matrixmark Posted February 13, 2014 Report Share Posted February 13, 2014 (edited) Hey, Since the 1.0.4.1 update, my users have told me removing junk piles / vehicles on roads etc are now taking forever. I went and tried it and it's confirmed. it starts off at 1 out of 800 steps until complete. 800!!! steps to remove a junk vehicle... same is happening to the rubbish piles. Any ideas on how i can fix this? Thanks for your time. edit: this is also happening for any buildables. 800 steps for any item. edit 2: this only happens when DECONSTRUCTING buildables. Edited February 13, 2014 by matrixmark Link to comment Share on other sites More sharing options...
0 matrixmark Posted February 13, 2014 Author Report Share Posted February 13, 2014 (edited) Ok I'm a total fkin noob.... :wacko: :blink: When I was redoing my init.sqf I didn't notice I had inadvertently added in: DZE_StaticConstructionCount = 800; via copy n paste..... Such an idiot lol... my apologies. This can be closed. Edited February 13, 2014 by matrixmark Link to comment Share on other sites More sharing options...
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matrixmark
Hey,
Since the 1.0.4.1 update, my users have told me removing junk piles / vehicles on roads etc are now taking forever.
I went and tried it and it's confirmed. it starts off at 1 out of 800 steps until complete.
800!!! steps to remove a junk vehicle... same is happening to the rubbish piles.
Any ideas on how i can fix this?
Thanks for your time.
edit: this is also happening for any buildables. 800 steps for any item.
edit 2: this only happens when DECONSTRUCTING buildables.
Edited by matrixmarkLink to comment
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