GhostTown Posted February 20, 2014 Report Share Posted February 20, 2014 So im looking at adding some addons to my server and creating my own @mod Now I know how to do this part. Most of my addons come with there own .bisign Now here is my question. Once I create the @mod folder and add all the addons with there .bisign Do I than need to create a .bikey for that folder? Like you do with @cba and stuff? If yes than what program is the best for doing so? Link to comment Share on other sites More sharing options...
GhostTown Posted February 21, 2014 Author Report Share Posted February 21, 2014 Anyone know? :P Link to comment Share on other sites More sharing options...
Sandbird Posted February 21, 2014 Report Share Posted February 21, 2014 Sorry to be sarcastic but here you go....first link on the top : http://bit.ly/1gOoDIJ Link to comment Share on other sites More sharing options...
GhostTown Posted February 21, 2014 Author Report Share Posted February 21, 2014 Lol I already know how to create one... Thats not what im asking. All the addons I want to use ALREADY have a .bisign included But what im saying is im going to take like 8 addons and put them all in one folder called @test Do I than need to create a .bikey for the @test folder. So lets take a look into the @test Inside you will find a folder called AddOns Inside that you will find lets say @brb.pbo and brb.pbo.bisign Just was not sure If I had to create a key or not. Link to comment Share on other sites More sharing options...
Sandbird Posted February 21, 2014 Report Share Posted February 21, 2014 yeah i think you do...for MP gaming at least....any SP mod i had didnt have a key to go along..but any MP one did.. Link to comment Share on other sites More sharing options...
GhostTown Posted February 21, 2014 Author Report Share Posted February 21, 2014 Ok that makes sense. Its kinda like @Epoch They have addons with .bisigns in the folder but still they need a .bikey for the whole folder. Will give it a try Link to comment Share on other sites More sharing options...
GhostTown Posted February 21, 2014 Author Report Share Posted February 21, 2014 Maybe a dev could point me in the right direction Link to comment Share on other sites More sharing options...
Steeo3 Posted February 22, 2014 Report Share Posted February 22, 2014 Hello, One thing you can try to do is depbo all of the mods / addons you wish to use, check the configs and see if theres an init somewhere to change the location of the actual mod. Once that's done, copy all of the mods you wish to one big mymods.pbo and make a key for that, if you need to run it with a server make sure the .bikey is in your servers root key folder. Another way to do this is just copy each of the mods pbo's into a big @mods folder as is ( in pbo format ) with the .bikeys in with the pbo's also. Then copy the .bikeys from your @mods folder and place them in the servers main key folder. Hope this helps, Stephen Link to comment Share on other sites More sharing options...
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