LoadingSA Posted March 11, 2014 Report Share Posted March 11, 2014 I've had a number of players report that some missions are spawning without guns, has anyone else had this happen? IRC Report .:toob:. So from what I've noticed, none of the bigger dot missions spawn. The bandit medical missions, the AI have no guns except rockets. .:@LoadingSA:. Like the smaller missions ? .:toob:. the smaller bandit medical camps usually they have no guns ya Link to comment Share on other sites More sharing options...
TheVampire Posted March 11, 2014 Report Share Posted March 11, 2014 Post an RPT. Link to comment Share on other sites More sharing options...
LoadingSA Posted March 12, 2014 Author Report Share Posted March 12, 2014 They just told me that the "Weapons Truck" mission spawned with only RPG guys and the other AI in the mission had no guns at all. RPT: https://www.dropbox.com/s/6g3eqnvw6811c1h/arma2oaserver.RPT The above is the RPT from the start of the server uptime. Link to comment Share on other sites More sharing options...
TheVampire Posted March 12, 2014 Report Share Posted March 12, 2014 20:06:22 Error in expression <0], ["HMMWV_Armored",3], ["AH6J_EP1",2] ["UH60M_EP1_DZE",0] ];> 20:06:22 Error position: <["UH60M_EP1_DZE",0] ];> 20:06:22 Error Missing ] 20:06:22 File mpmissions\DayZ_Epoch_11.Chernarus\custom\dynamic_vehicle.sqf, line 92 You're missing a comma. Otherwise DZMS has no errors. Link to comment Share on other sites More sharing options...
LoadingSA Posted March 12, 2014 Author Report Share Posted March 12, 2014 I know I fixed that just never got around to commiting the change before the restart. Link to comment Share on other sites More sharing options...
TheVampire Posted March 12, 2014 Report Share Posted March 12, 2014 Any error that happens before DZMS runs has been shown to effect it. Just throwing it out there. Link to comment Share on other sites More sharing options...
Mystykall Posted March 18, 2014 Report Share Posted March 18, 2014 Check the "Difficulty" setting of your AI, and make sure it corresponds to an actual class. If you haven't figured it out yet. Link to comment Share on other sites More sharing options...
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