I have my server set up, a bunch of little goodies started (like my AI) and a laundry list of stuff still to go. One of the things left to go are the goofy random side missions. I'd eventually like to build a few big persistent stronghold type missions, but for now I'd like the random spawning missions where people get to go blow up spawned AI (I'm going to the blue dot...etc).
Are these type of missions something that are canned, that I can just choose random spawn points for them or do I have to completely build these from the ground up? I'm using Takistan, a place that seems to be left out of most people's plans. So I am pretty sure that if there is stuff that is supposed to work out of the box, I'd have to tweak it anyways.
Could someone give me a high enough level explanation as to how it works, so I can either figure out more on my own or at least ask more educated questions.
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Mr White
Howdy,
I have my server set up, a bunch of little goodies started (like my AI) and a laundry list of stuff still to go. One of the things left to go are the goofy random side missions. I'd eventually like to build a few big persistent stronghold type missions, but for now I'd like the random spawning missions where people get to go blow up spawned AI (I'm going to the blue dot...etc).
Are these type of missions something that are canned, that I can just choose random spawn points for them or do I have to completely build these from the ground up? I'm using Takistan, a place that seems to be left out of most people's plans. So I am pretty sure that if there is stuff that is supposed to work out of the box, I'd have to tweak it anyways.
Could someone give me a high enough level explanation as to how it works, so I can either figure out more on my own or at least ask more educated questions.
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