Curious if anyone can point me toward an older discussion regarding this; if there was one. Searched around for a bit and came up kinda empty.
I was able to do Custom Spawns in the plain-old DayZ Mod on private servers... pretty easily... but doesn't seem to match up exactly the same here in Epoch. It sort of looked close.. but I wasn't going to jack around with it, haha.
Could someone point me in the right direction; or has it maybe not been addressed/posted?
I'm hoping to have it down via some kind of 'respawn.sqf' or something where I can just set teams/groups and then add Player UID's to them. It would be even better if it was in the Mission files so I don't have to repack the server pbo over and over for each change.
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Strikes
Curious if anyone can point me toward an older discussion regarding this; if there was one. Searched around for a bit and came up kinda empty.
I was able to do Custom Spawns in the plain-old DayZ Mod on private servers... pretty easily... but doesn't seem to match up exactly the same here in Epoch. It sort of looked close.. but I wasn't going to jack around with it, haha.
Could someone point me in the right direction; or has it maybe not been addressed/posted?
I'm hoping to have it down via some kind of 'respawn.sqf' or something where I can just set teams/groups and then add Player UID's to them. It would be even better if it was in the Mission files so I don't have to repack the server pbo over and over for each change.
I think this was the reference post from back in the day: http://opendayz.net/threads/release-custom-spawn-locations-based-on-uid-no-db-triggers.14279/
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