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Killed zombies check (fixed)

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Just try to add script where need to kill 10 zombies

Something like this;

 _zombies_killed = player getVariable ["zombieKills",0];

 ZombiesKilled = _zombies_killed;

and later check, is it killed 10 zombies;

  _zombies_killed_now = player getVariable ["zombieKills",0];

  _zombies_last_check = (ZombiesKilled) + 10;
    	if (_zombies_killed_now >= _zombies_last_check) then { 
         systemChat "blah blah blah...";
         } else { 
         systemChat "blah blah blah...";


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