Hux Posted March 29, 2021 Report Share Posted March 29, 2021 I'm not getting any antagonists spawning in my new server. I have default settings. Quote antagonistRngChance = 100; Quote antagonistChances[] = { // {"type", chance} "Epoch_Cloak_F",0.06, "GreatWhite_F",0, "Epoch_Sapper_F",0.12, "Epoch_SapperG_F",0.06, "Epoch_SapperB_F",0.03, "I_UAV_01_F",0.12, "PHANTOM",0.03, "B_Heli_Transport_01_F",0, "EPOCH_RyanZombie_1",0.12, "I_Soldier_EPOCH",0 }; Quote antagonistSpawnIndex[] = { // {"type", limit} {"Epoch_Cloak_F",1}, {"GreatWhite_F",2}, {"Epoch_Sapper_F",2}, {"Epoch_SapperG_F",1}, {"Epoch_SapperB_F",1}, {"I_UAV_01_F",2}, {"PHANTOM",1}, {"B_Heli_Transport_01_F",1}, {"EPOCH_RyanZombie_1",12}, {"I_Soldier_EPOCH",1} }; Is there another file I need to enable them in? Thanks. Link to comment Share on other sites More sharing options...
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