zeppo Posted January 9, 2015 Report Share Posted January 9, 2015 class Item12 { position[]={1136.35,0.2465.48,0}; name="BanditDen"; text="Bandit Trader"; type="mil_dot"; colorName="ColorRed"; }; http://steamcommunity.com/sharedfiles/filedetails/?id=372337399 why dosent the marker stand on the cords i have set? Whats wrong? Link to comment Share on other sites More sharing options...
0 StiflersM0M Posted January 9, 2015 Report Share Posted January 9, 2015 class Item12 { position[]={1136.35,0.2465.48,0}; name="BanditDen"; text="Bandit Trader"; type="mil_dot"; colorName="ColorRed"; }; http://steamcommunity.com/sharedfiles/filedetails/?id=372337399 why dosent the marker stand on the cords i have set? Whats wrong? position[]={1136.35,0.2465.48,0}; Also, the cords in markers are interchanged. that means if you debug the cords with smth like infistar you will get the cords in this order XYZ. if you type them in the position field they need to be in this order XZY (btw. Z doesnt matter, only if you want later in a script to get theese cords to spawn smth). So i think the right format for this would be: position[]={1136.35,0,2465.48}; Link to comment Share on other sites More sharing options...
0 Suppe Posted January 9, 2015 Report Share Posted January 9, 2015 class Item12 { position[]={1136.35,0.2465.48,0}; name="BanditDen"; text="Bandit Trader"; type="mil_dot"; colorName="ColorRed"; }; http://steamcommunity.com/sharedfiles/filedetails/?id=372337399 why dosent the marker stand on the cords i have set? Whats wrong? one . to much this {1136.35,0.246548,0} or this : {1136.35,02465.48,0} only two "." mmhhh. ok. stiflers post is better looking :-) Link to comment Share on other sites More sharing options...
0 zeppo Posted January 9, 2015 Author Report Share Posted January 9, 2015 Thanks i will try it Link to comment Share on other sites More sharing options...
0 sampson42002 Posted January 11, 2015 Report Share Posted January 11, 2015 I'm confused with this as well. I have changed my items= to, items=18; here are the coordinates I get from the admin debug from infistar 6470.48,14136.5,0.00143433 I go into MPMissions\DayZ_Epoch_11.Chernarus\mission.sqm I go to the bottom of the class markers list and add this class Item17 { position[]={6470.48,14136.5,0.00143433}; name="Airfield"; text="Airfield"; type="mil_dot"; colorName="ColorBlack"; }; }; The XYZ thing is confusing. How would those coordinates have to look for it to work correctly or is something else wrong there? Link to comment Share on other sites More sharing options...
0 syco Posted January 11, 2015 Report Share Posted January 11, 2015 Like this class Item17 { position[]={6470.48,0.00143433,14136.5}; name="Airfield"; text="Airfield"; type="mil_dot"; colorName="ColorBlack"; }; }; Mission.sqm uses this format for cords [X,Z,Y] (X = Horizontal position from west side of map)(Z = Height At Terrain Level)(Y = Vertical position from south side of map) Link to comment Share on other sites More sharing options...
0 sampson42002 Posted January 14, 2015 Report Share Posted January 14, 2015 Thanks syco that helped alot. It worked and I was able to see it to get another marker placed. Link to comment Share on other sites More sharing options...
0 Moody Posted March 8, 2015 Report Share Posted March 8, 2015 EDIT: oh snap, this is arma2 forum, ignore me if im not welcome. im talking about arma 3 :p which one of these allows me to enable/disable map marker for the player itself and its grp? Or isnt it there and i need to add it myself? for info: im currently running the server on "veteran" class Difficulties { class veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; Now players in group can see eachother in the world with the hexagon marks, but it would be nice to be able to see your own position and position of players in your group when opening the map. Link to comment Share on other sites More sharing options...
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zeppo
http://steamcommunity.com/sharedfiles/filedetails/?id=372337399
why dosent the marker stand on the cords i have set?
Whats wrong?
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