HellGamer115 Posted February 20, 2014 Report Share Posted February 20, 2014 hello everybody, i have a small problem, the thing is that i wanted all vehicles to spawn with full ammo. so i followed this http://dayz.st/w/(Epoch)_Update_to_(or_from)_non-ammo_vehicles but i have R3F towing and lifting running on my server so i want to know if i have to change all the class names of the vehicles that can be towed because i changed the names that spawn on the map. currently i just have HMMWV_MK19 without DZE or DZ in my R3F vehicle list, so if i add DZ to the vehicle spawns will it affect the towing and lifting script? and for the vehicle list i just copied and pasted the names from https://community.bistudio.com/wiki/ArmA_2:_Vehicles#Wheeled Link to comment Share on other sites More sharing options...
fr1nk Posted February 20, 2014 Report Share Posted February 20, 2014 If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. Link to comment Share on other sites More sharing options...
HellGamer115 Posted February 20, 2014 Author Report Share Posted February 20, 2014 If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. dude can you help me with something else too, a player on the server says that they cant craft a metal floor, even though they have all the things need, ItemToolbox ItemCrowbar Recipe: ItemPole x 4 ItemTankTrap x 4 Link to comment Share on other sites More sharing options...
HellGamer115 Posted February 20, 2014 Author Report Share Posted February 20, 2014 If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. never mind dude, i looked at the different thing, the crafting works Link to comment Share on other sites More sharing options...
HellGamer115 Posted March 15, 2014 Author Report Share Posted March 15, 2014 If you change what vehicles are available on the map/traders, then you would need to update the liftable vehicles list as well. dude can you tell me how to spawn vehicles with full ammo? because i get this error on my log _totalvehicles = 0; { if ((_pos distance _x) < 150) then { if (_dam> 13:57:30 Error position: <_pos distance _x) < 150) then { if (_dam> 13:57:30 Error Undefined variable in expression: _pos 13:57:30 File z\addons\dayz_server\system\server_monitor.sqf, line 97 13:57:30 Error in expression <cles"); }; _totalvehicles = 0; { if ((_pos distance _x) < 150) then { if (_dam> 13:57:30 Error position: <_pos distance _x) < 150) then { if (_dam> when i use http://dayz.st/w/(Epoch)_Update_to_(or_from)_non-ammo_vehicles and i change the DZE in dynamic_vehicles to DZ Link to comment Share on other sites More sharing options...
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