Hey guys,
There have been report that the included faction.sqf from DZAI (AI script) causes some traders not to work. The trader menu just doesn't pop up. See this too: http://dayzepoch.com/forum/index.php?/topic/2579-some-traders-not-working-1024/#entry19071
I got this problem too:
"I've tried relogging, moving away and coming back later, I even tried dieing a few times. No apparent work around on the client side that I've been able to find,"
Only traders I've noticed the problem on are:
The black market weapons dealer - Stary
Building Supplies - bash
My mission.sqf
_vehicle_39 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_39 = _this;
_this setDir 305.48679;
_this setPos [11467.155, 11341.848, 3.0517578e-005];
};
_vehicle_42 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_42 = _this;
_this setDir -7.4119859;
_this setPos [11467.027, 11364.092, -3.0517578e-005];
};
_vehicle_44 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_44 = _this;
_this setDir -7.4119859;
_this setPos [11459.176, 11355.807, 6.1035156e-005];
};
_vehicle_58 = objNull;
if (true) then
{
_this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_58 = _this;
_this setDir 485.22388;
_this setPos [11466.341, 11354.129, 3.0517578e-005];
};
_vehicle_60 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"];
_vehicle_60 = _this;
_this setDir -7.4119859;
_this setPos [11461.964, 11350.411];
};
_vehicle_62 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_62 = _this;
_this setDir -157.55025;
_this setPos [11446.667, 11339.981, -6.1035156e-005];
};
_vehicle_71 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_71 = _this;
_this setDir 36.088291;
_this setPos [11465.908, 11356.04, -6.1035156e-005];
};
_this = createCenter civilian;
_center_1 = _this;
_group_1 = createGroup _center_1;
_unit_13 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir 34.525925;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_17 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
_unit_17 = _this;
_this setDir 86.85891;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_73 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_73 = _this;
_this setDir -49.904377;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [11462.709, 11365.512, 3.0517578e-005];
};
_vehicle_79 = objNull;
if (true) then
{
_this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"];
_vehicle_79 = _this;
_this setDir -54.695484;
_this setPos [11468.974, 11348.18];
};
_vehicle_80 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"];
_vehicle_80 = _this;
_this setDir -48.673214;
_this setPos [11462.838, 11365.436, -0.55735058];
};
_vehicle_81 = objNull;
if (true) then
{
_this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_81 = _this;
_this setDir 51.760998;
_this setPos [11461.064, 11364.81, -3.0517578e-005];
};
_vehicle_85 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_85 = _this;
_this setDir 43.500278;
_this setPos [11463.023, 11367.06, -3.0517578e-005];
};
_vehicle_89 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_89 = _this;
_this setDir 209.26443;
_this setPos [11471.802, 11370.016, -9.1552734e-005];
};
_unit_56 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
_unit_56 = _this;
_this setDir 24.912832;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_57 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir 231.00745;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_58 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
_unit_58 = _this;
_this setDir 566.81744;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir 422.9967;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_60 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
_unit_60 = _this;
_this setDir 89.890854;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_62 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
_unit_62 = _this;
_this setDir 577.32629;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_92 = objNull;
if (true) then
{
_this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_92 = _this;
_this setPos [11469.859, 11367.099, 0.00012207031];
};
_vehicle_102 = objNull;
if (true) then
{
_this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
_vehicle_102 = _this;
_this setDir 57.059044;
_this setPos [3974.3894, 11601.295, -1.2288972];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir -63.284313;
_this setPos [4078.2883, 11649.253, -3.0517578e-005];
};
_vehicle_114 = objNull;
if (true) then
{
_this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_114 = _this;
_this setDir -60.360134;
_this setPos [4084.1555, 11659.839, -0.00012207031];
};
_vehicle_115 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
_vehicle_115 = _this;
_this setDir 60.312458;
_this setPos [4048.9612, 11667.128, 0.015672784];
};
_vehicle_119 = objNull;
if (true) then
{
_this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_119 = _this;
_this setPos [3966.9878, 11639.222, -6.1035156e-005];
};
_vehicle_120 = objNull;
if (true) then
{
_this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
_vehicle_120 = _this;
_this setDir -99.873833;
_this setPos [3993.5701, 11635.519, -0.00015258789];
};
_vehicle_123 = objNull;
if (true) then
{
_this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_123 = _this;
_this setPos [3993.9053, 11674.921, -3.0517578e-005];
};
_vehicle_127 = objNull;
if (true) then
{
_this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
_vehicle_127 = _this;
_this setDir 40.906422;
_this setPos [6314.689, 7791.6929, 0.093172662];
};
_vehicle_128 = objNull;
if (true) then
{
_this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_128 = _this;
_this setDir 49.790733;
_this setPos [4027.1787, 11657.261, -6.1035156e-005];
};
_vehicle_130 = objNull;
if (true) then
{
_this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_130 = _this;
_this setPos [4057.9753, 11638.428, -3.0517578e-005];
};
_vehicle_133 = objNull;
if (true) then
{
_this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_133 = _this;
_this setDir 35.04166;
_this setPos [4042.5051, 11647.118, 6.1035156e-005];
};
_vehicle_136 = objNull;
if (true) then
{
_this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_136 = _this;
_this setDir 26.150373;
_this setPos [4019.4063, 11664.92, 3.0517578e-005];
};
_vehicle_138 = objNull;
if (true) then
{
_this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_138 = _this;
_this setDir 201.85086;
_this setPos [4051.1519, 11642.453, -6.1035156e-005];
};
_vehicle_140 = objNull;
if (true) then
{
_this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_140 = _this;
_this setDir 219.74416;
_this setPos [4034.2476, 11651.141, -9.1552734e-005];
};
_vehicle_143 = objNull;
if (true) then
{
_this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_143 = _this;
_this setDir 226.36101;
_this setPos [4021.0457, 11662.883, -3.0517578e-005];
};
_vehicle_145 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_145 = _this;
_this setPos [4025.1404, 11654.706, -3.0517578e-005];
};
_vehicle_147 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_147 = _this;
_this setPos [4039.8711, 11643.114, -3.0517578e-005];
};
_vehicle_150 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_150 = _this;
_this setPos [4012.9392, 11668.524, -6.1035156e-005];
};
_vehicle_164 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_164 = _this;
_this setDir 72.342918;
_this setPos [4062.6428, 11682.021, -3.0517578e-005];
};
_vehicle_165 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_165 = _this;
_this setDir 345.89008;
_this setPos [4074.3342, 11676.928, -9.1552734e-005];
};
_vehicle_166 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
_vehicle_166 = _this;
_this setDir -6.4849606;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [4060.9595, 11680.576];
};
_vehicle_173 = objNull;
if (true) then
{
_this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_173 = _this;
_this setDir -67.0504;
_this setPos [4086.96, 11659.943, -6.1035156e-005];
};
_vehicle_178 = objNull;
if (true) then
{
_this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_178 = _this;
_this setDir 51.630379;
_this setPos [3878.5791, 11678.632, -3.0517578e-005];
};
_vehicle_184 = objNull;
if (true) then
{
_this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_184 = _this;
_this setDir 326.27802;
_this setPos [4073.1187, 11679.04, -6.1035156e-005];
};
_vehicle_187 = objNull;
if (true) then
{
_this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
_vehicle_187 = _this;
_this setDir 13.38733;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [4064.7173, 11680.602, -0.00051879883];
};
_vehicle_195 = objNull;
if (true) then
{
_this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_195 = _this;
_this setDir 363.94629;
_this setPos [4072.1333, 11677.803, -6.1035156e-005];
};
_vehicle_197 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
_vehicle_197 = _this;
_this setDir 68.100845;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [4063.4116, 11679.616];
};
_vehicle_198 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_198 = _this;
_this setDir -105.98519;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [4057.5093, 11678.485, -6.1035156e-005];
};
_vehicle_200 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
_vehicle_200 = _this;
_this setDir -93.232597;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [4058.8311, 11678.623];
};
_vehicle_205 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_205 = _this;
_this setDir -94.223312;
_this setPos [4085.0645, 11669.402, -6.1035156e-005];
};
_vehicle_206 = objNull;
if (true) then
{
_this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_206 = _this;
_this setDir -73.730324;
_this setPos [4025.1743, 11676.713, -6.1035156e-005];
};
_vehicle_217 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_217 = _this;
_this setDir 13.455784;
_this setPos [4027.1782, 11668.193, -0.00012207031];
};
_vehicle_223 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_223 = _this;
_this setPos [4059.2703, 11657.253, -3.0517578e-005];
};
_vehicle_227 = objNull;
if (true) then
{
_this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_227 = _this;
_this setDir 173.80089;
_this setPos [4057.9426, 11660.814, -9.1552734e-005];
};
_vehicle_230 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_230 = _this;
_this setDir 291.43402;
_this setPos [4073.5352, 11679.348, 3.0517578e-005];
};
_vehicle_231 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_231 = _this;
_this setDir 381.98224;
_this setPos [4071.7622, 11675.991, -0.00012207031];
};
_vehicle_238 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_238 = _this;
_this setDir -37.201057;
_this setPos [4052.7512, 11666.596, -6.1035156e-005];
};
_vehicle_239 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_239 = _this;
_this setDir 39.652706;
_this setPos [4064.7468, 11682.927, -3.0517578e-005];
};
_vehicle_243 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
_vehicle_243 = _this;
_this setPos [4054.3711, 11665.827, 0];
};
_vehicle_244 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_244 = _this;
_this setDir 1.0253659;
_this setPos [4053.7493, 11671.434, -3.0517578e-005];
};
_vehicle_246 = objNull;
if (true) then
{
_this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
_vehicle_246 = _this;
_this setDir -297.9014;
_this setPos [4052.1362, 11666.497, 0.015611748];
};
_vehicle_250 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_250 = _this;
_this setDir -57.903767;
_this setPos [4058.4089, 11680.73, -0.00012207031];
};
_vehicle_257 = objNull;
if (true) then
{
_this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_257 = _this;
_this setDir 363.94629;
_this setPos [4074.7046, 11681.784, -3.0517578e-005];
};
_vehicle_258 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_258 = _this;
_this setDir 207.60707;
_this setPos [4074.146, 11679.42, -3.0517578e-005];
};
_vehicle_260 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_260 = _this;
_this setDir 387.25079;
_this setPos [4072.7244, 11676.598, -3.0517578e-005];
};
_vehicle_265 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_265 = _this;
_this setDir -37.201057;
_this setPos [4069.3713, 11677.529, -6.1035156e-005];
};
_vehicle_291 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
_vehicle_291 = _this;
_this setDir 40.010624;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [6313.7319, 7790.9473, 0.013100131];
};
_vehicle_292 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
_vehicle_292 = _this;
_this setDir 252.18881;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [6314.9482, 7790.9653, 0.093142167];
};
_vehicle_299 = objNull;
if (true) then
{
_this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
_vehicle_299 = _this;
_this setDir -59.92321;
_this setPos [4041.9973, 11669.914, 0.015611748];
};
_vehicle_302 = objNull;
if (true) then
{
_this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
_vehicle_302 = _this;
_this setDir 128.33586;
_this setPos [6314.9282, 7792.3154, 0.093233757];
};
_vehicle_304 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_304 = _this;
_this setDir 393.47345;
_this setPos [4075.2336, 11678.565, 0.00012207031];
};
_unit_73 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_unit_73 = _this;
_this setDir 194.24156;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_74 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir 250.1544;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_75 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
_unit_75 = _this;
_this setDir 261.27719;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_78 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir 310.03851;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_79 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_79 = _this;
_this setDir 125.74001;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_82 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
_unit_82 = _this;
_this setDir 208.20467;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir 359.64191;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_461 = objNull;
if (true) then
{
_this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_461 = _this;
_this setDir 35.687778;
_this setPos [6316.4673, 7792.5254, 3.0517578e-005];
};
_vehicle_477 = objNull;
if (true) then
{
_this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
_vehicle_477 = _this;
_this setDir 214.02074;
_this setPos [6315.6763, 7841.8965, -0.056709375];
};
_vehicle_479 = objNull;
if (true) then
{
_this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
_vehicle_479 = _this;
_this setDir 574.57404;
_this setPos [6330.9556, 7831.4258, -0.034371372];
};
_vehicle_480 = objNull;
if (true) then
{
_this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
_vehicle_480 = _this;
_this setDir 216.2215;
_this setPos [6320.0742, 7797.5137, 0.26026565];
};
_vehicle_481 = objNull;
if (true) then
{
_this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
_vehicle_481 = _this;
_this setDir -56.676376;
_this setPos [6304.1455, 7843.9409, -0.01191554];
};
_vehicle_485 = objNull;
if (true) then
{
_this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
_vehicle_485 = _this;
_this setDir 844.86273;
_this setPos [6337.02, 7822.1895];
};
_vehicle_490 = objNull;
if (true) then
{
_this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
_vehicle_490 = _this;
_this setDir 127.54086;
_this setPos [6300.7017, 7800.2729];
};
_vehicle_494 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
_vehicle_494 = _this;
_this setPos [6309.9814, 7800.6313];
};
_vehicle_501 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
_vehicle_501 = _this;
_this setDir 211.38748;
_this setPos [6321.2383, 7798.9302];
};
_vehicle_503 = objNull;
if (true) then
{
_this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
_vehicle_503 = _this;
_this setDir 574.63867;
_this setPos [6324.0571, 7836.3125, -0.022317491];
};
_vehicle_511 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
_vehicle_511 = _this;
_this setDir 38.268478;
_this setPos [6317.2676, 7788.2417];
};
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir 102.75758;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_91 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_91 = _this;
_this setDir 196.69872;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_513 = objNull;
if (true) then
{
_this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_513 = _this;
_this setDir -66.023567;
_this setPos [4017.4268, 11670.082, 9.1552734e-005];
};
_vehicle_517 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_517 = _this;
_this setPos [4057.1663, 11635.8, -9.1552734e-005];
};
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 464.17493;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_95 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
_unit_95 = _this;
_this setDir -114.43345;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_521 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [6303.6919, 7794.2285, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_521 = _this;
_this setDir 306.93533;
_this setPos [6303.6919, 7794.2285, 3.0517578e-005];
};
_vehicle_523 = objNull;
if (true) then
{
_this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
_vehicle_523 = _this;
_this setDir 16.434511;
_this setPos [6319.2056, 7787.5439, -0.022046415];
};
_vehicle_527 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_527 = _this;
_this setPos [6320.9531, 7787.0967, 6.1035156e-005];
};
_vehicle_531 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_531 = _this;
_this setDir 487.48059;
_this setPos [6311.8315, 7793.1309, 9.1552734e-005];
};
_vehicle_532 = objNull;
if (true) then
{
_this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_532 = _this;
_this setDir 50.427696;
_this setPos [6322.8394, 7791.6792, 3.0517578e-005];
};
_vehicle_533 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_533 = _this;
_this setDir 285.36954;
_this setPos [6317.2295, 7803.6357, 3.0517578e-005];
};
_vehicle_538 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_538 = _this;
_this setDir -55.524353;
_this setVehicleInit "this allowDammage false;";
_this setPos [11457.569, 11360.669, -3.0517578e-005];
};
_vehicle_541 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_541 = _this;
_this setDir 469.56882;
_this setVehicleInit "this allowDammage false;";
_this setPos [4086.2542, 11662.404, -6.1035156e-005];
};
_vehicle_544 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_544 = _this;
_this setDir 486.70212;
_this setVehicleInit "this allowDammage false;";
_this setPos [6310.2837, 7797.7686, 3.0517578e-005];
};
_vehicle_548 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_548 = _this;
_this setPos [4358.5767, 2260.3745, -2.8610229e-006];
};
_vehicle_550 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
_vehicle_550 = _this;
_this setPos [13533.103, 6358.1616, -8.5830688e-006];
};
_vehicle_559 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
_vehicle_559 = _this;
_this setPos [7983.9741, 2890.6536, -0.024177462];
};
_vehicle_567 = objNull;
if (true) then
{
_this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
_vehicle_567 = _this;
_this setDir 207.76485;
_this setPos [4836.6572, 2528.4377, -0.042138901];
};
_vehicle_568 = objNull;
if (true) then
{
_this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
_vehicle_568 = _this;
_this setDir 567.49945;
_this setPos [4827.6084, 2532.1213, -0.033894159];
};
_vehicle_569 = objNull;
if (true) then
{
_this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
_vehicle_569 = _this;
_this setDir 334.10687;
_this setPos [4833.8086, 2508.781, 0.016567288];
};
_vehicle_571 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
_vehicle_571 = _this;
_this setDir -6.2675123;
_this setPos [4836.3447, 2519.4587, -0.009747833];
};
_vehicle_573 = objNull;
if (true) then
{
_this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
_vehicle_573 = _this;
_this setDir 574.28497;
_this setPos [4845.7427, 2522.3279, -0.052045986];
};
_unit_97 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
_unit_97 = _this;
_this setDir 19.92712;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_593 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_593 = _this;
_this setDir 25.231472;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setPos [12948.259, 12766.059, -1.5258789e-005];
};
_vehicle_594 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
_vehicle_594 = _this;
_this setDir 122.42809;
_this setPos [12948.999, 12771.618];
};
_vehicle_595 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_595 = _this;
_this setPos [12946.395, 12769.803, -0.00012207031];
};
_vehicle_596 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_596 = _this;
_this setDir 0.041445225;
_this setPos [12944.525, 12769.121, -9.1552734e-005];
};
_vehicle_597 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
_vehicle_597 = _this;
_this setDir 6.6874695;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setPos [12946.452, 12765.858];
};
_vehicle_598 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_598 = _this;
_this setDir -31.554836;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setPos [12946.147, 12768.145, -4.5776367e-005];
};
_this = createCenter resistance;
_center_2 = _this;
_group_2 = createGroup _center_2;
_unit_108 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
_unit_108 = _this;
_this setDir 274.59872;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_600 = objNull;
if (true) then
{
_this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_600 = _this;
_this setDir -24.982422;
_this setPos [4052.8269, 11662.361, -9.1552734e-005];
};
_vehicle_619 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
_vehicle_619 = _this;
_this setDir 140.55763;
_this setVehicleInit "this allowDammage false;";
_this setPos [4088.1907, 11661.583];
};
_vehicle_621 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_621 = _this;
_this setDir -179.85927;
_this setVehicleInit "this allowDammage false;";
_this setPos [4060.8157, 11685.167, -6.1035156e-005];
};
_vehicle_623 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
_vehicle_623 = _this;
_this setDir 31.444944;
_this setVehicleInit "this allowDammage false;";
_this setPos [4040.7114, 11668.369, 0.015611748];
};
_vehicle_626 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_626 = _this;
_this setDir 368.31775;
_this setVehicleInit "this allowDammage false;";
_this setPos [4057.0989, 11661.225, -6.1035156e-005];
};
_vehicle_628 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_628 = _this;
_this setDir 286.43555;
_this setVehicleInit "this allowDammage false;";
_this setPos [6296.958, 7801.4048, -3.0517578e-005];
};
_vehicle_630 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_630 = _this;
_this setDir 838.61414;
_this setVehicleInit "this allowDammage false;";
_this setPos [6317.2036, 7814.6909, 6.1035156e-005];
};
_vehicle_632 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_632 = _this;
_this setDir 190.09235;
_this setVehicleInit "this allowDammage false;";
_this setPos [6314.8608, 7792.957, 3.0517578e-005];
};
_vehicle_634 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"];
_vehicle_634 = _this;
_this setDir 127.9906;
_this setVehicleInit "this allowDammage false;";
_this setPos [11458.806, 11363.813];
};
_vehicle_636 = objNull;
if (true) then
{
_this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_636 = _this;
_this setDir 133.16025;
_this setVehicleInit "this allowDammage false;";
_this setPos [11449.293, 11348.902, 9.1552734e-005];
};
_vehicle_659 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_659 = _this;
_this setPos [1617.7074, 7773.3115, 6.1035156e-005];
};
_vehicle_663 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
_vehicle_663 = _this;
_this setPos [12072.687, 12667.292];
};
_vehicle_674 = objNull;
if (true) then
{
_this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_674 = _this;
_this setDir 305.73865;
_this setPos [6301.0474, 7798.4751, 6.1035156e-005];
};
_unit_118 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
_unit_118 = _this;
_this setDir -49.359165;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_676 = objNull;
if (true) then
{
_this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
_vehicle_676 = _this;
_this setDir 307.24384;
_this setPos [6295.7153, 7791.561];
};
_vehicle_678 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
_vehicle_678 = _this;
_this setPos [6292.998, 7806.4375];
};
_unit_122 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir -130.79149;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_681 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_681 = _this;
_this setDir 216.27287;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [12060.701, 12635.938, -1.5258789e-005];
};
_vehicle_682 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_682 = _this;
_this setDir 17.306128;
_this setVehicleInit "this allowDammage false;this enableSimulation false;";
_this setPos [12061.653, 12636.994, 1.5258789e-005];
};
_unit_124 = objNull;
if (true) then
{
_this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
_unit_124 = _this;
_this setDir -91.741302;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_686 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
_vehicle_686 = _this;
_this setPos [13473.405, 5439.6479, 0.00021648407];
};
_vehicle_688 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
_vehicle_688 = _this;
_this setDir -6.2353768;
_this setPos [4053.6313, 11671.396, 0.015672784];
};
_vehicle_689 = objNull;
if (true) then
{
_this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
_vehicle_689 = _this;
_this setDir 21.845457;
_this setPos [4036.7148, 11664.595, 0.015703302];
};
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir 24.266853;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_699 = objNull;
if (true) then
{
_this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_699 = _this;
_this setDir 217.96779;
_this setPos [4058.7043, 11660.961, 3.0517578e-005];
};
_vehicle_701 = objNull;
if (true) then
{
_this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
_vehicle_701 = _this;
_this setPos [4059.8516, 11660.219];
};
_vehicle_704 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
_vehicle_704 = _this;
_this setDir -111.72584;
_this setPos [11455.53, 11341.231];
};
_vehicle_724 = objNull;
if (true) then
{
_this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
_vehicle_724 = _this;
_this setDir 35.687778;
_this setPos [6306.6904, 7787.5947, 0.24377441];
};
_vehicle_727 = objNull;
if (true) then
{
_this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
_vehicle_727 = _this;
_this setDir 34.820972;
_this setPos [6319.2407, 7778.6885, 0.20742251];
};
_vehicle_732 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_vehicle_732 = _this;
_this setDir 93.599457;
_this setPos [6324.8804, 7781.7441, 9.1552734e-005];
};
_vehicle_734 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_734 = _this;
_this setDir 68.962952;
_this setPos [6324.3003, 7785.7813, -3.0517578e-005];
};
_vehicle_738 = objNull;
if (true) then
{
_this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
_vehicle_738 = _this;
_this setDir 125.62857;
_this setPos [6312.1953, 7810.5107];
};
_vehicle_741 = objNull;
if (true) then
{
_this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"];
_vehicle_741 = _this;
_this setDir 395.83041;
_this setPos [11443.267, 11338.436];
};
_vehicle_746 = objNull;
if (true) then
{
_this = createVehicle ["RoadCone", [4053.5063, 11671.443], [], 0, "CAN_COLLIDE"];
_vehicle_746 = _this;
_this setDir 1.0253659;
_this setPos [4053.5063, 11671.443];
};
_vehicle_751 = objNull;
if (true) then
{
_this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"];
_vehicle_751 = _this;
_this setDir 34.188072;
_this setPos [11470.683, 11367.538, 0.025263477];
};
_vehicle_754 = objNull;
if (true) then
{
_this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"];
_vehicle_754 = _this;
_this setDir -54.45937;
_this setPos [11447.629, 11358.183, -0.67366308];
};
_vehicle_755 = objNull;
if (true) then
{
_this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, -0.82129258], [], 0, "CAN_COLLIDE"];
_vehicle_755 = _this;
_this setDir 31.414593;
_this setPos [11435.725, 11352.75, -0.82129258];
};
_vehicle_761 = objNull;
if (true) then
{
_this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_761 = _this;
_this setDir 215.50694;
_this setPos [11449.215, 11335.983, 3.0517578e-005];
};
_vehicle_764 = objNull;
if (true) then
{
_this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"];
_vehicle_764 = _this;
_this setDir -59.041649;
_this setPos [11472.618, 11371.762];
};
_vehicle_765 = objNull;
if (true) then
{
_this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_765 = _this;
_this setDir 33.089531;
_this setPos [11473.339, 11369.769, -3.0517578e-005];
};
_unit_132 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
_unit_132 = _this;
_this setDir 9.6638927;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_767 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_767 = _this;
_this setPos [6323.252, 7780.0688, 3.0517578e-005];
};
_vehicle_769 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
_vehicle_769 = _this;
_this setDir -6.2353768;
_this setPos [4037.304, 11673.5];
};
_vehicle_772 = objNull;
if (true) then
{
_this = createVehicle ["RoadCone", [4037.2805, 11673.531], [], 0, "CAN_COLLIDE"];
_vehicle_772 = _this;
_this setDir 1.0253659;
_this setPos [4037.2805, 11673.531];
};
_vehicle_775 = objNull;
if (true) then
{
_this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_775 = _this;
_this setDir -65.721718;
_this setPos [4091.625, 11663.692, 6.1035156e-005];
};
_vehicle_784 = objNull;
if (true) then
{
_this = createVehicle ["RoadCone", [11455.539, 11341.255], [], 0, "CAN_COLLIDE"];
_vehicle_784 = _this;
_this setPos [11455.539, 11341.255];
};
_vehicle_790 = objNull;
if (true) then
{
_this = createVehicle ["RoadCone", [1617.5127, 7773.2793], [], 0, "CAN_COLLIDE"];
_vehicle_790 = _this;
_this setPos [1617.5127, 7773.2793];
};
_vehicle_792 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
_vehicle_792 = _this;
_this setPos [12915.702, 12760.794];
};
_vehicle_798 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
_vehicle_798 = _this;
_this setDir 67.135719;
_this setPos [6311.124, 7801.1855];
};
_vehicle_802 = objNull;
if (true) then
{
_this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_802 = _this;
_this setDir -158.27872;
_this setPos [6326.7847, 7793.499, 3.0517578e-005];
};
_vehicle_812 = objNull;
if (true) then
{
_this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
_vehicle_812 = _this;
_this setDir -414.08893;
_this setPos [6318.1919, 7806.4321];
};
_vehicle_813 = objNull;
if (true) then
{
_this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
_vehicle_813 = _this;
_this setDir 128.79018;
_this setPos [6295.6436, 7804.3223];
};
processInitCommands;
My server_traders
// DayZ Epoch TRADERS for 11 serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"]; // Hero Vendor menu_RU_Functionary1 = [ [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Ammunition Friendly menu_RU_Citizen3 = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "friendly" ]; // Weapons Friendly menu_Rocker4 = [ [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ]; // Friendly Vehicles menu_Profiteer4 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "friendly" ]; // General Store menu_Rita_Ensler_EP1 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], "neutral" ]; // Weapons neutral menu_CIV_EuroMan01_EP1 = [ [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; // Ammunition Neutral menu_CIV_EuroMan02_EP1 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Neutral Building/Parts menu_TK_GUE_Soldier_5_EP1 = [ [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], [], "neutral" ]; // Bandit Trader menu_GUE_Soldier_MG = [ [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Aircraft Dealer menu_Worker2 = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "neutral" ]; // Vehicles Neutral menu_Worker3 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Black Market Vendor menu_Soldier_GL_M16A2_PMC = [ [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; // Friendly Building/Parts menu_Woodlander1 = [ [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], [], "friendly" ]; // Friendly Vehicles 2 menu_UN_CDF_Soldier_Pilot_EP1 = [ [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], [], "friendly" ]; // General Store 2 menu_RU_WorkWoman1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], "friendly" ]; // Medical Supplies menu_Dr_Annie_Baker_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // East Wholesaler menu_RU_Citizen4 = [ [["Wholesale",555]], [], "neutral" ]; // General Store 3 menu_RU_WorkWoman5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], "neutral" ]; // West Wholesaler menu_RU_Citizen1 = [ [["Wholesale",636]], [], "neutral" ]; // Boat Vendor menu_RU_Villager3 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Weapons neutral 2 menu_TK_CIV_Takistani04_EP1 = [ [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], [], "neutral" ]; // Ammunition Neutral 2 menu_Pilot_EP1 = [ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [], "neutral" ]; // Vehicles Neutral 2 menu_RU_Profiteer4 = [ [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], [], "neutral" ]; // Neutral Building/Parts menu_Woodlander3 = [ [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], [], "neutral" ]; // Medical Supplies 2 menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Medical Supplies 3 menu_Doctor = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Boat Trader 2 menu_HouseWife1 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Black market menu_GUE_Woodlander2 = [ [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ];
My faction.sqf
waitUntil{initialized};
//Only create these if they aren't already
createCenter east;
createCenter resistance;
//Survivors
WEST setFriend [RESISTANCE,0];
WEST setFriend [EAST,0];
//AI Units
EAST setFriend [RESISTANCE,0];
EAST setFriend [WEST,0];
EAST setFriend [CIVILIAN,0];//AI Units attack zeds
CIVILIAN setFriend [EAST,0];//Zeds attack AI units
//Unused
RESISTANCE setFriend [WEST,0];
RESISTANCE setFriend [EAST,0];
Anyone knows a good fix?

