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Server stops streaming


Randomness

Question

For some reason when a player disconnects , the server logs this to the hive:

21:08:55 HiveExt(0): [information] Method: 102 Params: 126:
21:08:55 HiveExt(0): [information] Result: ["PASS",[],[0,0,0,0],[],[],2500,28]
The last 2 lines before server stops streaming are always these 2
 
After this noone is able to get back in the game or relog or anything. Anyone has any idea what could be going on here? There isnt anything being logged in the rpt or anywhere :/
 
Sincerely
 
Edit: Tried with vanilla server files, same effect
Seriously have NO idea what is causing this...
 
Last thing that gets written to the server RPT log is this:
 

23:25:34 "DELETE: <null> Deleted by ID: 1"
23:26:04 NetServer::finishDestroyPlayer(788255192): DESTROY immediately after CREATE, both cancelled
23:26:59 NetServer::finishDestroyPlayer(712704074): DESTROY immediately after CREATE, both cancelled

 

 

Edit 2:

So far it seems that it stops whenever someoen gets in the vehicle it happens either wayspawned at the bugged location on Sauerland 

When turning DZEdebug on, I notice that the vehicle spawned on top of the debris is not visable. 

 

Also I am not entirely sure if this is a Sauerland issue or not, 

The coordinates are: [3553.74,3589.4]

 

I seriously get a LOT of this in the RPT log:

 0:42:14 "DEBUG: Too many vehicles at [3553.74,3589.4]"

 

Tried clean server install, and fresh database several times, new / different mysql users , I am seriously out of options to check ...

 

ANYONE?

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