Guest Dooku Posted February 27, 2014 Report Share Posted February 27, 2014 In dayz_epoch_11.chernarus.pbo i included own intro song, loading screen, titles and enabled paraspawn. But it is not working ;/ Players have loading screen but others things don't work. I changed line: _playerMonitor = [] execVM "player_monitor.sqf"; In windows server this is working but not in linux ;/ Link to comment Share on other sites More sharing options...
Guest Dooku Posted February 27, 2014 Report Share Posted February 27, 2014 It's don't work player_monitor.fsm. Any ideas/solutions? Link to comment Share on other sites More sharing options...
DeanReid Posted February 28, 2014 Report Share Posted February 28, 2014 for Intro Song, In description.ext under class RscPicture { access=0; type=0; idc=-1; style=48; colorBackground[]={0,0,0,0}; colorText[]={1,1,1,1}; font="TahomaB"; sizeEx=0; lineSpacing=0; text=""; }; put this class CfgSounds { sounds[] = { introSong }; class introSong { name="introSong"; sound[]={DIRECTORY\HERE\introSong.ogg,0.9,1}; titles[] = {}; }; }; for picture In description.ext change loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; to loadScreen = "DIRECTORY\HERE\dayzbg.jpg"; for Paraspawn dayz_paraSpawn = true; put that in your init.sqf, and if its there already change false to true and if you're talking about BlurGamings Intro Text make a sqf called playerspawn.sqf or whatever you want to call it and in it put this waitUntil { alive player }; //BlurGaming Intro Script sleep 8; playsound "introSong"; cutText ["TEXT LINE", "PLAIN DOWN"]; sleep 5; cutText ["TEXT LINE", "PLAIN DOWN"]; sleep 5; cutText ["TEXT LINE", "PLAIN DOWN"]; add as many as you want, just copy from sleep 5; to cutText line, then in init.sqf where you see //Run the player monitor below _playerMonitor = []execVM "\z\addons" ect... put _nul = [] execVM "DIRECTORY\HERE\playerspawn.sqf"; and remember to change the DIRECTORY\HERE to where your files are located, if its in the root folder along with init.sqf just put "playerspawn.sqf" Link to comment Share on other sites More sharing options...
Guest Dooku Posted February 28, 2014 Report Share Posted February 28, 2014 Paraspawn dont work ;/ Other things working. But i have problem with database in second server. I created @dayz_epoch_server2, cache2, cfgdayz2, writer2, epoch2.sh and restarter2. In writer, epoch and restarter i changed patch to directories, change database name in writer but players have fresh spaw after logoff. In first server its work. Link to comment Share on other sites More sharing options...
DeanReid Posted February 28, 2014 Report Share Posted February 28, 2014 That won't work if your making a second server, infact that will just cause a tonne of problems in the long run, if you have access to ssh then just type this cp -R /FIRST/DIRECTORY /SECOND/DIRECTORY make sure there's a space between the first directory and second. If you don't have access to ssh then you will need to find a way to copy the files to another folder or re-upload them to a new folder outside of your first server Link to comment Share on other sites More sharing options...
Guest Dooku Posted March 4, 2014 Report Share Posted March 4, 2014 We changed in dayz_server.pbo directories to cache2, etc. But we have other problem. When we changed in mission file paraspawn to true and fullmoon to true this don't work. Like dont use init.sqf from our mission files ;/ Link to comment Share on other sites More sharing options...
DeanReid Posted March 4, 2014 Report Share Posted March 4, 2014 send me your mission file/server files and send a copy of your dump.log and server.log aswell, if possible delete your current one and make it generate a new one also why is your dayz_server.pbo in the cache folder? Link to comment Share on other sites More sharing options...
Guest Dooku Posted March 4, 2014 Report Share Posted March 4, 2014 server.pbo is in @dayz_epoch_server and server2 but in pbo file you have directories to cache folder. :) Link to comment Share on other sites More sharing options...
DeanReid Posted March 4, 2014 Report Share Posted March 4, 2014 I see, well, pm me a link to your mission file, and i'll look into the problem with paraspawn Link to comment Share on other sites More sharing options...
Dooku Posted March 4, 2014 Report Share Posted March 4, 2014 Sended. Anybody use infistar anticheat? I can't respawn vehicles with keys ;/ After 10seconds it's disapear. Link to comment Share on other sites More sharing options...
DeanReid Posted March 4, 2014 Report Share Posted March 4, 2014 I can't download from that website, its blocked for free people in the uk Link to comment Share on other sites More sharing options...
Dooku Posted March 4, 2014 Report Share Posted March 4, 2014 Where i can send to you? Link to comment Share on other sites More sharing options...
DeanReid Posted March 4, 2014 Report Share Posted March 4, 2014 Upload it to zippyshare or mega.co.nz Link to comment Share on other sites More sharing options...
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