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cant build too many items


kiel367

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just managed to fix mine, turns out it was building snapping issue

go into the snap_build folder

open player_build.sqf and comment out this line

 

if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];};

 

so it looks like this

 

//if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];};

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getting an error cannot build too many items within 30m

 

inserted this in my init as it does not exist in 1.0.4.1

DZE_BuildingLimit = 300

 

but it then throws up errors

anyone have any idea if they have changed where you edit this feature? or a workaround

 

You got the semicolon on the end ?

Should be :

DZE_BuildingLimit = 300;
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