iFear Posted December 11, 2013 Report Share Posted December 11, 2013 Hey :) Is it possible to log players who destroy vehicles? So when a player destroys an car, it should log Time, Player ID or Name and the ID/Name of the destroyed vehicle. Link to comment Share on other sites More sharing options...
0 MatthewK Posted December 12, 2013 Report Share Posted December 12, 2013 Players would get wise to this and start destroying vehicles with other vehicles instead, which from what I've read can't be logged. Also I'd assume players would use grenades and pipebombs too, I would :P Link to comment Share on other sites More sharing options...
0 wokkelwakker Posted December 20, 2013 Report Share Posted December 20, 2013 I thought i read in a changelog that they would add this, but i can't seem to find it anymore :/ Link to comment Share on other sites More sharing options...
0 namtar Posted January 20, 2014 Report Share Posted January 20, 2014 pump i need it! no way to do that? Link to comment Share on other sites More sharing options...
0 (GSG) Az Posted January 21, 2014 Report Share Posted January 21, 2014 Well I'm sure you could attach a variable to any object that is thrown or placed so I'm sure it can be done. Somthing like: if ((_objectThrown) or (_objectPlaced)) then { _obj setVariable ["player",player,false]; }; Same logic could be applied to vehicles. When the player jumps in, if driver, set the variable. Then simply check the variables on the object destroyed. Link to comment Share on other sites More sharing options...
0 Goober Posted January 23, 2014 Report Share Posted January 23, 2014 You could log all the players within a certain radius of the vehicle position when it "dies" and then start comparing who shows up at every "vehicle bonfire." Link to comment Share on other sites More sharing options...
Question
iFear
Hey :)
Is it possible to log players who destroy vehicles?
So when a player destroys an car, it should log Time, Player ID or Name and the ID/Name of the destroyed vehicle.
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