Reaper5150 Posted September 27, 2020 Report Share Posted September 27, 2020 Simple little script I made allowing admins to send a server wide message to players when they login. [Install] Can be customized to your liking! Get a sound you like and convert it to .ogg file and place where your sounds are. Create .sqf and name something like adminlogin.sqf Simply call from your init.sqf at the bottom put execVM "scripts\adminlogin.sqf"; [The script] ///////////////////////////////////////////////////////// /////////Written by Reaper5150///////////////// ///////////////////////////////////////////////////////// private ["_uid","_adlogin"]; waitUntil {(getPlayerUID player) != ""}; _uid = getPlayerUID player; _adlogin = [ "0", // <<your admins uids and names after the "//" "0", // "0", // "0" // Don't add comas at the end ]; if (_uid in _adlogin) then { [nil, player, rSAY, "Alert", 50000] call RE; <<YOUSOUND.OGG <<Lower "50000" to 100-200 if you choose [nil, nil, rTitleText, format["<Server name here>: AN ADMIN HAS JUST LOGGED IN:"], "PLAIN"] call RE; // Message the whole server sleep 10; [nil, nil, rTitleText, format["<ADMIN MESSAGE>: YOU WILL BE WATCHED FOR USE OF CHEATS AND RULE BREAKING!!!"], "PLAIN"] call RE; // Message the whole server sleep 10; [nil, nil, rTitleText, format["<ADMIN MESSAGE>: IF YOU REQUIRE ASSISTANCE? PLEASE ASK THE ADMIN FOR HELP!"], "PLAIN"] call RE; // Message the whole server }; [In description.ext] add class CfgSounds { sounds[] = {Alert}; class Alert { name="Alert"; sound[]={dayz_code\sounds\Alert.ogg,0.9,1}; titles[] = {}; }; Link to comment Share on other sites More sharing options...
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