patriotnl Posted May 16, 2014 Report Share Posted May 16, 2014 I have a question, can i have the original folder?? So i can mark it on the map as a admin base? Or could you sent me a SQF, where you already marked it for me on the map? Friendly regards Patriot Link to comment Share on other sites More sharing options...
x2dezjohn Posted May 16, 2014 Author Report Share Posted May 16, 2014 Your custom edition seems to be calling over arma mods that the ones you mention in previous posts, my friends server crashed after following all your instructions even the part with the update to the mission.sqm (not mission.sqf) .. If you're going to release custom editions you should really let people know whether they need to make changes elsewhere. My mates server was down for 2 hours while he waited on his provider to fix it. I can't remember the other missing mod error, but it was something to do with aifields.. original airfield didnt use the other mods so was no errors but yes the updated one with road i will add to op about mission.sqm so easier for u, hopefully 1.0.5 will have this in there already as tbh should have been in there on 1.0.4 as the mods were part of epoch files, being its placed in most threads about changing your mission.sqm would expect people to know about this by now. I have a question, can i have the original folder?? So i can mark it on the map as a admin base? Or could you sent me a SQF, where you already marked it for me on the map? Friendly regards Patriot http://pastebin.com/sa8nkrwg i put it here http://gyazo.com/3c2e0021b04ecac1675704a77f4e005b in the mission pbo go to the init and at the bottom put //custom marker [] execVM "Secretairfield.sqf"; Link to comment Share on other sites More sharing options...
MatthewK Posted May 16, 2014 Report Share Posted May 16, 2014 Glad to see the updated information the first post, great map edition . Thanks for your hard work. Link to comment Share on other sites More sharing options...
patriotnl Posted May 17, 2014 Report Share Posted May 17, 2014 thats not what i ment:x2dezjohn Is it possible you can sent me the editor folder? Because i would like to add and remove some things :) Friendly regards Wesley Link to comment Share on other sites More sharing options...
x2dezjohn Posted May 17, 2014 Author Report Share Posted May 17, 2014 http://opendayz.net/threads/release-sqf-to-biedi-converter-importer.15424/ Link to comment Share on other sites More sharing options...
rgr Posted May 19, 2014 Report Share Posted May 19, 2014 Thanks, looks really cool. Works flawless, on regular arma2 CO +dayz epoch 1.0.4.2, thanks for the work bud! Link to comment Share on other sites More sharing options...
insta Posted May 25, 2014 Report Share Posted May 25, 2014 Great addition, plenty of buildings / Vantage points, works great Link to comment Share on other sites More sharing options...
caid Posted May 29, 2014 Report Share Posted May 29, 2014 nevermind Link to comment Share on other sites More sharing options...
HollowAddiction Posted May 29, 2014 Report Share Posted May 29, 2014 It's very good, i like the layout and the extra road, the only issue is you have this tilt feeling the whole time your there as the ground isn't quite level. very good job though! Link to comment Share on other sites More sharing options...
jackal40 Posted June 4, 2014 Report Share Posted June 4, 2014 I really like the work you did on this. I had to remove the road so it didn't conflict with the Peboda Road addon. I ended up copying all of the airbase items into the Peboda Road sqf and then adding the road and gate for the airfield. Again, great work on this base. Anyone have the time to enclose this base with fencing? Link to comment Share on other sites More sharing options...
MatthewK Posted June 11, 2014 Report Share Posted June 11, 2014 Any chance you can provide the original biedi file, as the website to convert your sqf to 3d format doesn't work properly any more. Link to comment Share on other sites More sharing options...
celticwarrior06 Posted June 25, 2014 Report Share Posted June 25, 2014 works perfect a great addition thanks for this :D :D :D Link to comment Share on other sites More sharing options...
ATRealMaster Posted July 23, 2014 Report Share Posted July 23, 2014 It works great but it conflicts with Sector FNG. Can you move the buildings somewhere else? It looks really good! Link to comment Share on other sites More sharing options...
Dutch Vertigo Posted September 16, 2014 Report Share Posted September 16, 2014 How do i have to make the .txt file a sqf ? just change the title ? Link to comment Share on other sites More sharing options...
Dutch Vertigo Posted September 16, 2014 Report Share Posted September 16, 2014 oeps Link to comment Share on other sites More sharing options...
Mendo Posted October 16, 2014 Report Share Posted October 16, 2014 Thanks, I've got this one my server and the users love it! Link to comment Share on other sites More sharing options...
OsirisCRO Posted November 10, 2014 Report Share Posted November 10, 2014 for some reason we have barracks with double doors. any workaround for this? Link to comment Share on other sites More sharing options...
Proximus Posted November 10, 2014 Report Share Posted November 10, 2014 Thinking about adding this and let DZAI control it. Very well made! Link to comment Share on other sites More sharing options...
lowbid Posted November 10, 2014 Report Share Posted November 10, 2014 x2dezjohn...thank you for the file it looks great on my server and for all the work and time you put into it. lowbid Link to comment Share on other sites More sharing options...
x2dezjohn Posted November 10, 2014 Author Report Share Posted November 10, 2014 for some reason we have barracks with double doors. any workaround for this? How have you installed it? sounds like you put in mission pbo instead of server? Link to comment Share on other sites More sharing options...
OsirisCRO Posted November 11, 2014 Report Share Posted November 11, 2014 How have you installed it? sounds like you put in mission pbo instead of server? exactly :) clan leader managed to figure it out. thanks for the reply. i love this airbase Link to comment Share on other sites More sharing options...
normile Posted November 13, 2014 Report Share Posted November 13, 2014 hey guys so i have installed it and all but the airfield is not spawning in i have been trying to figure it out for a couple days now and still cant, just would like some insite. Link to comment Share on other sites More sharing options...
Fully Posted November 14, 2014 Report Share Posted November 14, 2014 hey guys so i have installed it and all but the airfield is not spawning in i have been trying to figure it out for a couple days now and still cant, just would like some insite. Save the dayz_server.pbo to your desktop Copy and paste it, then rename the 2nd one to dayz_server_org.pbo (incase you mess it up you have a back up) Depbo dayz_server.pbo - so it is in a folder format to your desktop Create a new folder called mapaddons or what ever you want - We will use mapaddons for this example copy and save the from the link in the OP and save the file as secretairfield.sqf in the mapaddons folder. Open the server_monitor.sqf in the systems folder now scroll down until line about 21 - Find this // Custom Configs Just below it add this call compile preProcessFileLineNumbers "\z\addons\dayz_server\mapaddons\secretairfield.sqf"; Save the file delete the dayz_server.pbo if its still in the same directory Now repack the dayz_server.pbo upload to your server and restart and enjoy. if you want the marker follow the OP Link to comment Share on other sites More sharing options...
matt6950 Posted December 11, 2014 Report Share Posted December 11, 2014 Any chance of you being able to update this and turn it into an admin base. all it really needs is a giant wall around it. I would attempt it but i'm horrible at the 3d editor let alone building a straight wall lol Link to comment Share on other sites More sharing options...
Nutt Posted December 22, 2014 Report Share Posted December 22, 2014 All buildings in no problem. I do not see a map marker though and reread the stuff above. I noticed I left out the " [] " in the server_functions.sqf and am not sure if I should edit that back in? Also (I am very new to all of this) is there a way to make this smaller as far as what a player d/l's when joining the server? Thanks for all the work you did! Link to comment Share on other sites More sharing options...
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