
    			a=150;
    			b=150;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="dome";
    			expCond="(vehicle player) in thislist;";
    			expActiv="dome = [] execVM ""dome.sqf"";";
    			expDesactiv="terminate dome; titleText [""Exiting restricted area!"", ""PLAIN DOWN"", 3];";
    			class Effects
    			{
    			};
    		};
    		class Item6
    		{
    			position[]={3707.8984,434.21466,5979.9517};
    			a=200;
    			b=200;
    			activationBy="WEST";
    			repeating=1;
    			interruptable=1;
    			age="UNKNOWN";
    			name="banditradio";
    			expCond="(player distance banditradio) < 200;";
    			expActiv="TitleText[""The Radio Signal Is Getting Stronger!"",""PLAIN DOWN""];";
    			expDesactiv="TitleText[""The Radio Signal Is Getting Weaker!"",""PLAIN DOWN""];";
    			class Effects
    			{
    				soundDet="Muslim_prayer1";
    			};
    		};
    		class Item7
    		{
    			position[]={13425.835,5.1528473,2792.9233};
    			a=200;
    			b=200;
    			activationBy="WEST";
    			interruptable=1;
    			age="UNKNOWN";
    			name="banditisland";
    			expCond="(player distance banditisland) < 200;";
    			expActiv="TitleText[""You Have Tripped A Silent Alarm!"",""PLAIN DOWN""];";
    			expDesactiv="TitleText[""Bandit Reinforcements Inbound!"",""PLAIN DOWN""];";
    			class Effects
    			{
    				soundDet="arabian_market_2";
    			};
    		};
    	};
    };
    class Intro
    {
    	addOns[]=
    	{
    		"chernarus"
    	};
    	addOnsAuto[]=
    	{
    		"chernarus"
    	};
    	randomSeed=6913869;
    	class Intel
    	{
    		startWeather=0.25;
    		forecastWeather=0.25;
    		year=2008;
    		month=10;
    		day=11;
    		hour=9;
    		minute=20;
    	};
    };
    class OutroWin
    {
    	addOns[]=
    	{
    		"chernarus"
    	};
    	addOnsAuto[]=
    	{
    		"chernarus"
    	};
    	randomSeed=4081731;
    	class Intel
    	{
    		startWeather=0.25;
    		forecastWeather=0.25;
    		year=2008;
    		month=10;
    		day=11;
    		hour=9;
    		minute=20;
    	};
    };
    class OutroLoose
    {
    	addOns[]=
    	{
    		"chernarus"
    	};
    	addOnsAuto[]=
    	{
    		"chernarus"
    	};
    	randomSeed=4975929;
    	class Intel
    	{
    		startWeather=0.25;
    		forecastWeather=0.25;
    		year=2008;
    		month=10;
    		day=11;
    		hour=9;
    		minute=20;
    	};
    };
    
    
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