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Loot tables.


Achmed

Question

Im trying to add an animated C130 crash script to my server. Going on the animated heli crash i need to edit

_index =        dayz_CBLBase  find "HeliCrash";

to

_index =        dayz_CBLBase find toLower(_lootTable);

however in the c130 script it is different, the loot table is called by

lootTable = ["HeliCrash"] call BIS_fnc_selectRandom;

so would i need to edit it to be

lootTable = ["toLower"] call BIS_fnc_selectRandom;

I dont think it is correct but i have no clue what to do lol. help please :)

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