Lets say I wanted to move the whole of the 'class Markers' OUT of the mission.sqm file, and into another .sqm, and then call that new sqm from the mission.sqm file, what code would I use?
Would I use execvm or something like that?
I ask as then I can create a few files with different spawnpoints, for server wide events etc, and use those - or even just change them from time-to-time by changing the file I cann via the execvm (or whatever command is used).
Also, would I need to edit the mission.sqf at all (for altering the spawn points), or just the .sqm?
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PetuniaEpoch
Hey guys :)
I'm asking a lot of questions today - sorry :D
Lets say I wanted to move the whole of the 'class Markers' OUT of the mission.sqm file, and into another .sqm, and then call that new sqm from the mission.sqm file, what code would I use?
Would I use execvm or something like that?
I ask as then I can create a few files with different spawnpoints, for server wide events etc, and use those - or even just change them from time-to-time by changing the file I cann via the execvm (or whatever command is used).
Also, would I need to edit the mission.sqf at all (for altering the spawn points), or just the .sqm?
Cheers :D
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