Sukkaed Posted April 1, 2014 Report Share Posted April 1, 2014 I need to send a message from one player to all players. This seems to work only from server side [nil,nil,rTitleText,"Hello!", "PLAIN",10] call RE; Also there needs to be a name of the player who runs the scripts. [nil,nil,rTitleText,["Hello I'm %1", name player], "PLAIN",10] call RE; Does this require puplicvariableserver to be able to run it from client side or is there some other way to do this? Link to comment Share on other sites More sharing options...
0 Sukkaed Posted April 1, 2014 Author Report Share Posted April 1, 2014 Never mind. Got it working with little changes to client side logging method. Link to comment Share on other sites More sharing options...
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Sukkaed
I need to send a message from one player to all players.
This seems to work only from server side
Also there needs to be a name of the player who runs the scripts.
Does this require puplicvariableserver to be able to run it from client side or is there some other way to do this?
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