Jump to content

Cramps2

Member
  • Content Count

    56
  • Joined

  • Last visited

About Cramps2

  • Rank
    Survivor

Recent Profile Visitors

899 profile views
  1. I didnt do much. Changed to WAI for less rpt spam, which worked. There was a new infistar update. Maybe that helped. Perhaps rebooting your pc helped. Perhaps some sunspot activity. Who knows? Dayz is weird. Arma 2 is weird. At least you posted so people don't think me typing "fps a priority" in my server tag is some kind of bildeburg conspiricy or a phat lie maed up by a b4d adm1n. Happy your slight fps drops are solved.
  2. Yeah everywhere i google says not to worry about it.
  3. It doesn't clear all the magazines - for instance gyro's spawn with grenades: ["ItemToolbox",[0,6,1],5,0.5,true,true,false,false,true,true,["CSJ_GyroC"],[],["PartGeneric","PartEngine","PartVRotor"]],
  4. Still seem to be getting a bit of this: 15:39:01 Server: Object 23:57 not found (message 99) 15:39:01 Server: Object 23:58 not found (message 91) 15:39:01 Server: Object 23:55 not found (message 98) 15:39:01 Server: Object 23:56 not found (message 91) 15:39:01 Server: Object 23:60 not found (message 91) 15:39:01 Server: Object 23:59 not found (message 98) 15:39:01 Server: Object 23:62 not found (message 91) 15:39:01 Server: Object 23:61 not found (message 98) 15:39:01 Server: Object 23:64 not found (message 91) 15:39:01 Server: Object 23:63 not found (message 99) 15:39:01 Server: Object 23:66 not found (message 91) 15:39:01 Server: Object 23:65 not found (message 99) 15:39:01 Server: Object 23:67 not found (message 98) 15:39:01 Server: Object 23:68 not found (message 91) 15:39:01 Server: Object 23:69 not found (message 99) 15:39:01 Server: Object 23:70 not found (message 91) 15:39:19 Server: Object 23:139 not found (message 94)
  5. I'm going to switch back to WAI - we ran it on cherno and it was pretty cool, just want to rule that out as DZAI really spams up the RPT's. I'll try that first and we'll see what happens with these two.
  6. If it's unique to my server I'm at a loss as to what's causing it. Until you two came along (rob / cornholio), nobody had complained at all about stuttering or FPS. I run a minimal set of mods: DZAI (with default missions, waiting on ZFM) Deploy anything Vehicle Trading Recover Skin (the one that puts em in your inventory) Snap Pro I've got a custom loadout script i've cobbled together myself, but it's just a single sqf that gives donators a custom skin. I also pay for the best hosting I can buy. The server report gets spammed with the usual BS from DZAI, I occasionally get network message pending errors but this has been much better since taking the maxping down to 350.
  7. It isnt a lie. Why would I lie about it? What that means is that I keep mods to a minimum & immediately remove something if it causes fps issues. EG: FPS > Mods. Hence it's a priority.
  8. Install it lol :D Then tell me! I will get around to putting this back on my server, my players want it back.
  9. I do use infistar. There's nothing I've noticed in logs at all. I will do my best to collect some more info - I'd love to get to the bottom of it, cos this mod is awesome. My fave one in ages. Allows all kinds of fun. Once more hassle - is it possible to add a switch that clears magazines?
  10. Yesterday a player had this bug. I TP'd over & got on the bike he had deployed (Bike A). It worked fine for me. So he got back on Bike A but was unable to pedal. So I built a bike (Bike B ). He got on Bike B and was able to pedal. He got back on bike A and was unable to pedal. I was able to pedal both.
  11. It seems some deployables require a plot pole to build for me. these are mine: ["ItemToolbox",[0,2,1.1],5,0.5,true,false,false,false,true,true,["MMT_Civ","Old_bike_TK_INS_EP1"],[],["PartGeneric"]], ["ItemToolbox",[0,2,1],5,0.5,true,true,false,false,true,true,["TT650_Civ"],[],["PartGeneric","PartEngine"]], ["ItemToolbox",[0,6,1],5,0.5,true,true,false,false,true,true,["CSJ_GyroC"],[],["PartGeneric","PartEngine","PartVRotor"]], ["ItemToolbox",[0,6,1],5,0.5,true,true,false,false,true,true,["Zodiac"],[],["PartGeneric","PartWoodLumber"]], This is when in range of an existing pole. Correct behaviour if they are walls or buildings but for bicycles it shouldnt matter.
  12. try using left shift + numpad minus then typing "flush" without the quotes.
  13. Yep that's what were doing now :D I did a little experimenting this afternoon - seems that if you build one in the ground it just bounces out, so that's not the problem. Just seems sometimes bikes dont work, pack em and they're fine. not had it happen to me once, but it has to a few clan members.
×
×
  • Create New...