SadBoy1981 Posted June 29, 2020 Report Share Posted June 29, 2020 FIXED Just try to add script where need to kill 10 zombies Something like this; _zombies_killed = player getVariable ["zombieKills",0]; ZombiesKilled = _zombies_killed; and later check, is it killed 10 zombies; _zombies_killed_now = player getVariable ["zombieKills",0]; _zombies_last_check = (ZombiesKilled) + 10; if (_zombies_killed_now >= _zombies_last_check) then { systemChat "blah blah blah..."; } else { systemChat "blah blah blah..."; }; Link to comment Share on other sites More sharing options...
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