Is it the same to say:
_callerID = _caller getVariable "characterID";
_ownerID = player getVariable["CharacterID","0"];
Will all these return character UID ?
I mean will it return the same as : _charID = _unit getVariable ["CharacterUID", "0"]; ?
Why does the server files have characterID and sometimes CharacterID ?
Thats wrong isnt it ?
And what is dayz_characterID ?
I mean wtf.....this is nuts