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Help to add


DimitriPokki

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 Help to add in my init.sqf

_nil = [] execVM "custom\JAEM\EvacChopper_init.sqf";
_nil = [] execVM "custom\vehiclefunctions.sqf";

Init

 

/* 
For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];


//REALLY IMPORTANT VALUES
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;


//disable greeting menu 
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio true;
// May prevent "how are you civillian?" messages from NPC
enableSentences false;


//----------------Scripte an- (true;) / abschalten (false;)--------------------------------------------------------------------
EpochNameTags  = true; // Epoch NameTages beim aimen auf eine Person (ВКЛ/ВЫКЛ ИМЕНОВАНИЕ ИГРОКОВ)
//----------------Scripte an- (true;) / abschalten (false;)--------------------------------------------------------------------


// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
MaxHeliCrashes= 5; // Default = 5
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30 


DZE_DeathMsgGlobal = true;
DZE_DeathMsgSide = true;
DZE_DeathMsgTitleText = true;


dayz_paraSpawn = true;


dayz_minpos = -1; 
dayz_maxpos = 16000;


if(EpochNameTags)then{
DZE_ForceNameTags = true; //Force Nametags
}else{
DZE_ForceNameTagsOff = true; //Turn Nametags off
};


dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;


dayz_maxAnimals = 8; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100


EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;


//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
call compile preprocessFileLineNumbers "custom\JAEM\variables.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
player_build = compile preprocessFileLineNumbers "custom\snap_build\player_build.sqf";
player_buildControls = compile preprocessFileLineNumbers "custom\snap_build\player_buildControls.sqf";
snap_object = compile preprocessFileLineNumbers "custom\snap_build\snap_object.sqf";
call compile preprocessFileLineNumbers "Scripts\compiles.sqf";   //Заливка крови и снятие скин
call compile preprocessFileLineNumbers "Scripts\variables.sqf";  //Заливка крови и снятие скин
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;


"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";


if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
//Compile vehicle configs


// Add trader citys
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
_serverMonitor =  [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};


if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");


//Custom Loadouts
[] ExecVM "Scripts\loadout.sqf";


//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; 
_playerMonitor =  [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; 




// Anti Hack 
//[] execVM "\z\addons\dayz_code\system\antihack.sqf";


//Lights
//[0,0,true,true,true,58,180,440,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";     
};

//#include "\z\addons\dayz_code\system\REsec.sqf"

//Start Dynamic Weather
//execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";


#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"


sleep 1; _fast_rope = [] execVM "Scripts\=BTC=_fast_roping\BTC_fast_roping_init.sqf";

execVM "R3F_ARTY_AND_LOG\init.sqf";

[] execVM "szone.sqf";

[] execVM "addons\suicide\init.sqf";

[] execVM "faction.sqf";

[] execVM "debug\addmarkers.sqf";
[] execVM "debug\addmarkers75.sqf";

[] execVM "service_point\service_point.sqf";
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