frankcadilack Posted March 5, 2015 Report Share Posted March 5, 2015 hi there. I can not make it possible to build bridges exactly, they always put crooked. what to do or how to configure them that they were placed precisely? Link to comment Share on other sites More sharing options...
0 SchwEde Posted March 6, 2015 Report Share Posted March 6, 2015 just alot of time in the 3D Editor ;) Link to comment Share on other sites More sharing options...
0 Antichrist Posted March 7, 2015 Report Share Posted March 7, 2015 You'll need a lot of patience in 3D Editor + use ASL coords (above sea level) and this setVectorUp [0,0,0.1] _this setVehicleInit "this setPosASL [getPosASL this select 0, getPosASL this select 1, 0]; this setVectorUp [0,0,0.1];"; Link to comment Share on other sites More sharing options...
0 Fully Posted March 8, 2015 Report Share Posted March 8, 2015 Here is a easy way, this will save you some time. This is a Killzonekid Script. //START// if (isNil "oneTime") then { oneTime = true; fnc_bridgeA2 = { private ["_start","_obj"]; _start = createVehicle [ _this select 2, _this select 0, [], 0, " CAN_COLLIDE" ]; _start setVectorUp [0,0,1]; _start setDir (_this select 1); _start setPosATL (_this select 0); for "_i" from 1 to (_this select 3) do { _obj = createVehicle [ _this select 2, _this select 0, [], 0, "CAN_COLLIDE" ]; _obj attachTo [_start, [ _i*(_this select 4), _i*(_this select 5), _i*(_this select 6) ]]; }; }; //END// //Placement of objects// //[startingPosition, direction, objectClass, repeats, offsetX, offsetY, offsetZ] [ [13287.128, 2786.3577, -0.3], 222.15, "Land_nav_pier_m_2", 27, 40, 0, 0 ] call fnc_bridgeA2; }; You only need to change the 2nd from the bottom line, the line above is the indtructions =) This is a bridge to Skalisky Island 1.1km long. Go to the editor and place the first part of the bridge down. This will give you location and objectclass. You just have to work out how many repeats it needs. Check out Sandbirds Epoch simulator for the editor works like magic for this kind of stuff. Link to comment Share on other sites More sharing options...
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frankcadilack
hi there. I can not make it possible to build bridges exactly, they always put crooked. what to do or how to configure them that they were placed precisely?
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