I have recently setup a vanilla Lan only Epoch server and am getting to grips with the game.
Give or take a few bugs, there is only a couple of issues I would like to get sorted out for now.
1. Zombies able to attack whilst trading.
Detail: I have had zombies kill me in Stary whilst I am trading in the 'official' gun traders tent. It is hard to sell vehicles if the zombies chase you to the vehicle seller and then camp outside your vehicle waiting for you to get out.
Solution:
Best case:
Whole farm becomes a safe zone.
Sandbag perimeter (or some way to block the holes in the perimeter).
No zombie spawn or item spawn in that area.
Ai guards at the gates & lookout posts mainly to stop zombie incursion.
Roaming Ai patrol in the farm area only.
Minimum:
No zombies able to come within 20m of any traders.
2. Aircraft Spawns
Detail: Aircraft, especially planes, spawning in silly places (i.e. forests).
Solution:
Best case:
Aircraft (plane) spawns limited to airfields, large fields or specific roads.
Helicopter spawns seem to be fairly ok at the moment (did find two Chinooks in a single field on time though).
Minimum:
Remove planes as objects (presumably just removing the items from the object_data table in the DB should do this ?).
If someone can suggest a mod / mods that would be able to sort this items out or provide code / direction etc then that would be great.
Links to a good guide or site with details on the mod packing / unpacking process, reference to the scripting language and guides for writing scripts would also be great. I do have a DB and UNIX shell scripting background but need to build up a foundation for modding and how the Arma II scripting works. I did find a great post somewhere with lots of links to script language reference and the like but have since lost it.
Question
RimBlock
Hi,
I have recently setup a vanilla Lan only Epoch server and am getting to grips with the game.
Give or take a few bugs, there is only a couple of issues I would like to get sorted out for now.
1. Zombies able to attack whilst trading.
Detail: I have had zombies kill me in Stary whilst I am trading in the 'official' gun traders tent. It is hard to sell vehicles if the zombies chase you to the vehicle seller and then camp outside your vehicle waiting for you to get out.
Solution:
Best case:
Minimum:
2. Aircraft Spawns
Detail: Aircraft, especially planes, spawning in silly places (i.e. forests).
Solution:
Best case:
Aircraft (plane) spawns limited to airfields, large fields or specific roads.
Helicopter spawns seem to be fairly ok at the moment (did find two Chinooks in a single field on time though).
Minimum:
Remove planes as objects (presumably just removing the items from the object_data table in the DB should do this ?).
If someone can suggest a mod / mods that would be able to sort this items out or provide code / direction etc then that would be great.
Links to a good guide or site with details on the mod packing / unpacking process, reference to the scripting language and guides for writing scripts would also be great. I do have a DB and UNIX shell scripting background but need to build up a foundation for modding and how the Arma II scripting works. I did find a great post somewhere with lots of links to script language reference and the like but have since lost it.
Thanks
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